First off I would like to commend the achievements of Torn and his group of modders for creating one of the best, if not the best, mods for MTWII.
Well here is my question regarding these two orders of Knights. Why are they limited to certain factions? In my own reading on the subject, the templars, though founded in France soon spread there holdings to much of the western nations. I think they are also responsible for the creation of the tuetonic knights. So I was wondering why they are not availible to factions such as HRE, Spain, and Portrogul?
As for the hospitallers they were not as centralized as the templars but I still find that they had knights from almost every christian nation. So I wonder why they arent availible to every catholic nation?
I think both should be availible to every cathalic nation. What say you guys?
If they are not to be added in for the above mentioned factions, what would I need to do to mod them in? Im a decent text file modder, more trial and error then any real knowledge. But all my attempts have failed. At first the game would simply crash when I entered battle with either units of knights, dismounted or mounted. But now I can fight with them but they are all silver. Kinda like the Predator when in camoflauge. Kinda of annoying. Any help on either would be greatly appreciated.
One more thing am I to presume that if you build one guild in a certain city, you will not be able to build any other guild in that city. If this is the case I would like to know so I can mod each settlement to have more then one guild from the start and then test to see if any city will get to upgrade the guilds in there city.
Thanks in advance for any responses, and I apolagize if this is a stupid topic. Its just something that has kinda bothered me since the game came out.
HC




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