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Thread: How To: Change Faction Religion and Church

  1. #41

    Default Re: How To: Change Faction Religion and Church

    thanks for the quik respons. first of all i am trying to mod the plain vanilla campaign


    i started with changing the religion and culture of the saxons in descr_sm_factions to pagan and greek culture ( i want a new greek faction )


    then i opend export_descr_buildings and did this :


    }
    building temple_s_pagan
    {
    convert_to temple_s_pagan_castle
    religion pagan
    levels small_church_p church_p abbey_p cathedral_p huge_cathedral_p
    {
    small_church_p city requires factions { saxons, }
    {
    convert_to 0
    capability
    {
    agent priest 0 requires factions { saxons, }
    happiness_bonus bonus 1
    religion_level bonus 1
    pope_disapproval 1
    agent_limit priest 1
    }
    material wooden
    construction 1
    cost 800
    settlement_min town
    upgrades
    {
    church_p
    }
    }
    church_p city requires factions { saxons, }
    {
    convert_to 1
    capability
    {
    agent priest 0 requires factions { saxons, }
    happiness_bonus bonus 1
    religion_level bonus 2
    agent_limit priest 1
    pope_disapproval 1
    }
    material wooden
    construction 2
    cost 1600
    settlement_min large_town
    upgrades
    {
    abbey_p
    }
    }
    abbey_p city requires factions { saxons, }
    {
    capability
    {
    agent priest 0 requires factions { saxons, }
    recruit_pool "Armored Clergy" 1 0.2 2 0 requires factions { denmark, }
    happiness_bonus bonus 2
    religion_level bonus 3
    agent_limit priest 2
    pope_disapproval 1
    }
    material wooden
    construction 3
    cost 3200
    settlement_min city
    upgrades
    {
    cathedral_p
    }
    }
    cathedral_p city requires factions { saxons, }
    {
    capability
    {
    agent priest 0 requires factions { saxons, }
    recruit_pool "Armored Clergy" 1 0.4 3 0 requires factions { denmark, }
    happiness_bonus bonus 2
    religion_level bonus 4
    agent_limit priest 2
    pope_disapproval 1
    pope_approval 1
    population_health_bonus bonus 1
    }
    material wooden
    construction 4
    cost 6400
    settlement_min large_city
    upgrades
    {
    huge_cathedral_p
    }
    }
    huge_cathedral_p city requires factions { saxons, }
    {
    capability
    {
    agent priest 0 requires factions { saxons, }
    recruit_pool "Armored Clergy" 1 0.4 3 1 requires factions { denmark, }
    happiness_bonus bonus 3
    religion_level bonus 5
    agent_limit priest 2
    pope_disapproval 1
    pope_approval 1
    population_health_bonus bonus 3
    }
    material wooden
    construction 6
    cost 10000
    settlement_min huge_city
    upgrades
    {
    }
    }
    }
    plugins
    {
    }
    }
    building temple_s_pagan_castle
    {
    convert_to temple_s_pagan
    religion pagan
    levels small_chapel_p chapel_p
    {
    small_chapel_p castle requires factions { saxons, }
    {
    convert_to 0
    capability
    {
    agent priest 0 requires factions { saxons, }
    happiness_bonus bonus 1
    religion_level bonus 2
    pope_disapproval 1
    agent_limit priest 1
    }
    material wooden
    construction 1
    cost 800
    settlement_min town
    upgrades
    {
    chapel_p
    }
    }
    chapel_p castle requires factions { saxons, }
    {
    convert_to 1
    capability
    {
    agent priest 0 requires factions { saxons, }
    happiness_bonus bonus 1
    religion_level bonus 3
    agent_limit priest 1
    pope_disapproval 1
    }
    material wooden
    construction 2
    cost 1600
    settlement_min large_town
    upgrades
    {
    }
    }
    }
    plugins
    {
    }
    }






    Then i changed the export_descr_buildings_enums like this :




