nope, it is still set to normal...
It is very wierd if you read the VNV triggers: normal taxes give you bad-taxman trait, high taxes the dread trait
Also, governor gets bed traits for staying in town, just the job he's supposed to do...
Changes made in my game and suggested for future versions:
1. Several triggers for bad traits (drink, girls, ...) excluded for characters with career-governor trait. Increased the odds for career_generals to get them
2. In tax-triggers changed the "bad taxman" trait to only be triggered if taxes are "low" instead of "normal"
3. Triggered some positive traits (inspiring speaker --> + Law) if the governor succeeds in taxing above normal, but still keep the people "content".
4. Increased (mostly doubled) some odds to get good governing traits for career_governors, so they actually get them... An originally coded chance of 3% per turn means you statistically have to wait 15 years be sure to raise one level in a certain trait...