Results 1 to 3 of 3

Thread: minor inconsistencies and/or questions about changes

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Ducenarius
    Join Date
    Nov 2004
    Location
    MA
    Posts
    929

    Default minor inconsistencies and/or questions about changes

    just a few things i've noticed while looking around some of the files

    - the crooked_judge ancillaries' triggers are now with temples of jupiter, but the ancillary itself excludes romans

    - the priest of neptune trigger has been changed so that it now only affects land characters, like the other priests, even though this means that he would now be useless (naval command bonus). was this intended?

    - skirmishers have lost their elephant bonus?

  2. #2

    Default Re: minor inconsistencies and/or questions about changes

    First one I didnt touch. lol

    Second I gave as EYECANDY nothing more, Not everything has to have a bonus to give flavor, its nice to see some other priests. BTW who knows for sure if it has an effect if the general is at sea? Alot of stuff is hardcoded so who knows?

    Had to, The bonus is Bugged IMO it allowed with +1 to Drop the elephants like Flies, it shouldnt have been that Stong . I actually had to Remove the bonus to balance it out. I think the Skirmisher work better now anyway. I systematically Lowered to make the elephants more effective and noticed little difference between +7 and +1 that is when I decided to remove it.

    trust me it was a good choice, Elephants should be a threat and tack time to kill, SPQR is about realistic battles, dropping all the elephants in 1 volley isnt realistic. lol Personally I think the Bonus is bugged and not working like it suppose to.
    Lt_1956
    Creator of SPQR:Total War mod since 2004

  3. #3
    Black Francis's Avatar -IN-NOMINE-XPI-VINCAS-
    Join Date
    Apr 2005
    Location
    Aberystwyth, Wales, UK.
    Posts
    1,532

    Default Re: minor inconsistencies and/or questions about changes

    I brought the anti elephant bonus up during Beta testing, and I must say I believe LT is right in removing it. Velites can wipe out elephants, just not instantly. They require a couple of volleys to get going, but after a short time those elephants go down soon enough.

    IN-HOC-SIGNO-VINCES

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •