Originally Posted by
Marine Hoplite
I agree, but since wer'e dealing with mounted cavalrymen in the game, that's what I'm talking about. loss of momentum=death. The knight can be as trained as he wants, but as long as he's mounted, all it will take is one good slice on a horses leg tendon, or even a hard smack on the snout, and he's going to be a dismounted knight. And those don't take a great deal training to be able to do, and can be done from 360 degrees around the horse. Making it impossible to defend against.
if wer'e going to talk about archers grouped around a mounted knight realisticly, then let's not ignore the fact that while the ones directly next to him will be fighting in a melee, the ones 20' away will put an arrow through him and his armor. At that range the knight might as well be wearing lasagne noodles.
I was'nt implying that a pig was as tough as a knight, only that it's not out of the question to hit a moving target.
BTW, I don't "just change the values" because I try to just test the files that darth puts out. Not fine tune them, that's his job. the testers were asked not to make small changes as it might unbalance something else in an oddball way.