Some may have worked this out already, but for those who haven't...
This is the early stages of the mississipi. I achieved the appearance by drawing the river in 'heights' with water, only single pixel width. Then the river in 'features' is done in exactly the same place. This is awkward due to smaller scale, and it's easiest to do with the game open as reference to see where you've gone wrong. The river is now fully navigatable, and doesn't have annoying waves on the shoreline- it is a bit larger and more rigid than normal, but I don't think it's possible to get much better.







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