Hey All!
I'd love to get the Cinematic editor working with TLR launch file. Has anyone been able to do this? If so, what do I have to do to get that lovely editor working?
Thanks!
Hey All!
I'd love to get the Cinematic editor working with TLR launch file. Has anyone been able to do this? If so, what do I have to do to get that lovely editor working?
Thanks!
explain how please!!!!
Saludos
y
Respeto
-:-
Greetings
&
Respect
Dominion of the Sword / The Long Road GFX designer / Zuma Team member.
TLRaced GFX add on for TLR2.0
www.andresgogo.com
Oh, of course! How silly of me! My error, friends! Didn't mean to keep the knowledge all to myself!
First, you create a .cfg file. Just open a new notepad (.txt) document and put in this:
Medieval2.exe @cin-ed.cfg
That's all you need to put in the document. Then save it as "cin-ed.bat" (it's important you put the .bat extension on your saved file.
Now, you make another notepad document, and put in all of this:
#-------------------------------------------
[audio]
disabled = true
#-------------------------------------------
[camera]
campaign_map_smoothing = 1
default_in_battle = default
fov = 75
move = 30
restrict = 0
rotate = 10
#-------------------------------------------
[controls]
campaign_scroll_max_zoom = 30
campaign_scroll_min_zoom = 30
keyset = 0
minimal_ui = 1
#-------------------------------------------
[game]
morale = 0
blind_advisor = 0
campaign_map_game_speed = 15
campaign_map_speed_up = 0
disable_arrow_markers = 0
english = 0
event_cutscenes = 0
fatigue = 1
first_time_play = 1
fog_of_war = 1
infinite_missiles = 1
label_characters = 0
label_settlements = 1
limited_ammo = 1
micromanage_all_settlements = 0
mute_advisor = 1
no_campaign_battle_time_limit = 1
supply = 1
unit_size = 300
unlimited_men_on_battlefield = 1
disable_events = 1
#-------------------------------------------
[misc]
always_logfile = 0
chat_msg_duration = 10000
use_quickchat = 0
tv_banner_mode = 1
obstacle_cam = false
#-------------------------------------------
[video]
detailed_unit_shadows = 0
glints = 0
gloss_mapping = 0
reflections = 0
smoke = 0
splashes = 0
unit_shaders = 0
vegetation = 1
shadows = 0
unit_detail = medium
building_detail = low
terrain_quality = low
effect_quality = low
vegetation_quality = low
depth_shadows_resolution = 1
texture_filtering = 1
bloom = 0
anisotropic_level = 4
tga_aspect = 1.33333
tga_input_scale = 1
tga_width = 5000
widescreen = 0
show_banners = 1
windowed = 1
tga_reserve_space = 0
anti_alias_mode = off
battle_32_bit = 1
battle_resolution = 1280 720
campaign_32_bit = 1
campaign_resolution = 1280 720
cloud_transitions = 1
desync_animations = 1
graphics_adapter = 0
multi_texture = 1
no_background_fmv = 1
safe_refresh = 1
stencil_shadows = 1
subtitles = 0
triple_buffer = 0
ui_32_bit = 0
movies = 0
#-------------------------------------------
[replay]
play = 1
file = C:\Program Files\SEGA\Medieval II Total War\The_Long_Road\replays\long road 3.rpy
camera = camera\
show_battle_ui = 0
info = 0
#-------------------------------------------
[ai]
debug = 0
disable_battle_map_pathfinding = 0
no_battle_ai_update = 0
#-------------------------------------------
[features]
editor = true
mod = .\The_Long_Road
#-------------------------------------------
[capture_tga]
enable = 0
fps = 30
dir = C:\video_capture\
#-------------------------------------------
[log]
to = temp\replay.log.txt
level = * warn
#-------------------------------------------
[debug]
window = 1
world_rnd_init = 1
world_rnd_value = -221724412
#-------------------------------------------
[core]
assert_ignore_always = 1
#-------------------------------------------
[io]
file_first=true
#-------------------------------------------
[debug_display]
no_unit_cull = true
#-------------------------------------------
[cine]
show = 1
And you save this file as "cin-ed.cfg"
Now, there is only one more step. In this new "cin-ed.cfg" file you just made, there is a line under [replay] that says File=C:..... In this line, put in the replay file you want to see under the cinematic editor. So, for example, I have a movie called "awesome" in my Long road Replay folder. So, I would put in: file = C:\Program Files\SEGA\Medieval II Total War\The_Long_Road\replays\awesome.rpy
And that's all! Every time you want to see a particular movie, jut open up the cin-ed.cfg file, put in the name of the replay you want to bring up, and launch your new "cin-ed.bat" file.
If you guys have any questions, please, let me know. I hope this was clear enough!
Last edited by infernocanuck; July 04, 2007 at 09:52 PM.
thanks man... IŽll give it a try this evening!!!!!!!
Saludos
y
Respeto
-:-
Greetings
&
Respect
Dominion of the Sword / The Long Road GFX designer / Zuma Team member.
TLRaced GFX add on for TLR2.0
www.andresgogo.com
I did this and cine editor still won't even launch for me