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Thread: Carthage vs Rome : Rome too weak

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  1. #1
    Juba1's Avatar Tiro
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    Default Carthage vs Rome : Rome too weak

    hello,

    i m playing Carthage in VH/VH, i m in 250 and i own my starting territory, north africa, all the mediterranean coast of iberia and sicile.

    i m in state of war with Rome but i do not attack them, only some naval blocus.

    I m disappointed bcs Rome is far to weak, being attacked by greeks, gaulic and illyrian army in the Latium. if this continue, Rome is going to disapear and i wont get my punic war. Rome ruling by IA is at the opposit to get an empire. Rome is falling. and i dont want to help rome, even if historicaly at the begining Rome and Carthage were allied against some pirates mediterraneans cities

    when i was plaing rtw it was the same if i took i faction as carthage or greek or macedonia Rome was not rising an empire an was limited to italia.

    so i have to take a eastern faction like that rome has time to rise.

    did anyone meet the same situation = i can destroy roman republic in less than 30 years, and if i dont attack Rome, other IA ruled faction will destroy rome??
    Rome, ruling by IA, will be more territorialy agressive in RTR platinum 7 (i mean the one next v1.9) ??

  2. #2

    Default Re: Carthage vs Rome : Rome too weak

    The inherent problem is that making the Romans stronger makes playing Rome as a human easier. RTR 7.0 will solve this.

  3. #3

    Default Re: Carthage vs Rome : Rome too weak

    It seems like this mod has had some mild anti-Rome leanings. Macedon on the other hand....

  4. #4
    Juba1's Avatar Tiro
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    Default Re: Carthage vs Rome : Rome too weak

    Quote Originally Posted by unfortunate crow View Post
    It seems like this mod has had some mild anti-Rome leanings. Macedon on the other hand....

    yep, i agree IA Macedon always spread in a all direction, as IA Thracians get a huge empire but not IA Rome, IA rome only develop is financial side and get a huge amount of money although his production is not so developed and his territorialité either.

    has i said i think that it is bcs i selected a neighboring faction to rome, in this case carthaginians so they can occupy sicile, but they even didn t succed to roll back gallic waves from the north or to get the greeks out of italia. such a shame for Rome.

    as used to say Cato Major (-234, -149) after all his speech "delenda Carthago est" so i think that IA Rome must develop an imperial policy maybe it will come later in the campaign but as it is going Rome will simply dispear from the map in less than 50 years so in my campaign around - 234, is not that sad for a game called Rome??



    another question, is that normal that when Marius military reform is coming only principes unit change and become cohort principes?? in rtw all roman units changed at the reform time.

    and the skin used in "RTR ANCIENT EMPIRES ELYSIUM FOR BI.EXE MOD" for roman unit like XI hispana, XII victrix... are really really really great see http://www.twcenter.net/forums/showthread.php?t=56448 but in rtr platinum 1.9 i dont get last roman military barrack (the orange) is that normal??

  5. #5
    Juba1's Avatar Tiro
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    Default Re: Carthage vs Rome : Rome too weak

    "another question, is that normal that when Marius military reform is coming only principes unit change and become cohort principes?? in rtw all roman units changed at the reform time."

    ok i fact with Marius reform roman unit becom :
    Latin velites, legionaries, Aquila legionaries, equites alares, scorpio and bi, trireme... no more pretorian units bcs it is still a Republic?? no archer ?? no onagre ?? This will change on RTR platinum 7.0 ?? and what about using rtr Acient empire elysium roman skins and recruiment system for rtr 7.0 ??
    see how they are nice http://www.twcenter.net/forums/showthread.php?t=56448 mainly native roman unit from different part of the world?

  6. #6

    Default Re: Carthage vs Rome : Rome too weak

    What faction you choose probably affects it.

    Like When I was Roman, the Selucid Empire was eaten up by the Plotemic Empire.

    And now I am playing as Pontus, the Selucid Empire is conquering everything in sight(except me of course).

  7. #7

    Default Re: Carthage vs Rome : Rome too weak

    Rome is weak to give a challenge to people who play Rome. RTR 7.0 will have seperate campaigns to address this type of problem.

