...why not make the game seem a bit more feudal? Make each area you conquer have a specific feudal lord and you get bonuses if he is running the settlement in question and gets alienated if you put some other lord in his demesne (the the other lord is more likely to run the demesne badly).
The game need at least some game mechanic to remind you that this is not the age of Imperial Rome, just with better armour and more squalor, it is the age of feudalism.





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