    small_church_p
    small_church_p_desc
    small_church_p_desc_short
    small_church_p_northern_european
    small_church_p_northern_european_desc
    small_church_p_northern_european_desc_short
    small_church_p_mesoamerican_desc
    small_church_p_mesoamerican_desc_short
    small_church_p_middle_eastern_desc
    small_church_p_middle_eastern_desc_short
    small_church_p_eastern_european
    small_church_p_eastern_european_desc
    small_church_p_eastern_european_desc_short
    small_church_p_greek_desc
    small_church_p_greek_desc_short
    small_church_p_southern_european
    small_church_p_southern_european_desc
    small_church_p_southern_european_desc_short
    church_p
    church_p_desc
    church_p_desc_short
    church_p_northern_european
    church_p_northern_european_desc
    church_p_northern_european_desc_short
    church_p_mesoamerican_desc
    church_p_mesoamerican_desc_short
    church_p_middle_eastern_desc
    church_p_middle_eastern_desc_short
    church_p_eastern_european
    church_p_eastern_european_desc
    church_p_eastern_european_desc_short
    church_p_greek_desc
    church_p_greek_desc_short
    church_p_southern_european
    church_p_southern_european_desc
    church_p_southern_european_desc_short
    abbey_p
    abbey_p_desc
    abbey_p_desc_short
    abbey_p_northern_european
    abbey_p_northern_european_desc
    abbey_p_northern_european_desc_short
    abbey_p_mesoamerican_desc
    abbey_p_mesoamerican_desc_short
    abbey_p_middle_eastern_desc
    abbey_p_middle_eastern_desc_short
    abbey_p_eastern_european
    abbey_p_eastern_european_desc
    abbey_p_eastern_european_desc_short
    abbey_p_greek_desc
    abbey_p_greek_desc_short
    abbey_p_southern_european
    abbey_p_southern_european_desc
    abbey_p_southern_european_desc_short
    cathedral_p
    cathedral_p_desc
    cathedral_p_desc_short
    cathedral_p_northern_european
    cathedral_p_northern_european_desc
    cathedral_p_northern_european_desc_short
    cathedral_p_mesoamerican_desc
    cathedral_p_mesoamerican_desc_short
    cathedral_p_middle_eastern_desc
    cathedral_p_middle_eastern_desc_short
    cathedral_p_eastern_european
    cathedral_p_eastern_european_desc
    cathedral_p_eastern_european_desc_short
    cathedral_p_greek_desc
    cathedral_p_greek_desc_short
    cathedral_p_southern_european
    cathedral_p_southern_european_desc
    cathedral_p_southern_european_desc_short
    huge_cathedral_p
    huge_cathedral_p_desc
    huge_cathedral_p_desc_short
    huge_cathedral_p_northern_european
    huge_cathedral_p_northern_european_desc
    huge_cathedral_p_northern_european_desc_short
    huge_cathedral_p_mesoamerican_desc
    huge_cathedral_p_mesoamerican_desc_short
    huge_cathedral_p_middle_eastern_desc
    huge_cathedral_p_middle_eastern_desc_short
    huge_cathedral_p_eastern_european
    huge_cathedral_p_eastern_european_desc
    huge_cathedral_p_eastern_european_desc_short
    huge_cathedral_p_greek_desc
    huge_cathedral_p_greek_desc_short
    huge_cathedral_p_southern_european
    huge_cathedral_p_southern_european_desc
    huge_cathedral_p_southern_european_desc_short
    small_chapel_p
    small_chapel_p_desc
    small_chapel_p_desc_short
    small_chapel_p_northern_european
    small_chapel_p_northern_european_desc
    small_chapel_p_northern_european_desc_short
    small_chapel_p_mesoamerican_desc
    small_chapel_p_mesoamerican_desc_short
    small_chapel_p_middle_eastern_desc
    small_chapel_p_middle_eastern_desc_short
    small_chapel_p_eastern_european
    small_chapel_p_eastern_european_desc
    small_chapel_p_eastern_european_desc_short
    small_chapel_p_greek_desc
    small_chapel_p_greek_desc_short
    small_chapel_p_southern_european
    small_chapel_p_southern_european_desc
    small_chapel_p_southern_european_desc_short
    chapel_p
    chapel_p_desc
    chapel_p_desc_short
    chapel_p_northern_european
    chapel_p_northern_european_desc
    chapel_p_northern_european_desc_short
    chapel_p_mesoamerican_desc
    chapel_p_mesoamerican_desc_short
    chapel_p_middle_eastern_desc
    chapel_p_middle_eastern_desc_short
    chapel_p_eastern_european
    chapel_p_eastern_european_desc
    chapel_p_eastern_european_desc_short
    chapel_p_greek_desc
    chapel_p_greek_desc_short
    chapel_p_southern_european
    chapel_p_southern_european_desc
    chapel_p_southern_european_desc_short


    and i changed this:


    the temple_s_pagan_name
    temple_s_pagan_castle_name




    and finally i did this :