    The Praetorian Gaurd- It was formed by Augustus in 27 BC, long after the time of Giaus Marius

    Archers -. Rome produced the best heavy infantry in the world, and supplimented its legions with foreign troops when they needed cavalry and missiles. Romes strength was in its military standardization, not diversification.

    Onagers- The romans preffered bolt/small stone artillary in the form of ballista's and scorpians. Onagers were used exclusivley in sieges if at all, despite what you see in Gladiator.

  8. #8

    Default Re: Carthage vs Rome : Rome too weak

    Praetorians were in service long before Augustus.
    Praetorian cohorts belonging to Anthony, Lepidus and Octavian fought at Forum Gallorum.
    A number of praetorian cohorts were formed from veterans after Phillipi and distrubuted amongst Anthony and Octavian.

    Frankly, the Republic ought to have Praetorians. Certainly when the Marius reforms hit they should be available. Perhaps only recruitable in Rome though.

  9. #9

    Default Re: Carthage vs Rome : Rome too weak

    Quote Originally Posted by sumaznguy View Post
    What faction you choose probably affects it.

    Like When I was Roman, the Selucid Empire was eaten up by the Plotemic Empire.

    And now I am playing as Pontus, the Selucid Empire is conquering everything in sight(except me of course).
    It's really random I guess. Sometimes Macedon conquers everything, sometimes Seleucid does. Oce I saw Pontus destroying everyone. Just take a look.. I used to be allied with the Former All mighty Macedon...

    A screen of my armies, trying to keep a line against the incoming seleucids...


    And there's dozens of them...


    In Europe as well...


    Look at their stats

  10. #10
    SuleymanGroznii's Avatar Libertus
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    Default Re: Carthage vs Rome : Rome too weak

    Quote Originally Posted by Juba1 View Post
    hello,

    did anyone meet the same situation = i can destroy roman republic in less than 30 years, and if i dont attack Rome, other IA ruled faction will destroy rome??
    Rome, ruling by IA, will be more territorialy agressive in RTR platinum 7 (i mean the one next v1.9) ??
    I'm in the mid 230s playing as Parthia, and while Macedonia is seriously about to rival Achaemenid Persia and the Seleucids have beaten the Ptolemies down to the Nile, I think Rome only has Capua and 1-2 other cities. Still, they've been the richest faction a few times (yes, you read that correctly...WTF!?), but they're not exactly expanding or gaining protectorates.

    I played a Roman campaign with 6.0 Gold that had an even weirder glitch, cause somehow the Second Punic War with Carthage was over in 2 turns, and then I fought the Greek Cities and Macedonia until both were destroyed (like 40-50 years...bwahahahah!)

    after that, I kinda stopped caring about playing so historically. But ironically I'm trying to do that with Parthia, even though the closest thing to a time I've managed to make out of all of my ancient history books has like 3-4 crucial events, one of which has a reasonable certain date

  11. #11

    Default Re: Carthage vs Rome : Rome too weak

    In my game (I'm playing Germania Short), Rome is atm pretty much within the historical time frage. About 240BC, they have annexed all of Southern Italy, and most of Northern Italy (except 3 provinces, i.e. Cisalp.G., Liguria and Histria). I already have a common border with them at the Brenner pass.

    If Rome keeps pushing, it should be able to capture all of Italy in the historical time frame. Of course, by then Germania should have annexed all of Gaul, using the Alps as natural border to Rome.

    I hope I'll be able to vent any further Roman expansionist ambitions to the east. Currently I am toying with the idea of offering them Pannonia. Then Rome would be kept busy with Macedonia, which is currently sending stack after stack to my Pannonian garrisons. But before I can do that, Rome has to capture Histria first, which is defended by 21 army units (yes, the AI cheats), and I have no intention to help them with that.

  12. #12

    Default Re: Carthage vs Rome : Rome too weak

    Quote Originally Posted by Vates Ignifer View Post
    I hope I'll be able to vent any further Roman expansionist ambitions to the east. Currently I am toying with the idea of offering them Pannonia. Then Rome would be kept busy with Macedonia, which is currently sending stack after stack to my Pannonian garrisons. But before I can do that, Rome has to capture Histria first, which is defended by 21 army units (yes, the AI cheats), and I have no intention to help them with that.
    A bit off topic but there is no such thing as 21 unit army. Just count down them unit after unit and you will see that there is only 20 units. AI army window has less slots for unit cards in a row so it gives "optical illiusion" that there is 21 unit. Earlier I also thought that the AI cheats, but count carefully and you will see.

