Hey guys, I have an idea for a mod, but I don't know how to work mod tools and all that stuff. But I was wondering if anyone was interested in hearing my idea?
It's a mod for MTW2, where all factions will be remade to be historically more accurate (if necessary) and several new factions will be added as well. There will also be a larger culture divide to add more realism and variety.
I have compiled a list of cultures and factions (along with their strengths and weaknesses).
Northern Europe
Kingdom of Scotland
(Excellent spear and melee troops, but lacks cavalry and gun technology)
The Irish Kingdoms
(Good light infantry and missiles, but poor cavalry and notable gun technology)
*Kingdom of Wales
(Unknown)
Kingdom of England
(Excellent bowmen and heavy infantry, but has little cavalry)
**Kingdom of Denmark
(Great anti-armor troops and heavy infantry, but fields poor cavalry)
**Kingdom of Norway (aka The Vikings)
(Basically the same as Denmark lol)
**Kingdom of Sweden
(Unknown)
*The Saxons
(Excellent melee troops, but lacks any other support, as well as professional troops)
*The Angles
(Unknown)
Central Europe
Holy Roman Empire
(Good all-around, but lacks specialized units)
Monastic State of the Teutonic Knights
(Fields good melee troops, but lacks any missile troops)
Duchy of Burgundy
(Unknown)
*Swiss Confederacy
(Fields good infantry in general, but has poor cavalry)
Kingdom of Normandy (and foreign states)
(Good all-around units, but lacks any specialization and professional armies)
Kingdom of France
(Fields great melee cavalry and professional armies, but lacks missile troops)
Polish-Lithuanian Commonwealth
(Excellent cavalry, but mediocre infantry)
*Brittany
(Unknown)
Southern Europe
Kingdom of Castile
(Good cavalry and gun technology, but lacks professional armies)
Kingdom of Aragon
(Unknown)
Kingdom of Portugal
(Good infantry and gun technology, but also lack professional armies)
*The Papal State
(Strong militia and full time infantry, but lacks cavalry)
Kingdom of Sicily
(Good mix of Norman and Italian heavy infantry and missiles, but fields poor cavalry)
Duchy of Milan & Genoa
(Strong infantry, but has poor cavalry)
*Florence
(Unknown)
Republic of Venice
(Good infantry, but fields poor cavalry as well)
Eastern Europe
*Kievan Rus
(Good mix of Viking infantry and Russian cavalry, but fields poor missiles and technology)
Byzantine Empire
(Strong all-around army in the Early period, but lacks good units and technology in the Late period)
Novgorod Republic (replaces Russia)
(Powerful cavalry, but weak early period infantry)
Kingdom of Wallachia
(Unknown)
The Bulgars
(Unknown)
*Kingdom of Serbia
(Unknown lol)
Kingdom of Hungary
(Strong cavalry, but lacks any effective basic infantry)
Middle East
Egyptian Sultanate (Fatimid Dynasty)
(Excellent desert cavalry, but weak infantry)
Kingdom of Jerusalem
(Strong all-around, but lacks gun technology and organization)
The Turks (Seljuk Dynasty and Ottomans)
(Strong all-around units, along with excellent artillery, but lacks armor)
The Moors (Almovarid (early), Almohad (high) & Nasrid (late) Dynasties)
(Strong light infantry and cavalry, but lacks effective late period units)
Central Asia
The Golden Horde
(Strong cavalry, but very weak infantry)
Sultanate of India (Delhi Sultanate and the Mughals)
(Good light infantry, and one of the few factions that field elephants, but has weak cavalry)
Persian Kingdom (Timurid Dynasty)
(Fields strong cavalry and one of the few to field elephants, but lacks infantry)
Eastern Asia
Empire of China (Yuan Dynasty (early) & Great Ming Dynasty (high & late)
(Numerous, strong all-around and has good weapon technology, but lacks professional armies and specialization)
Shogunate of Japan (Kamakura (early) & Ashikaga (high & late)
(Excellent all-around troops, but lacks professional armies)
Unified Korea
(Good infantry, but weak cavalry and lacks technology)
*Thai Kingdoms
(Fields elephants as well as good light infantry, but lacks professional armies, missile troops and cavalry)
The Americas
The Aztecs
(Strong, numerous and zealous infantry, but has no cavalry and technology)
The Maya
(Strong light infantry and missiles, but fields no cavalry and has no technology)
*The Apache Tribes
(Strong light troops, but has no weapon technology and lacks professional armies)
*The Inca
(Strong light infantry, but has no cavalry and technology)
Africa
*The Bantu Tribes
(Strong light infantry and cavalry, but has no technology or professional units)
Knight's Orders (may or may not be separate factions)
Teutonic Order
Knights Templar
Knights Hospitaller
Knights of Santiago
* - may or may not be included
** - Scandinavian states may be combined since each are similar, militarily
The current map will be extended to fit some more regions of The Americas, and now the campaign will reach all the way to the Far East.
Some new religions will be added (several forms of Paganism, Buddhism (even though it's technically not a religion), *Shintoism, Hinduism, *Taoism and *Baha'i Faith)
Any questions?
So, tell me what you guys think(And tell me if I got anything wrong, please!)




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