    {small_church_p}small_church_p
    {small_church_p_desc}DO NOT TRANSLATE
    {small_church_p_desc_short}DO NOT TRANSLATE
    {small_church_p_eastern_european}Small Church_p
    {small_church_p_eastern_european_desc}With devotion to God prevalent in medieval times, even the smallest of churches are an important building in the communities they grace. Though relatively humble by Catholic standards, small churches are still well built, and are typically one of the most impressive buildings in their locale.
    {small_church_p_eastern_european_desc_short}A Small Church_p converts a very small percentage of the region to Catholicism, and improves happiness.
    {small_church_p_greek_desc}DO NOT TRANSLATE - NOT MEANT FOR THIS CULTURE
    {small_church_p_greek_desc_short}DO NOT TRANSLATE - NOT MEANT FOR THIS CULTURE
    {small_church_p_mesoamerican_desc}DO NOT TRANSLATE - NOT MEANT FOR THIS CULTURE
    {small_church_p_mesoamerican_desc_short}DO NOT TRANSLATE - NOT MEANT FOR THIS CULTURE
    {small_church_p_middle_eastern_desc}DO NOT TRANSLATE - NOT MEANT FOR THIS CULTURE
    {small_church_p_middle_eastern_desc_short}DO NOT TRANSLATE - NOT MEANT FOR THIS CULTURE
    {small_church_p_northern_european}Small Church_p
    {small_church_p_northern_european_desc}With devotion to God prevalent in medieval times, even the smallest of churches are an important building in the communities they grace. Though relatively humble by Catholic standards, small churches are still well built, and are typically one of the most impressive buildings in their locale.
    {small_church_p_northern_european_desc_short}A Small Church converts a very small percentage of the region to Catholicism, and improves happiness.
    {small_church_p_southern_european}Small Church
    {small_church_p_southern_european_desc}With devotion to God prevalent in medieval times, even the smallest of churches are an important building in the communities they grace. Though relatively humble by Catholic standards, small churches are still well built, and are typically one of the most impressive buildings in their locale.
    {small_church_p_southern_european_desc_short}A Small Church converts a very small percentage of the region to Catholicism, and improves happiness.
    {church_p}church_p
    {church_p_desc}DO NOT TRANSLATE
    {church_p_desc_short}DO NOT TRANSLATE
    {church_p_eastern_european}Church
    {church_p_eastern_european_desc}Though a Christian may pray anywhere, at any time, to suggest they do not need a proper place of worship would be far from correct, and any town that would call itself civilised would at least offer its citizens a Church.\nOn top of the obvious benefits of allowing more people to attend mass, a Church will attract enough prospective clergymen to be able to afford to spare one as a missionary.
    {church_p_eastern_european_desc_short}A Church converts a small percentage of the region to Catholicism, improves happiness, and allows the Priest agent.
    {church_p_greek_desc}DO NOT TRANSLATE - NOT MEANT FOR THIS CULTURE
    {church_p_greek_desc_short}DO NOT TRANSLATE - NOT MEANT FOR THIS CULTURE
    {church_p_mesoamerican_desc}DO NOT TRANSLATE - NOT MEANT FOR THIS CULTURE
    {church_p_mesoamerican_desc_short}DO NOT TRANSLATE - NOT MEANT FOR THIS CULTURE
    {church_p_middle_eastern_desc}DO NOT TRANSLATE - NOT MEANT FOR THIS CULTURE
    {church_p_middle_eastern_desc_short}DO NOT TRANSLATE - NOT MEANT FOR THIS CULTURE
    {church_p_northern_european}Church_p
    {church_p_northern_european_desc}Though a Christian may pray anywhere, at any time, to suggest they do not need a proper place of worship would be far from correct, and any town that would call itself civilised would at least offer its citizens a Church.\nOn top of the obvious benefits of allowing more people to attend mass, a Church will attract enough prospective clergymen to be able to afford to spare one as a missionary.
    {church_p_northern_european_desc_short}A Church converts a small percentage of the region to Catholicism, improves happiness, and allows the Priest agent.
    {church_p_southern_european}Church_p
    {church_p_southern_european_desc}Though a Christian may pray anywhere, at any time, to suggest they do not need a proper place of worship would far from correct, and any town that would call itself civilised would at least offer its citizens a Church.\nOn top of the obvious benefits of allowing more people to attend mass, a Church will attract enough prospective clergymen to be able to afford to spare one as a missionary.
    {church_p_southern_european_desc_short}A Church converts a small percentage of the region to Catholicism, improves happiness, and allows the Priest agent.
    {abbey_p}abbey_p
    {abbey_p_desc}DO NOT TRANSLATE
    {abbey_p_desc_short}DO NOT TRANSLATE
    {abbey_p_eastern_european}Abbey_p
    {abbey_p_eastern_european_desc}An Abbey is the first of the large Catholic churches, and is considered by many Europeans to be the building that signals that a town has grown into a city proper. Be aware that while its size is a boon in a thriving settlement, an Abbey is simply too large a structure to keep within the confines of castle courtyards, should the ruling lord wish to convert his settlement.
    {abbey_p_eastern_european_desc_short}An Abbey converts a moderate percentage of the region to Catholicism, improves happiness, and allows the Priest agent.
    {abbey_p_greek_desc}DO NOT TRANSLATE - NOT MEANT FOR THIS CULTURE
    {abbey_p_greek_desc_short}DO NOT TRANSLATE - NOT MEANT FOR THIS CULTURE
    {abbey_p_mesoamerican_desc}DO NOT TRANSLATE - NOT MEANT FOR THIS CULTURE
