
Originally Posted by
LAca
Hmmm... Did you increase the section count (or whatever it is called) at the beginning of the file with 2 (first row)? Default modeldb is 701 i think.
Or you could add it not to the end, but in the middle somewhere (i did it and works that way too).
22 serialization::archive 3 0 0 0 0 703 0 0
The first row of my modeldb. Notice the red 703 - the default was 701. And i added it to the end of the file. You need the 2 increment because the 2 ug levels. Take a look at your modeldbs first row and increase that number with 2. That should work.
I'm playing SS 4.0 so the first row line is much different:
Code:
22 serialization::archive 3 0 0 0 0 799 0 0
This is the add-on info I added to the very bottom of the SS 4.0 modeldbs file:
Code:
21 byzantine_heavy_spear
1 4
65 unit_models/_Units/byzantine_foot/byzantine_heavy_spear_lod0.mesh 121
65 unit_models/_Units/byzantine_foot/byzantine_heavy_spear_lod0.mesh 900
65 unit_models/_Units/byzantine_foot/byzantine_heavy_spear_lod0.mesh 2500
65 unit_models/_Units/byzantine_foot/byzantine_heavy_spear_lod0.mesh 6400
1
9 byzantium
72 unit_models/_Units/byzantine_foot/New Folder/byzantine_heavy_inf.texture
79 unit_models/_Units/byzantine_foot/New Folder/byzantine_heavy_inf_normal.texture
55 unit_sprites/byzantium_byzantine_heavy_spear_sprite.spr
1
9 byzantium
72 unit_models\_Units\byzantine_foot\New Folder/byzantine_equipment.texture
79 unit_models\_Units\byzantine_foot\New Folder/byzantine_equipment_normal.texture 0
1
4 None
9 MTW2_Pike
14 MTW2_Swordsman 2
17 MTW2_Pike_primary
14 fs_test_shield 2
18 MTW2_Sword_Primary
14 fs_test_shield
16 -0.090000004 0 0 -0.34999999 0.80000001 0.60000002
25 byzantine_heavy_spear_ug1
1 4
69 unit_models/_Units/byzantine_foot/byzantine_heavy_spear_ug1_lod0.mesh 121
69 unit_models/_Units/byzantine_foot/byzantine_heavy_spear_ug1_lod0.mesh 900
69 unit_models/_Units/byzantine_foot/byzantine_heavy_spear_ug1_lod0.mesh 2500
69 unit_models/_Units/byzantine_foot/byzantine_heavy_spear_ug1_lod0.mesh 6400
1
9 byzantium
72 unit_models/_Units/byzantine_foot/New Folder/byzantine_heavy_inf.texture
79 unit_models/_Units/byzantine_foot/New Folder/byzantine_heavy_inf_normal.texture
59 unit_sprites/byzantium_byzantine_heavy_spear_ug1_sprite.spr
1
9 byzantium
72 unit_models\_Units\byzantine_foot\New Folder/byzantine_equipment.texture
79 unit_models\_Units\byzantine_foot\New Folder/byzantine_equipment_normal.texture 0
1
4 None
9 MTW2_Pike
14 MTW2_Swordsman 2
17 MTW2_Pike_primary
14 fs_test_shield 2
18 MTW2_Sword_Primary
14 fs_test_shield
16 -0.090000004 0 0 -0.34999999 0.80000001 0.60000002
I don't get it, why would the game be saying that it can't find the byzantine heavy spearmen soldier model battle even though the info is in the modeldbs file?

Originally Posted by
Mike13531
ooo, dam!! i didn't even notice it was a different one! I thought the one in SS was it.. um, Trajan, do you mind posting it on the forum after your done?


I don't understand, what you mean?