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Thread: Stainless Steel 4.1 Released!

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  1. #1

    Default Re: Stainless Steel 4.0 Released!

    Can someone provide a torrent? Pleeeease...

  2. #2

    Default Re: Stainless Steel 4.0 Released!

    whoa, words fail to describe my amazement


    top class work KK
    als het paard de haver niet lust, dat het dan mijn kloten kust


    Geraardsbergen, home of the REAL Manneke Pis

  3. #3

    Default Re: Stainless Steel 4.0 Released!

    I must say that I am impressed by this mod! I'll DL it right away!

  4. #4

    Default Re: Stainless Steel 4.0 Released!

    My wife starts to hate you more with every incantation of SS you release!

  5. #5

    Default Re: Stainless Steel 4.0 Released!

    hehe love that DenniZ

    KK - is there an english translation for that paypal page? I don't want to accidentally donate my monthly salary :p

    Shaeff
    30 Mis-spellings of Shaeffer and counting!

  6. #6
    TestudoAubreii's Avatar Bugger Bamfield!
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    Default Re: Stainless Steel 4.0 Released!

    KK, für noch einen großen Zusatz zu deiner Änderung danke. Ich genieße wirklich, sie zu spielen. Dank für deine harte Arbeit.

    My German is not quite up to par, but I hope that is what I am trying to state. I've been out of Germany for about three years now and no one in America likes (more like knows how to) to speak it with me.

    morrisonicus
    Last edited by TestudoAubreii; July 17, 2007 at 11:53 AM.


  7. #7
    Tiro
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    Default Re: Stainless Steel 4.0 Released!

    Interesting new idea having supplies for your army. Adds a new dimension to the strategy side of things. Only just started playing 4.0 so in reference to the above I was wondering if you garrison soldiers in a fort how does that effect supplies?

    Secondly if you are laying siege how does that effect them? i.e can you run out of supplies before the defenders? Not so sure I like the idea of that happening but overall I think it's a good addition

  8. #8

    Default Re: Stainless Steel 4.0 Released!

    Hi!
    KK, great job, thanks! Crown of Aragon is very nice, i like it!
    I hope, that new version emerge.
    Regards, Kizi

  9. #9

    Icon14 Re: Stainless Steel 4.0 Released!

    Not to sound unoriginal, but great job on the latest edition of your mod. I just started playing and you made my games much more visually and functionally enjoyable by addressing most details that I thought were missing from the original game. With the addition of the naval battles my list would be complete. Stainless Steel 5.0 perhaps?

    Thank you very much.

  10. #10
    Black Francis's Avatar -IN-NOMINE-XPI-VINCAS-
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    Default Re: Stainless Steel 4.0 Released!

    Great work. Thanks!

    IN-HOC-SIGNO-VINCES

  11. #11

    Default Re: Stainless Steel 4.0 Released!

    Looks awesome. SS has been one of my favourite mods.

  12. #12

    Default Re: Stainless Steel 4.0 Released!

    well, that isn't KK's doing, that was Darth mod, besides, i promote making cavalry stronger, i ALWAYS thought they were a little bit underpowered

    +rep for me if you agree with me , i might give it right back to you

  13. #13

    Default Re: Stainless Steel 4.0 Released!

    Sorry but SS 4.0 is totally unplayable for an expert player. I could only stomach one battle. I was waiting for a little polishing before I actually start to play 4.0 but then especially when I read the remarks about battle issues I decided to go ahead to see for myself and give feedback.

    I attacked Adana with 1 horsearcher, 1 turkoman and 1 general against 2 spear militia 2 armenian archers and 2 armenian cavalry units. Whole battle last less than 3 minutes with a whooping 10 casualties on my side despite horse archers being totally and i am not exaggerating useless as archer units. My general unit decimated both rebel heavy cavalry units at one point being attacked by a spear unit aswell.