    {abbey_p_mesoamerican_desc_short}DO NOT TRANSLATE - NOT MEANT FOR THIS CULTURE
    {abbey_p_middle_eastern_desc}DO NOT TRANSLATE - NOT MEANT FOR THIS CULTURE
    {abbey_p_middle_eastern_desc_short}DO NOT TRANSLATE - NOT MEANT FOR THIS CULTURE
    {abbey_p_northern_european}Abbey_p
    {abbey_p_northern_european_desc}An Abbey is the first of the large Catholic churches, and is considered by many Europeans to be the building that signals that a town has grown into a city proper. Be aware that while its size is a boon in a thriving settlement, an Abbey is simply too large a structure to keep within the confines of castle courtyards, should the ruling lord wish to convert his settlement.
    {abbey_p_northern_european_desc_short}An Abbey converts a moderate percentage of the region to Catholicism, improves happiness, and allows the Priest agent.
    {abbey_p_southern_european}Abbey_p
    {abbey_p_southern_european_desc}An Abbey is the first of the large Catholic churches, and is considered by many Europeans to be the building that signals that a town has grown into a city proper. Be aware that while its size is a boon in a thriving settlement, an Abbey is simply too large a structure to keep within the confines of castle courtyards, should the ruling lord wish to convert his settlement.
    {abbey_p_southern_european_desc_short}An Abbey converts a moderate percentage of the region to Catholicism, improves happiness, and allows the Priest agent.
    {cathedral_p}cathedral_p
    {cathedral_p_desc}DO NOT TRANSLATE
    {cathedral_p_desc_short}DO NOT TRANSLATE
    {cathedral_p_eastern_european}Cathedral_p
    {cathedral_p_eastern_european_desc}One glance at the towering magnificence of a cathedral is enough to suggest to many that the Catholic church has chosen the house of God itself to be its beacon of irrefutable power and enlightenment. Frankly, few Lords can boast to own a structure remotely so beautiful or architecturally advanced as a cathedral, which tend to dominate the skyline of any city they grace.
    {cathedral_p_eastern_european_desc_short}A Cathedral converts a decent percentage of the region to Catholicism, improves happiness, and allows the Priest agent.
    {cathedral_p_greek_desc}DO NOT TRANSLATE - NOT MEANT FOR THIS CULTURE
    {cathedral_p_greek_desc_short}DO NOT TRANSLATE - NOT MEANT FOR THIS CULTURE
    {cathedral_p_mesoamerican_desc}DO NOT TRANSLATE - NOT MEANT FOR THIS CULTURE
    {cathedral_p_mesoamerican_desc_short}DO NOT TRANSLATE - NOT MEANT FOR THIS CULTURE
    {cathedral_p_middle_eastern_desc}DO NOT TRANSLATE - NOT MEANT FOR THIS CULTURE
    {cathedral_p_middle_eastern_desc_short}DO NOT TRANSLATE - NOT MEANT FOR THIS CULTURE
    {cathedral_p_northern_european}Cathedral
    {cathedral_p_northern_european_desc}One glance at the towering magnificence of a Cathedral is enough to suggest to many that the Catholic church has chosen the house of God itself to be its beacon of irrefutable power and enlightenment. Frankly, few Lords can boast to own a structure remotely so beautiful or architecturally advanced as a cathedral, which tend to dominate the skyline of any city they grace.
    {cathedral_p_northern_european_desc_short}A Cathedral converts a decent percentage of the region to Catholicism, improves happiness, and allows the Priest agent.
    {cathedral_p_southern_european}Cathedral_p
    {cathedral_p_southern_european_desc}One glance at the towering magnificence of a cathedral is enough to suggest to many that the Catholic church has chosen the house of God itself to be its beacon of irrefutable power and enlightenment. Frankly, few Lords can boast to own a structure remotely so beautiful or architecturally advanced as a cathedral, which tend to dominate the skyline of any city they grace.
    {cathedral_p_southern_european_desc_short}A Cathedral converts a decent percentage of the region to Catholicism, improves happiness, and allows the Priest agent.
    {huge_cathedral_p}huge_cathedral_p
    {huge_cathedral_p_desc}DO NOT TRANSLATE
    {huge_cathedral_p_desc_short}DO NOT TRANSLATE
    {huge_cathedral_p_eastern_european}Huge Cathedral
    {huge_cathedral_p_eastern_european_desc}Though the Huge Cathedral is a place of piety and purity, jealous lords who have ambitions of divine grandeur consider these structures of unrivalled magnificence to be a vulgar display of wealth. For the ruler that has such wealth, the benefits are undeniable, as the huge cathedral ensures Catholic dominance in the region, and does much to spiritually satiate his subjects.
    {huge_cathedral_p_eastern_european_desc_short}A Huge Cathedral converts a sizable percentage of the region to Catholicism, improves happiness, and allows the Priest agent.
    {huge_cathedral_p_greek_desc}DO NOT TRANSLATE - NOT MEANT FOR THIS CULTURE
    {huge_cathedral_p_greek_desc_short}DO NOT TRANSLATE - NOT MEANT FOR THIS CULTURE
    {huge_cathedral_p_mesoamerican_desc}DO NOT TRANSLATE - NOT MEANT FOR THIS CULTURE
    {huge_cathedral_p_mesoamerican_desc_short}DO NOT TRANSLATE - NOT MEANT FOR THIS CULTURE
    {huge_cathedral_p_middle_eastern_desc}DO NOT TRANSLATE - NOT MEANT FOR THIS CULTURE
    {huge_cathedral_p_middle_eastern_desc_short}DO NOT TRANSLATE - NOT MEANT FOR THIS CULTURE
    {huge_cathedral_p_northern_european}Huge Cathedral_p
    {huge_cathedral_p_northern_european_desc}Though the Huge Cathedral is a place of piety and purity, jealous lords who have ambitions of divine grandeur consider these structures of unrivalled magnificence to be a vulgar display of wealth. For the ruler that has such wealth, the benefits are undeniable, as the huge cathedral ensures Catholic dominance in the region, and does much to spiritually satiate his subjects.
