I've been playing RTR for a while now and I've often noticed that a particular strategy of mine is useful for interfering with my enemy's income and overall growth. I start by forming a core territory of well defended cities with as advanced buildings as possible. These cities become troop mills, while outer cities i conquer are razed and minimally defended, just enough to keep the population quiet. As I claim more territories I expand my core. The real trick comes when the AI lay's siege to one of my outer territories. If it is impossible to save the city from conquest, i manually destroy the city's buildings. Once the AI claims it, it essentially own a pile of rubble, with super low popularity and an even lower population. Even better, the city is easy to take, particularly after a few turns of reconstruction under the enemy AI. Thus I can claim my territory, take a huge chunk out of their revenue, and force uprisings all with relative ease.
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