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Thread: Proto-Germanic tribe names for the Germanics

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  1. #1

    Default Proto-Germanic tribe names for the Germanics

    Dear 77BC Team, excellent mod, I've enjoyed it pretty much

    just wanted to report that u've got a small misspelling in tribe name of the Cherusci (in the mod it's spelt wrongly Cheruschi)

    other than that: All Germanic tribe names are in latin, I could provide u proto-Germanic translations for them via pm (I already did this for a well known mod a longer time ago) F.e. The Quadi are Kwadoz in Proto-Germanic
    Marcomanni are Markamannoz in PG
    Semnones are Semnonoz in PG
    Cherusci are Heruskoz in PG
    Chatti are Hattoz in PG and so on.

    something else: the Chatti settlement is Celtic in your mod, which is historic wrong, since the Chatti were one of the major West-Germanic tribes at that time, which even were able to oppose the mighty Suebi (especially the Semnones). You should make this settlement 100% Germanic and give them a large army, since the Celts were driven out of that region long before the starting age of your mod. It's the same with the Bructeri settlement in your mod, which also contains Celtic troops and enables recruitment of Celtic units, which is not historic, too, since the Bucteri and their territory also were 100% West-Germanic. Probably u thought they'd belong to the Belgae, but they didn't reach that far east and the part of the North-Sea of your map, which is called Bructeriburgaz, already was Germanic owned and settled.

    if u are interested pm me and I will pm u the needed translations back. (this is no joining request, just providing a little help via pm in case it's needed)
    Last edited by Varg1204; July 14, 2007 at 12:47 PM.

  2. #2
    Empedocles's Avatar Domesticus
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    Default Re: Proto-Germanic tribe names for the Germanics

    wel.. thank you! and we are really pleased you enjoyed the mod. Me or Salvor Hardin will pm you regarding your proposal.

    best regards.

    New version of all 77BC and 58BC can be found HERE

  3. #3

    Default Re: Proto-Germanic tribe names for the Germanics

    It is needed and will be much appreciated. This weekend I will send you a PM with the details. Thanks a lot!

  4. #4

    Default Re: Proto-Germanic tribe names for the Germanics

    Good decision Salvor!

  5. #5

    Default Re: Proto-Germanic tribe names for the Germanics

    thank you, too
    Last edited by Varg1204; July 13, 2007 at 06:52 PM.

  6. #6

    Default Re: Proto-Germanic tribe names for the Germanics

    Already answered the pm. you may want to check my first post again since I've edited it.

  7. #7

    Default Re: Proto-Germanic tribe names for the Germanics

    You should make this settlement 100% Germanic and give them a large army, since the Celts were driven out of that region long before the starting age of your mod. It's the same with the Bructeri settlement in your mod, which also contains Celtic troops and enables recruitment of Celtic units, which is not historic, too, since the Bucteri and their territory also were 100% West-Germanic. Probably u thought they'd belong to the Belgae, but they didn't reach that far east and the part of the North-Sea of your map, which is called Bructeriburgaz, already was Germanic owned and settled.
    Agreed

    The presence of Celtic troops was an oversight but one the team will forgive our great leader, Salvor Hardin Imperator, who if he was a footballer would be playing in goal, midfield and attack all at the same time

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