    {huge_cathedral_p_northern_european_desc_short}A Huge Cathedral converts a sizable percentage of the region to Catholicism, improves happiness, and allows the Priest agent.
    {huge_cathedral_p_southern_european}Huge Cathedral_p
    {huge_cathedral_p_southern_european_desc}Though the Huge Cathedral is a place of piety and purity, jealous lords who have ambitions of divine grandeur consider these structures of unrivalled magnificence to be a vulgar display of wealth. For the ruler that has such wealth, the benefits are undeniable, as the huge cathedral ensures Catholic dominance in the region, and does much to spiritually satiate his subjects.
    {huge_cathedral_p_southern_european_desc_short}A Huge Cathedral converts a sizable percentage of the region to Catholicism, improves happiness, and allows the Priest agent.
    {small_chapel_p}small_chapel_p
    {small_chapel_p_desc}DO NOT TRANSLATE
    {small_chapel_p_desc_short}DO NOT TRANSLATE
    {small_chapel_p_eastern_european}Small Chapel_p
    {small_chapel_p_eastern_european_desc}Castle life may be different from that in a city, but the need to pay respects to God is no different for those stationed in such an outpost. Thus, constructing a Small Chapel is a mandatory exercise for any lord who hopes to satiate his subjects’ sense of spirituality, as well as stave off the ever-present threat of heresy.
    {small_chapel_p_eastern_european_desc_short}A Small Chapel converts a very small percentage of the region to Catholicism, and improves happiness.
    {small_chapel_p_greek_desc}DO NOT TRANSLATE - NOT MEANT FOR THIS CULTURE
    {small_chapel_p_greek_desc_short}DO NOT TRANSLATE - NOT MEANT FOR THIS CULTURE
    {small_chapel_p_mesoamerican_desc}DO NOT TRANSLATE - NOT MEANT FOR THIS CULTURE
    {small_chapel_p_mesoamerican_desc_short}DO NOT TRANSLATE - NOT MEANT FOR THIS CULTURE
    {small_chapel_p_middle_eastern_desc}DO NOT TRANSLATE - NOT MEANT FOR THIS CULTURE
    {small_chapel_p_middle_eastern_desc_short}DO NOT TRANSLATE - NOT MEANT FOR THIS CULTURE
    {small_chapel_p_northern_european}Small Chapel
    {small_chapel_p_northern_european_desc}Castle life may be different from that in a city, but the need to pay respects to God is no different for those stationed in such an outpost. Thus, constructing a Small Chapel is a mandatory exercise for any lord who hopes to satiate his subjects’ sense of spirituality, as well as stave off the ever-present threat of heresy.
    {small_chapel_p_northern_european_desc_short}A Small Chapel converts a very small percentage of the region to Catholicism, and improves happiness.
    {small_chapel_p_southern_european}Small Chapel_p
    {small_chapel_p_southern_european_desc}Castle life may be different from that in a city, but the need to pay respects to God is no different for those stationed in such an outpost. Thus, constructing a Small Chapel is a mandatory exercise for any lord who hopes to satiate his subjects’ sense of spirituality, as well as stave off the ever-present threat of heresy.
    {small_chapel_p_southern_european_desc_short}A Small Chapel converts a very small percentage of the region to Catholicism, and improves happiness.
    {chapel_p}chapel_p
    {chapel_p_desc}DO NOT TRANSLATE
    {chapel_p_desc_short}DO NOT TRANSLATE
    {chapel_p_eastern_european}Chapel_p
    {chapel_p_eastern_european_desc}Within the confines of castle walls, there is scant space to build massive structures, and a Chapel represents the largest Catholic church that can be built in such a place. Though the humble chapel still allows the training of a priest, its relatively tiny size, and position behind castle walls limits its influence of the faith of the locals.
    {chapel_p_eastern_european_desc_short}A Chapel converts a small percentage of the region to Catholicism, improves happiness, and allows the Priest agent.
    {chapel_p_greek_desc}DO NOT TRANSLATE - NOT MEANT FOR THIS CULTURE
    {chapel_p_greek_desc_short}DO NOT TRANSLATE - NOT MEANT FOR THIS CULTURE
    {chapel_p_mesoamerican_desc}DO NOT TRANSLATE - NOT MEANT FOR THIS CULTURE
    {chapel_p_mesoamerican_desc_short}DO NOT TRANSLATE - NOT MEANT FOR THIS CULTURE
    {chapel_p_middle_eastern_desc}DO NOT TRANSLATE - NOT MEANT FOR THIS CULTURE
    {chapel_p_middle_eastern_desc_short}DO NOT TRANSLATE - NOT MEANT FOR THIS CULTURE
    {chapel_p_northern_european}Chapel
    {chapel_p_northern_european_desc}Within the confines of castle walls, there is scant space to build massive structures, and a Chapel represents the largest Catholic church that can be built in such a place. Though the humble chapel still allows the training of a priest, its relatively tiny size, and position behind castle walls limits its influence of the faith of the locals.
    {chapel_p_northern_european_desc_short}A Chapel converts a small percentage of the region to Catholicism, improves happiness, and allows the Priest agent.
    {chapel_p_southern_european}Chapel_p
    {chapel_p_southern_european_desc}Within the confines of castle walls, there is scant space to build massive structures, and a Chapel represents the largest Catholic church that can be built in such a place. Though the humble chapel still allows the training of a priest, its relatively tiny size, and position behind castle walls limits its influence of the faith of the locals.
    {chapel_p_southern_european_desc_short}A Chapel converts a small percentage of the region to Catholicism, improves happiness, and allows the Priest agent.