    Btw good luck with your campaign


  13. #13
    magpie's Avatar Artifex
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    Default Re: Carthage vs Rome : Rome too weak

    Hi Juba1,Just had an idea,What if the mods had two EDU One for when you play any faction but Rome,where Rome units can be strong.The other a weaker unit setup you use when you play Rome.This would balance the game.You would get your punic wars etc.And if you were playing as Rome you wouldnt be having to easy a campaign.regards magpie
    Last edited by magpie; September 21, 2007 at 01:39 PM.

  14. #14

    Default Re: Carthage vs Rome : Rome too weak

    We can use different scripts for non-player factions, too .

    I tried to resovle Roman weakness issue by adding Senate to the game. In the beginning i wanted to have Senate as an ally (i'm usually play as Roman), but not so long after it becomes clear that Senate as enemy is more valuable thing. You've got two Roman factions. Senate still plots against me (but formally remains my ally). When i'm concentrated on Epirus (Epirus in new AEE is really confusing) Senate starts to beat Gauls. Even when Senate's possession is not so impresive (Arretium, Ariminum, Pisae, Bononia, Rome) their armies really are. Now, what we have? As Roman player i have to strain every nerve to beat Senate. This way at least one Roman faction will be strong and ready to fight others (romans julii are weaker than Senate - i've made it ecpecially for ambitious players). In case the Julii will be AI faction, S.P.Q.R, will grow stronger just at the cost of julii's. Then will be more and more dangerous enemy for non-roman players.
    The same is with Carthaginians and Iberians. Carths will grow stronger in Spain, of course if they will beat Iberians .
    Last edited by limes; September 20, 2007 at 04:55 PM.


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  15. #15
    Quinn Inuit's Avatar Artifex
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    Default Re: Carthage vs Rome : Rome too weak

    Caius Antonius, is that game RTR-PE 1.9?
    RTR Platinum Team Apprentice, RTR VII Team Member, and Extended Realism Mod Team Coordinator. Proud member of House Wilpuri under the patronage of Pannonian

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  16. #16

    Default Re: Carthage vs Rome : Rome too weak

    Quote Originally Posted by Quinn Inuit View Post
    Caius Antonius, is that game RTR-PE 1.9?
    That was RTR-PE 1.8 I believe

    Edit:

    Quote Originally Posted by Solaris View Post
    Put landblocks on, that'll solve the Africa problem, at least.
    Well, I played this some time ago, i don't event have the saves anymore. Doesn't pretty matter, because I was destroyed anyway. They kept pushing me back to Italy, eventually taking every city in europe. So i stopped playing, because it was impossible and ridiculous :|
    Also, if you look on the map, there are big remnants of the Macedonians, they used to cover the Balkans, Eastern Europe and Scandinavia, but they were eaten by the Seleucids.
    Last edited by Caius Antonius; October 02, 2007 at 03:22 PM.

  17. #17
    Solaris's Avatar Ducenarius
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    Default Re: Carthage vs Rome : Rome too weak

    Put landblocks on, that'll solve the Africa problem, at least.
    See the successor campaign to TIC!
    RTR Betatester & Developer

  18. #18

    Default Re: Carthage vs Rome : Rome too weak

    Jesus that is ridiculous.

  19. #19
    Quinn Inuit's Avatar Artifex
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    Default Re: Carthage vs Rome : Rome too weak

    Based on the RTR-PE 1.9 changelog (haven't had time to play it myself), I doubt the Big Blue will overrun everything again. The MightyMiniMod for RTR-PE 1.8 should have similar results.
    RTR Platinum Team Apprentice, RTR VII Team Member, and Extended Realism Mod Team Coordinator. Proud member of House Wilpuri under the patronage of Pannonian

    The ExRM forum: come for the mod, stay for the Classical History discussions. Or vice versa.

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  20. #20

    Default Re: Carthage vs Rome : Rome too weak

    Good, cause I just started a new 1.9 campaign with the romas

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