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Thread: Hit Ratio

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  1. #1

    Default Hit Ratio

    Is there any way to decrease the hit ratios of units? I has been implemented in several mods I use for MTW2, but I am unsure of how to do it for RTW or if it is possible at all.

  2. #2
    Cyrus the Virus's Avatar Vicarius Provinciae
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    Default Re: Hit Ratio

    Code:
    type             warband archer dacian
    dictionary       warband_archer_dacian      ; Chosen Archer Warband
    category         infantry
    class            missile
    voice_type       Medium_1
    soldier          warband_archer, 40, 0, 1
    officer          barb_standard
    attributes       sea_faring, hide_improved_forest, hardy
    formation        1.2, 1.2, 2.4, 2.4, 4, square
    stat_health      1, 0
    stat_pri         13, 7, arrow, 120, 30, missile, archery, piercing, none, 25 ,1
    stat_pri_attr    no
    stat_sec         5, 4, no, 0, 0, melee, simple, piercing, sword, 25 ,1
    stat_sec_attr    no
    stat_pri_armour  7, 11, 0, metal
    stat_sec_armour  0, 1, flesh
    stat_heat        30
    stat_ground      2, -2, 3, 2
    stat_mental      10, normal, untrained
    stat_charge_dist 40
    stat_fire_delay  0
    stat_food        60, 300
    stat_cost        1, 700, 180, 70, 110, 700
    ownership        dacia
    Is it that what you mean? I'm not so good at that part.

    "And the Heavens Shall Tremble"
    Resistance is futile™


    "ehn sewr traih-sluyrds-lairareh"

  3. #3

    Default Re: Hit Ratio

    No, I already checked the export_descr_unit.txt file. I am beginning to think that it might be a MTW2-specific attribute.

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