  2. #42

    Default Re: How To: Change Faction Religion and Church

    sorry for the loooong ass text

  3. #43
    Gigantus's Avatar I am not special - I am a limited edition.
    Patrician took an arrow to the knee spy of the council

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    Default Re: How To: Change Faction Religion and Church

    The enums file isn't used anymore in M2TW - it's a leftover from RTW and can be ignored

    Nothing wrong with your EDB entries - I "prettified" them a bit:
    Code:
    building temple_s_pagan
    {
        convert_to temple_s_pagan_castle
        religion pagan
        levels small_church_p church_p abbey_p cathedral_p huge_cathedral_p
        {
            small_church_p city requires factions { saxons, }
            {
                convert_to 0
                capability
                {
                    agent priest 0 requires factions { saxons, }
                    happiness_bonus bonus 1
                    religion_level bonus 1
                    pope_disapproval 1
                    agent_limit priest 1
                }
                material wooden
                construction 1
                cost 800
                settlement_min town
                upgrades
                {
                    church_p
                }
            }
            church_p city requires factions { saxons, }
            {
                convert_to 1
                capability
                {
                    agent priest 0 requires factions { saxons, }
                    happiness_bonus bonus 1
                    religion_level bonus 2
                    agent_limit priest 1
                    pope_disapproval 1
                }
                material wooden
                construction 2
                cost 1600
                settlement_min large_town
                upgrades
                {
                    abbey_p
                }
            }
            abbey_p city requires factions { saxons, }
            {
                capability
                {
                    agent priest 0 requires factions { saxons, }
                    recruit_pool "Armored Clergy" 1 0.2 2 0 requires factions { denmark, }
                    happiness_bonus bonus 2
                    religion_level bonus 3
                    agent_limit priest 2
                    pope_disapproval 1
                }
                material wooden
                construction 3
                cost 3200
                settlement_min city
                upgrades
                {
                    cathedral_p
                }
            }
            cathedral_p city requires factions { saxons, }
            {
                capability
                {
                    agent priest 0 requires factions { saxons, }
                    recruit_pool "Armored Clergy" 1 0.4 3 0 requires factions { denmark, }
                    happiness_bonus bonus 2
                    religion_level bonus 4
                    agent_limit priest 2
                    pope_disapproval 1
                    pope_approval 1
                    population_health_bonus bonus 1
                }
                material wooden
                construction 4
                cost 6400
                settlement_min large_city
                upgrades
                {
                    huge_cathedral_p
                }
            }
            huge_cathedral_p city requires factions { saxons, }
            {
                capability
                {
                    agent priest 0 requires factions { saxons, }
                    recruit_pool "Armored Clergy" 1 0.4 3 1 requires factions { denmark, }
                    happiness_bonus bonus 3
                    religion_level bonus 5
                    agent_limit priest 2
                    pope_disapproval 1
                    pope_approval 1
                    population_health_bonus bonus 3
                }
                material wooden
                construction 6
                cost 10000
                settlement_min huge_city
                upgrades
                {
                }
            }
        }
        plugins
        {
        }
    }
    
