Hi to everybody
Hi to the team of Europa Barbarorum, I have a suggestion
I explain a idea conceived by Housekeeper, he create two forts and make it permanent without using troops, but with a spy that with a script isn't possible that escape, and also he make possible to recruit some mercenaries unit with this fort, this in medieval but I think that is also possible with Rome, but better is to use a sort of general or other, in this fort, for the recruitment of mercenaries troops that in many case are low level troops, and also add some commercial resources called as for example small cities, this to provide with this new mini-cities new income and as a city in order to recruit troops, clearly the troops recruitable as mercenaries will be low level and the huge city will have the monopoly for the elite units.
The general will have no bodyguards, and when one conquer the minicity replace this general or restore this with a script as a general of enemy faction.
For me this can make the game better because:
1 Some areas of map historically had many and many important cities like the Aegean Sea, for example in the zone of Lesbo there were Mitilene and Metinma, near Bizantium Abido, Cizico, Clazomene ecc., near Corinto Argo, Sicione, Megara ecc., I read the Elleniche of Xenophon and in this area the entire campaigns were a series of siege, attack to cities ecc ecc. and with this forts-minicities is possible to create this historical situation.
2 With this is possible to have a soft expansion of the borders of a empire, in Rome vanilla is very unrealistic when in a turn the border advance of hundreds of km
3 The limit of number of regions stop to have a importance
I post two screens to make visible the concept.
What do you think?
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