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Thread: DLV 3.2.2 with UAIB 1.1 and RC 1.21

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  1. #1

    Default DLV 3.2.2 with UAIB 1.1 and RC 1.21

    I've merged RC 1.21, UAIB 1.1 with DLV. I take no credit for any of the code as I just stared and compared the various files.

    It works for me, though I'm still playing around seeing how the AI/Battles are. Although all the new units from DLV aren't balanced around RC's numbers so may be a future issue, as I have no clue where to start on balancing them.

    Download Here

    Just extract to DLV_ext\data
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  2. #2

    Default Re: DLV 3.2.2 with UAIB 1.1 and RC 1.21

    Been playing my Venice campaign and haven't seen any issues.

    However I started an english one to test and it seems if you engage the Rebel Faction leader that spawns outside London it causes a CTD. Currently working on a solution if I can find the cause.

    Also fixed some typos. Will upload new version shortly.

    Edit: Seems the problem is with the Highlanders that spawn in the army outside London, though I see nothing wrong with the code.
    Last edited by StrikeQ; July 27, 2007 at 02:06 AM.
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  3. #3

    Default Re: DLV 3.2.2 with UAIB 1.1 and RC 1.21

    Alright, CTD fixed (was wrong officer model). Download updated

    Any other issues let me know.
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  4. #4

    Default Re: DLV 3.2.2 with UAIB 1.1 and RC 1.21

    Quote Originally Posted by StrikeQ View Post
    I've merged RC 1.21, UAIB 1.1 with DLV. I take no credit for any of the code as I just stared and compared the various files.

    It works for me, though I'm still playing around seeing how the AI/Battles are. Although all the new units from DLV aren't balanced around RC's numbers so may be a future issue, as I have no clue where to start on balancing them.

    Download Here

    Just extract to DLV_ext\data
    No need to start balancing them, just set them up with stats according to the RC guide that comes with the download. Since all units have the same stats basis, its kind of 'auto-balanced' The only decision to make is what quality level to make them.

  5. #5

    Default Re: DLV 3.2.2 with UAIB 1.1 and RC 1.21

    This still works for Bugfixer_03 however I'm not sure of all the changes Repman did to the EDU file. If it's just changing everything to 1HP that shouldn't be an issue

    Edit: @Point Blank - I understand it's as easy as setting them up according to the stats, I just haven't spent anytime to see how the file is set up really, the format used etc. After stare/comparing around 20,000 lines of the files making them compatible (With working Officers I might add) I'll wait a bit before doing that.
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  6. #6

    Default Re: DLV 3.2.2 with UAIB 1.1 and RC 1.21

    Updated again to fix CTD issue with Pavise Crossbow Militia
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  7. #7

    Default Re: DLV 3.2.2 with UAIB 1.1 and RC 1.21

    Some of the new units have darthmod stats instead of RC. (i.e. flemish crossbow militia)



  8. #8

    Default Re: DLV 3.2.2 with UAIB 1.1 and RC 1.21

    Those are the stats Repman kept them at than. I didn't adjust any of the new units to RC stats.
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  9. #9

    Default Re: DLV 3.2.2 with UAIB 1.1 and RC 1.21

    Quote Originally Posted by StrikeQ View Post
    Those are the stats Repman kept them at than. I didn't adjust any of the new units to RC stats.
    Well you should consider it if you plan on making this mod usable with dlv.



  10. #10

    Default Re: DLV 3.2.2 with UAIB 1.1 and RC 1.21

    I just did this because I didn't like DarthMod, it's nothing official. Though now I'm using RC EDU + Lusted AI. Just put it here because other's have asked about RC
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  11. #11

    Default Re: DLV 3.2.2 with UAIB 1.1 and RC 1.21

    I don't understand.

    I have DLV 3.2 + Darth mod + RC Combat mod

    Which files do I have to install now to update? These above or these:

    http://www.twcenter.net/forums/showthread.php?t=112220

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