    building temple_s_pagan_castle
    {
        convert_to temple_s_pagan
        religion pagan
        levels small_chapel_p chapel_p
        {
            small_chapel_p castle requires factions { saxons, }
            {
                convert_to 0
                capability
                {
                    agent priest 0 requires factions { saxons, }
                    happiness_bonus bonus 1
                    religion_level bonus 2
                    pope_disapproval 1
                    agent_limit priest 1
                }
                material wooden
                construction 1
                cost 800
                settlement_min town
                upgrades
                {
                    chapel_p
                }
            }
            chapel_p castle requires factions { saxons, }
            {
                convert_to 1
                capability
                {
                    agent priest 0 requires factions { saxons, }
                    happiness_bonus bonus 1
                    religion_level bonus 3
                    agent_limit priest 1
                    pope_disapproval 1
                }
                material wooden
                construction 2
                cost 1600
                settlement_min large_town
                upgrades
                {
                }
            }
        }
        plugins
        {
        }
    }

    You need to have descriptions for the building trees in export_buildings, otherwise opening the building browser in the game will lead to a crash:
    Code:
    {temple_s_pagan_name}name of building group
    {temple_s_pagan_castle_name}name of building group

    I can't see any other problem. Can you submit a log of your crash?










  4. #44

    Default Re: How To: Change Faction Religion and Church

    thank you . when you say descriptions, do you mean the descriptions of {temple_s_pagan_name} ? or f.eks :

    {small_chapel_p_eastern_european}Small Chapel_p
    {small_chapel_p_eastern_european_desc}Castle life may be different from that in a city, but the need to pay respects to God is no different for those stationed in such an outpost. Thus, constructing a Small Chapel is a mandatory exercise for any lord who hopes to satiate his subjects’ sense of spirituality, as well as stave off the ever-present threat of heresy.
    {small_chapel_p_eastern_european_desc_short}A Small Chapel converts a very small percentage of the region to Catholicism, and improves happiness.

    becuase the descriptions is already there just as a normal catholic church .

    my game dont crash, its very strange the faction just remain as catholic but i cant build churches.

    sorry for my bad english

  5. #45
    Gigantus's Avatar I am not special - I am a limited edition.
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    Default Re: How To: Change Faction Religion and Church

    You have to add those two lines in the description - it is the name of the 'group'. eg 'Pagan City Churches' and 'Pagan Castle Churches'

    Are you modding the main game or do you work in a mod folder? Working with the main game has several pit falls, I would suggest to use my modding set up to try out things like these.










  6. #46

    Default Re: How To: Change Faction Religion and Church

    Okay thanks i wil try that out ! . yes i am modding the main game and its very difficult i think . i dont suppose maybe you have a pagan faction you have modded witch file i can use ?

  7. #47
    Gigantus's Avatar I am not special - I am a limited edition.
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    Default Re: How To: Change Faction Religion and Church

    You will find that things are much easier with the set up - and I haven't got a set up with a pagan faction










  8. #48

    Default Re: How To: Change Faction Religion and Church

    okay . so this is a modding program of a sort ?

  9. #49

    Default Re: How To: Change Faction Religion and Church

    is thos only for modding maps ?

  10. #50

    Default Re: How To: Change Faction Religion and Church

    hey i have tried it out thank so much ! . finaly i can pley a pagan greek faction. but how to you chose units for your faction ?

  11. #51
    Gigantus's Avatar I am not special - I am a limited edition.
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    Default Re: How To: Change Faction Religion and Church











  12. #52

    Default Re: How To: Change Faction Religion and Church

    thank you but in that thread they say i have to change files in Battle_model.modeldb but i cant seem to find the file in Geomod or Bare Geomod. ?

  13. #53
    Gigantus's Avatar I am not special - I am a limited edition.
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    Default Re: How To: Change Faction Religion and Church

    BG comes without a modeldb file as it's not needed for the tool. You can find formatted files here. If you just work with the basic BG set up then it shouldn't matter which one you use, the americas one is difficult to read with the checker, so stay clear of that one. I recommend using the basic (vanilla) one.










