Build Tree for the next version. Right now this is what I have setup.
Government (Vanilla Names)
Town Hall -> Council Chambers -> City Hall -> Mayors Palace
These are now in both Castles and Cities and 'gate' the majority of the development in tiers. They obviously need new names (Suggestions Please) and all factions share them. What I mean by that is that if you capture a settlement with a government building, you can use it too.
Barracks (Vanilla Names)
Town Watch -> Town Guard -> City Watch -> Militia Drill Square -> Militia Barracks -> Army Barracks -> Royal Armoury
These need new names (Suggestions Please). They are faction specific, so if you capture a settlement with someone else's barracks, you can't use it.
You can destroy these if you like. They are shared between Castle and City. Castles provide experience bonuses across the board depending on Castle level.
Provincial Control (New)
Outpost -> Subject State -> Allied State -> Homeland
These are new and are specific to a faction. They gate the development of your barracks tree. They are NOT shared between factions. For example, If you capture another factions homeland province, you will have to build an Outpost in order to build your first tier of Barracks. Right now, you cannot destroy these 'buildings'. I'm not sure how to represent these in pictures. Perhaps someone else has a better idea for names or buildings to represent this? (Suggestions Please)
You can also say this idea stinks and that I should give it up.
I need opinions and ideas please. Thanks.






Reply With Quote







