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Thread: NEW KLA' UNITS for DarthMod

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  1. #1

    Default NEW KLA' UNITS for DarthMod

    Hi. There are new Units for DarthMod.

    ROMANS: http://www.twcenter.net/forums/downl...o=file&id=1456

    CARTHAGINIANS & IBERIANS: http://www.twcenter.net/forums/downl...o=file&id=1404

    GREEKS: http://www.twcenter.net/forums/downl...o=file&id=1402

    GREEK GENERAL: http://www.twcenter.net/forums/downl...o=file&id=1331

    HOPLITES: soon

    Could somebody add them to DarthMod and create patch with these units?

    Regards,
    KLA
    Last edited by KLAssurbanipal; July 15, 2007 at 06:44 PM. Reason: NEW KLA' UNITS for DarthMod

  2. #2

    Default Re: NEW UNITS for DarthMod

    Very nice units but...how are they just for Darthmod? I mean, I don't see Ferres' Modding Legions pinned here, know what I mean?

  3. #3

    Default Re: NEW KLA' UNITS for DarthMod

    Because these units will be in patch.

    HOPLITES: http://www.twcenter.net/forums/downl...o=file&id=1525


  4. #4
    christof139's Avatar Protector Domesticus
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    Default Re: NEW KLA' UNITS for DarthMod

    Great units KLA!!!

    So, when is the patch due out!??!

    Thanx, Chris

  5. #5
    Leonnidas's Avatar Semisalis
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    Default Re: NEW KLA' UNITS for DarthMod

    Great work KLA

    We shure need ur 1337 skills in DLV, a great mod 4 M2TW, check it out

  6. #6

    Default Re: NEW KLA' UNITS for DarthMod

    neither BBW nor dath mod allow the addition of new units. err message dadtabase_table error found exceeded records at descr_model_battle. how can it be fixed?, i'd like to add some units to the mods

  7. #7
    Turkeys!'s Avatar Praepositus
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    Default Re: NEW KLA' UNITS for DarthMod

    Quote Originally Posted by iluvatar77 View Post
    neither BBW nor dath mod allow the addition of new units. err message dadtabase_table error found exceeded records at descr_model_battle. how can it be fixed?, i'd like to add some units to the mods
    The max for units may have been reached. If thats the case then the only way to fix it is to delete some units...
    Like Neverwinter Nights? Wondering where to go now that the old NWN Vault is gone? Come visit the new one at http://neverwintervault.org/!

  8. #8

    Default Re: NEW KLA' UNITS for DarthMod

    Are these skins mod friendly like TE?

  9. #9
    Indefinitely Banned
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    Default Re: NEW KLA' UNITS for DarthMod

    HE is one of the best skinners of RTW

  10. #10

    Default Re: NEW KLA' UNITS for DarthMod

    can someone make a patch with this? i dont know how to put this in my game

  11. #11
    Blackshamrock.'s Avatar Campidoctor
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    Default Re: NEW KLA' UNITS for DarthMod

    Man they look on real. I don't meen on real. I meen the Irish slang for the best thing ever soory. Well done m8. Now Ownly if i could mod or make mods I'd have some grate fune with them.

  12. #12

    Default Re: NEW KLA' UNITS for DarthMod

    BRAVOOOOOOOOOOOOOOOOOOOOOOoo!

  13. #13

    Default Re: NEW KLA' UNITS for DarthMod

    here is tutorial how add these units:

    http://twcenter.net/forums/showthread.php?t=121765

  14. #14

    Default Re: NEW KLA' UNITS for DarthMod



    It is skinpack with my all ancient units (for free download).

    DOWNLOAD: http://www.twcenter.net/forums/downl...o=file&id=1864

    KLA' s Skins - Gold Edition:

    - 90 units skins (models & textures)
    - installing introduction
    - Units Cards


    Some units of this skinpack:








  15. #15
    Indefinitely Banned
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    Default Re: NEW KLA' UNITS for DarthMod

    Anybody make patch with these units for DarthMod?

    I think about .exe file instalation

  16. #16
    Hesus de bodemloze's Avatar The Gaul
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    Default Re: NEW KLA' UNITS for DarthMod

    nice units
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  17. #17

    Default Re: NEW KLA' UNITS for DarthMod

    I hope someone patches these in!

  18. #18
    -Traiano-'s Avatar Miles
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    Default Re: NEW KLA' UNITS for DarthMod

    well the units are amazing but man most of people here aren't able to follow that tutorial (me too) if someone doesn't make patch so very few people will taste the flavour of playing with those marvellous units!!!
    30BC: Ottaviano Augusto becomes the first Imperator, in his 44 years of principate he will bring to the empire peace and prosperity!
    70AD: Vespasiano is the winner of first great empire's civil war,rebuilding Roman world after the Nero's dark ages.
    98AD: Traiano becomes imperator after that the senateman Nerva adopted him,he will start a gold age for the empire getting it to biggest extension!! 117AD-180AD Adriano,Antonino Pio and Marco Aurelio administrate the empire during his richest and most pacific period, with their good administration Rome lives its golden age.
    193AD: Settimio Severo wins the civil war started after the death of Commodo starting the Severan dinasty, his heirs will not be as good as him. 252-285AD Rome lives the peak of III century's crisis,onli the emperor Aureliano will be able to reunite the empire breacked in 3 parts and the great reformer Diocleziano will give to Rome militar,politic and social cohesion after decades of caos. 325AD:Costantino rules alone over the empire and christianity is for the first time accepted by the imperial government.

  19. #19

    Default Re: NEW KLA' UNITS for DarthMod

    oooooo i want a patch for that :S im not going to experience the sensational units lol
    Last edited by ...; April 06, 2008 at 10:42 AM.
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  20. #20

    Default Re: NEW KLA' UNITS for DarthMod

    Anyone ever add these in and care to share the files?

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