Can someone provide a torrent? Pleeeease...
Can someone provide a torrent? Pleeeease...
whoa, words fail to describe my amazement
top class work KK![]()
als het paard de haver niet lust, dat het dan mijn kloten kust
Geraardsbergen, home of the REAL Manneke Pis
I must say that I am impressed by this mod! I'll DL it right away!
My wife starts to hate you more with every incantation of SS you release!
hehe love that DenniZ
KK - is there an english translation for that paypal page?I don't want to accidentally donate my monthly salary :p
Shaeff
30 Mis-spellings of Shaeffer and counting!
KK, für noch einen großen Zusatz zu deiner Änderung danke. Ich genieße wirklich, sie zu spielen. Dank für deine harte Arbeit.
My German is not quite up to par, but I hope that is what I am trying to state. I've been out of Germany for about three years now and no one in America likes (more like knows how to) to speak it with me.
morrisonicus
Interesting new idea having supplies for your army. Adds a new dimension to the strategy side of things. Only just started playing 4.0 so in reference to the above I was wondering if you garrison soldiers in a fort how does that effect supplies?
Secondly if you are laying siege how does that effect them? i.e can you run out of supplies before the defenders? Not so sure I like the idea of that happening but overall I think it's a good addition
Hi!
KK, great job, thanks! Crown of Aragon is very nice, i like it!
I hope, that new version emerge.
Regards, Kizi
Not to sound unoriginal, but great job on the latest edition of your mod. I just started playing and you made my games much more visually and functionally enjoyable by addressing most details that I thought were missing from the original game. With the addition of the naval battles my list would be complete. Stainless Steel 5.0 perhaps?![]()
Thank you very much.
Great work. Thanks!
IN-HOC-SIGNO-VINCES
Looks awesome. SS has been one of my favourite mods.
Sorry but SS 4.0 is totally unplayable for an expert player. I could only stomach one battle. I was waiting for a little polishing before I actually start to play 4.0 but then especially when I read the remarks about battle issues I decided to go ahead to see for myself and give feedback.
I attacked Adana with 1 horsearcher, 1 turkoman and 1 general against 2 spear militia 2 armenian archers and 2 armenian cavalry units. Whole battle last less than 3 minutes with a whooping 10 casualties on my side despite horse archers being totally and i am not exaggerating useless as archer units. My general unit decimated both rebel heavy cavalry units at one point being attacked by a spear unit aswell.
For god's sake please make an other version with your old battle system. I am not going to argue with ppl here, I know what I am talking about and I saw it first hand with my eyes. This version is totally unplayable for any player who uses cavalry and I am not going to try to change the stats for every unit to try to make the combat more appealing. However your old battle system altho weak on AI were pretty decent on actual fighting. Logically when the combat is so out of balance and simple, AI doesnt worth anything coz whether AI behaves good or not, its troops are going to be slaughtered by any player who knows how to use cavalry. I really dont care if i am offending some ppl at this point but if they are going to say cavalry is not super uber, they really dont know anything how to play cavalry. I just ask you to give us the combat system back where we atleast had the chance of having decent battles when AI didnt act real dumb. With this version there is really no chance for experienced players.
I really didnt find the patience to play more after that one battle so I cant give any feedback on the trait system however as far as i saw it seems every faction leader comes with over-condifent trait and traits such as dubious hit pretty fast for no appearent reason, the general marching to adana with 2 units got it in the open.
RC/UAI fix by Quark and Shef disvalidated my request. I am glad there are now 2 options for our beloved mod.![]()
Last edited by HakanSherif; July 18, 2007 at 06:00 PM.
Just started a campaign as Aragon, and I like the challenge of starting with 2 cities and no 'militaristic' army. It's challenging using militia against the likes of El Cid, and Leon-Castille loves to gobble up those castles.
Also, whoever did the model for the Aragon General's Bodyguards...I LOVE it...they look amazing, especially with the barded neck/head armor.
Hi, great looking mod, I'm downloading now and pretty impressed by the feature list, up until now I've only played 'vanilla' mtw, only bought it about a month ago![]()
This is an excellent mod and I have demonstrated that opinion by donating some Euro's to KK. Praise is nice, but money also has a place in praise.
I do have some issues with a few of the design features which I will cover on another post.
Discussion points:
1. Crusades
With the introduction of the Supply rules as a Trait, has anyone seen an AI
crusade army actually reach Antioch, Jeruselum or the MiddleEast. In 4 campaigns so far (short) every single one has faded out on the way and have been disbanded by the Pope.
2. Supply Rules
There was suppose to be a change in Hotfix 3-1 to make the Out of supplies have less of an effect on movement. But I still have my leaders with it become frozen basically and you cannot separate out the troops from them.
3. Has anyone seen the AI bribe low loyalty characters? If not then what is the point of having low loyalty?
4. Is there anyway when looking at the game as it goes through its opening pages to tell if Hotfix 3-1 is in effect or can you only see this in the files structures?