Code:
type Crusader Knights
dictionary Crusader_Knights ; Crusader Knights
category cavalry
class heavy
voice_type Heavy
accent French
banner faction main_cavalry
banner holy crusade_cavalry
soldier Crusader_Knights, 32, 0, 0.5
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, mercenary_unit, knight
formation 2, 4.4, 3, 6, 2, square, wedge
stat_health 1, 0
stat_pri 13, 6, no, 0, 0, melee, melee_blade, piercing, spear, 0, 0.7
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 14, 4, no, 0, 0, melee, melee_blade, piercing, sword, 0, 0.7
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 9, 9, 4, metal
;stat_armour_ex 7, 0, 0, 0, 6, 4, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 5
stat_ground 0, -2, -4, 0
stat_mental 11, impetuous, trained
stat_charge_dist 45
stat_fire_delay -20000
stat_food 60, 300
stat_cost 1, 1080, 350, 130, 100, 880, 4, 220
armour_ug_levels 3
armour_ug_models Crusader_Knights
ownership slave
;unit_info 13, 0, 17
2. The text highlighted in red is what you need to edit, stat_pri controlling the damage of the primary weapon and stat_sec controlling the secondary wepaon. These weapons are, in our case, a lance (stat_pri) and a sword (stat_sec).