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Thread: Condottiere Combat Mod 1.0

  1. #1
    Condottiere SOG's Avatar Domesticus
    Join Date
    Dec 2006
    Location
    Somewhere in Europe
    Posts
    2,275

    Icon7 Condottiere Combat Mod 1.0

    I have made this mod to do many things.

    1. Be aggressive
    2. To offer non-linear combat options
    3. For AI armies to hold reserves until needed
    4. To assign units of proper strength to opposing forces
    5. For missile and artillery units to counter each other along with softer targets
    6. For troops to assault enemy fortifications provided they have access to the enemy
    7. For cavalry to be primary aggressors to soften enemy formations and also provide cover and pursuit
    8. For generals to attack more intelligently and support troops
    9. For heavy infantry to counter light infantry
    10. For light infantry to counter cavalry and artillery

    With this in mind, I am now sharing as a optional battle configuration. Please give your input. Enjoy!


    http://files.filefront.com//;8154662;;/

    This file is 1.2 compatible

  2. #2
    Trajan's Avatar Capodecina
    Join Date
    Oct 2004
    Location
    USA
    Posts
    10,934

    Default Re: Condottiere Combat Mod 1.0

    Let me introduce you to the Mod Threads. Moved.

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