Copy of my posts from another thread to start the theme:
... discussions and suggestions are always welcome, so no problem at all here![]()
We'll see as a kind of "replacement" in SV for the paved roads, ie.:
- silk road
- eventually a incenses road (sp?)
- toll roads
- toll offices
- other are possible
(lol, telling secrets now)
... but as said, at least, i personally don't want to have paved roads, where they didn't exist.So the base is in particular that the paved roads as possible construction will be removed, with the exception of the old Roman ways (as yet a route in Italy and in Greece) will be already on the starting map....some day we have to create a plausible economy system, where ie. also trade resources will have a senseful reflection.
SV 2.1 will have first a light start in this area with some new buildings (infrastructure).
The tech-tree in the whole needs a lot work still.
One thing comes now to my mind: If somebody can research ie. also salt-roads would be a great help. I now for example that many northern german settlements grew big and rich due to salt (little example is Lüneburg).
I guess i'll open a new topic for that matter (soon).
So let your researchment and ideas come
Also think of traits and ancillaries for this theme ... (merchants etc.)




Reply With Quote