  14. #54

    Default Re: How To: Change Faction Religion and Church

    I'm sorry to post in such an old thread but i require assistance to the level of your expertise Gigantus. I've followed this guide to the letter, and my files are all setup correctly, I double check them against the files of chrisnl you checked over. the problem i'm having is that despite changing the religion of the faction i want to change in descr_sm_factions to pagan, they are still catholic with all catholic buildings when i load into grand campaign, I removed the faction i wanted to change from all the catholic buildings and still to no avail. can you help me find what im doing wrong? I'm sure that if i can get the faction to register as pagan the rest (buildings & such) will line in fine.

    here is the faction copy-pasted from descr_sm_factions
    ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;


    faction scotland
    culture northern_european
    religion pagan
    symbol models_strat/symbol_scotland.CAS
    rebel_symbol models_strat/symbol_rebels.CAS
    primary_colour red 0, green 16, blue 94
    secondary_colour red 239, green 239, blue 239
    loading_logo loading_screen/symbols/symbol128_scotland.tga
    standard_index 6
    logo_index FACTION_LOGO_SCOTLAND
    small_logo_index SMALL_FACTION_LOGO_SCOTLAND
    triumph_value 5
    custom_battle_availability yes
    can_sap yes
    prefers_naval_invasions yes
    can_have_princess yes
    has_family_tree yes


    ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

  15. #55
    Gigantus's Avatar I am not special - I am a limited edition.
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    Default Re: How To: Change Faction Religion and Church

    Pre-existing buildings (descr_strat) will still have the old religion, you need to have buildings that have the pagan religion and that the faction can build otherwise remove them in the desc_strat file. Most of all you need to start a new campaign.










  16. #56

    Default Re: How To: Change Faction Religion and Church

    so I went into the descr_strat and removed the catholic church scotland starts with, but the faction itself was still undeniably catholic. Despite following the steps on the first page of this thread, scotland is still catholic, and it seems the buildings i've added aren't accessable for some reason... tried adding a starting pagan temple for scotland and the grand campaign refused to launch, my text files are near identical to chrisnl, and you said his were fine. I don't know what i'm missing. (also i always try with new/fresh campaigns never with existing savegames)

  17. #57
    Gigantus's Avatar I am not special - I am a limited edition.
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    Default Re: How To: Change Faction Religion and Church

    Well, something isn't identical.

    Put the descr_sm_factions, EDB and descr_strat files into one folder and then compress (7Zip is freeware) and upload them. I'll have a look.










  18. #58

    Default Re: How To: Change Faction Religion and Church

    I appreciate your assistance, i'm trying to make a small scale mod for me and my freinds. The only only differences I can see is that I'm using different names for the buildings, and trying to do multiple factions.
    Attached Files Attached Files

  19. #59
    Gigantus's Avatar I am not special - I am a limited edition.
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    Default Re: How To: Change Faction Religion and Church

    descr_strat - the ai_label pagan does not exist in the base game, use default

    descr_sm_factions - looks fine to me, but you used [SPACE] instead of [TAB] to get pagan to align with the other definitions, try to correct that by deleting the space between the words and then use the TAB button to align it.

    EDB - I am suspecting that using temple in the building names is causing trouble, this is a special term in the EDB, indicating that only one building with this pre-fix maybe build in a settlement. Rename these buildings and don't forget to change it in export_buildings as well
    levels shrine hermitage temple sanctum grand_sanctum
    levels shrine_of_war temple_of_war

    export_buildings - do you have entries for the name of the building trees? If not then the game will crash if you open the building browser.
    {temple_s_pagan_name}Your text here
    {temple_s_pagan_castle_name}Your text here
    Last edited by Gigantus; December 19, 2016 at 09:32 PM.










  20. #60

    Default Re: How To: Change Faction Religion and Church

    I changed the ai_label to default and used a fresh unmodified .txt file of descr_strat to make sure i didnt mess up any alignments with extra deletes or spaces.

    on descr_sm_factions I again, grabbed an unmodified fresh .txt file of it and re-did the edits so that the alignments weren't modified with spaces.

    in export_descr_buildings i changed the levels to shrine hermitage covenant sanctum grand_sanctum for cities, and for castles shrine_of_war and sanctum_of_war so that the term temple is no longer used by my modifications.

    in my export_buildings i originally had it as
    {temple_s_pagan_castle_name}Temples
    {temple_s_pagan_name}Temples
    So i changed that to Circles.

    however, after these corrections, I load the game and scotland/poland/hungary/denmark are still catholic, they can build catholic churches and their priests still convert to catholicism and they show up in the popes menu. Even if we are both missing something I did wrong in the export_buildings and export_descr_buildings, shouldn't the factions have been changed to pagan by the corrected modifications in descr_sm_factions and descr_strat?

    I don't understand where we are going wrong, why the game isn't recognizing the changes....

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