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Thread: Reinforcements

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  1. #1
    Arksa's Avatar Centenarius
    Join Date
    Dec 2006
    Location
    Finland, Oulu
    Posts
    842

    Default Reinforcements

    I tried SS 4.0 and freaked out when I was besieging AI's castle in which they had full stack and they attacked with 3 units outside the siege.

    The battle begun and I set up my defenses. They only attacked with the 3 units and they just moved back and forth with the full stack. They lost with the 3 units, time ran out, I won. They lost the castle.

    Does this happen in LTC 3.0? I mean that the AI has no idea how to handle big reinforcement armies.

    BTW, has the campaign AI been tweaked?

  2. #2
    Lusted's Avatar Look to the stars
    Join Date
    Jan 2005
    Location
    Brighton, Sussex, England.
    Posts
    18,184

    Default Re: Reinforcements

    That's a vanilla bug, nothing i can do about it.

    The campaign ai has not been tweaked, but it does perform better due to other changes i've made.
    Creator of:
    Lands to Conquer Gold for Medieval II: Kingdoms
    Terrae Expugnandae Gold Open Beta for RTW 1.5
    Proud ex-Moderator and ex-Administrator of TWC from Jan 06 to June 07
    Awarded the Rank of Opifex for outstanding contributions to the TW mod community.
    Awarded the Rank of Divus for oustanding work during my times as Administrator.

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