    For god's sake please make an other version with your old battle system. I am not going to argue with ppl here, I know what I am talking about and I saw it first hand with my eyes. This version is totally unplayable for any player who uses cavalry and I am not going to try to change the stats for every unit to try to make the combat more appealing. However your old battle system altho weak on AI were pretty decent on actual fighting. Logically when the combat is so out of balance and simple, AI doesnt worth anything coz whether AI behaves good or not, its troops are going to be slaughtered by any player who knows how to use cavalry. I really dont care if i am offending some ppl at this point but if they are going to say cavalry is not super uber, they really dont know anything how to play cavalry. I just ask you to give us the combat system back where we atleast had the chance of having decent battles when AI didnt act real dumb. With this version there is really no chance for experienced players.

    I really didnt find the patience to play more after that one battle so I cant give any feedback on the trait system however as far as i saw it seems every faction leader comes with over-condifent trait and traits such as dubious hit pretty fast for no appearent reason, the general marching to adana with 2 units got it in the open.

    RC/UAI fix by Quark and Shef disvalidated my request. I am glad there are now 2 options for our beloved mod.
    Last edited by HakanSherif; July 18, 2007 at 06:00 PM.

  14. #14

    Default Re: Stainless Steel 4.0 Released!

    Just started a campaign as Aragon, and I like the challenge of starting with 2 cities and no 'militaristic' army. It's challenging using militia against the likes of El Cid, and Leon-Castille loves to gobble up those castles.

    Also, whoever did the model for the Aragon General's Bodyguards...I LOVE it...they look amazing, especially with the barded neck/head armor.

  15. #15

    Default Re: Stainless Steel 4.0 Released!

    Hi, great looking mod, I'm downloading now and pretty impressed by the feature list, up until now I've only played 'vanilla' mtw, only bought it about a month ago

  16. #16
    Edi Birsan's Avatar Libertus
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    Default Re: Stainless Steel 4.0 Released!

    This is an excellent mod and I have demonstrated that opinion by donating some Euro's to KK. Praise is nice, but money also has a place in praise.

    I do have some issues with a few of the design features which I will cover on another post.

  17. #17
    Edi Birsan's Avatar Libertus
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    Default Re: Stainless Steel 4.0 Released!

    Discussion points:
    1. Crusades
    With the introduction of the Supply rules as a Trait, has anyone seen an AI
    crusade army actually reach Antioch, Jeruselum or the MiddleEast. In 4 campaigns so far (short) every single one has faded out on the way and have been disbanded by the Pope.

    2. Supply Rules
    There was suppose to be a change in Hotfix 3-1 to make the Out of supplies have less of an effect on movement. But I still have my leaders with it become frozen basically and you cannot separate out the troops from them.

    3. Has anyone seen the AI bribe low loyalty characters? If not then what is the point of having low loyalty?

    4. Is there anyway when looking at the game as it goes through its opening pages to tell if Hotfix 3-1 is in effect or can you only see this in the files structures?

  18. #18
    Caesar Clivus's Avatar SS Forum Moderator
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    Default Re: Stainless Steel 4.0 Released!

    Quote Originally Posted by Edi Birsan View Post
    Discussion points:
    1. Crusades
    With the introduction of the Supply rules as a Trait, has anyone seen an AI
    crusade army actually reach Antioch, Jeruselum or the MiddleEast. In 4 campaigns so far (short) every single one has faded out on the way and have been disbanded by the Pope.
    The AI is not affected by the supply traits system so that shouldn't be a problem.

    BftB2 UPDATED 22nd DECEMBER. Member of the Complete Byzantine Unit Roster team

  19. #19

    Default Re: Stainless Steel 4.0 Released!

    Quote Originally Posted by Edi Birsan View Post
    Discussion points:
    3. Has anyone seen the AI bribe low loyalty characters? If not then what is the point of having low loyalty?
    I've had Generals with 4 or lower loyalty rebel/join another faction almost without fail if they end a turn sitting outside a settlement.

  20. #20
    delra's Avatar Praepositus
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    Default Re: Stainless Steel 4.0 Released!

    And my general rebelled saying i'm not his king and he won't move anywhere from the city he's in. Loyalty is VERY important.

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