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Thread: long enough?

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  1. #1

    Default long enough?

    is the original time long enough to have a good indulging game? or should i download a mod that makes it 2 times or even 4 times longer?

    Just starting medieval up again, 600mb for a patch 4 hours to go

  2. #2
    Rhone's Avatar Civis
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    Default Re: long enough?

    just edit your descr_strat file...look in the faq sticky in this forum and it will show you how.
    "Can you believe it, Ariadne?" said Theseus, wiping the blood from his sword. "The Minotaur barely defended itself."

  3. #3

    Default Re: long enough?

    I play mine on 1 year per turn and I like it alot more than 2 years per turn.


  4. #4

    Default Re: long enough?

    yeah, i posted this then remembered i can do it my self

    And how many years is the game set over? I cant remember. And no point making a new thread but are pilgrims worth taking into your army? I remember them from last time i played and i know they suck in combat but did they give me favour with the pope or anything?


    now i got the hard choice of picking who i want to play as normally id go england since im english but being stuck in britain is miles away from all the action, yet spain is cool, and i havnt really played as the HRE so i might try them, i hate starting new campaigns, i always restart them
    Last edited by straig; June 16, 2007 at 05:18 PM.

  5. #5
    Goffik's Avatar Civis
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    Default Re: long enough?

    And how many years is the game set over?
    450 years, 1080 to 1530.

    I use six months per turn, with build times, population growth etc tweaked accordingly. I doubt it'd be to many peoples taste as campaigns take a loooong time, but I enjoy it that way.

  6. #6

    Default Re: long enough?

    I like 1 year per turn, seems to work out nicely.
    Forever in your arms, you said, forever in my heart
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  7. #7

    Default Re: long enough?

    You bet it is! (sorry I had to...)

    On topic now: Yea, the game is fine as it is really... I cannot se it going any further due to the lack of (I believe) advanced guns (repeating)... Also as it is I have never finished a game in M2TW... I always go "OOooo, shiny other factions!" *Restart*.... More turns would just kill me -_-

    Grim Tales~ A Sweboz AAR

  8. #8
    Hunter Makoy's Avatar We got 2 words for ya..
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    Default Re: long enough?

    Quote Originally Posted by Dimcantina View Post
    You bet it is! (sorry I had to...)

    On topic now: Yea, the game is fine as it is really... I cannot se it going any further due to the lack of (I believe) advanced guns (repeating)... Also as it is I have never finished a game in M2TW... I always go "OOooo, shiny other factions!" *Restart*.... More turns would just kill me -_-
    LOL i play almost exactly like u. i basically play until im am totally dominating the game, and then i quit and start playing with the factions that ive unlocked. i love the enitial building up of the empire. i always get sick of it when my empire is huge and ive got 30 cities i gotta deal with with 15 problems happening all over the place and im at war with 6 factions and im having to move 8 armies at the same time. plus dealing with upgrading or otherwise dealing with the older armies. i just cant remember all that stuff that i have planned. i love having bout 10 cities, 2 big armies, and just duking it out with one faction. where by the time i research a new unit, its time to build a new army, rather then trying to retrofit 7 or 8 of them.
    Under the patronage of Lord Condormanius (12.29.08)
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  9. #9

    Default Re: long enough?

    Quote Originally Posted by hunter_makoy View Post
    LOL i play almost exactly like u. i basically play until im am totally dominating the game, and then i quit and start playing with the factions that ive unlocked. i love the enitial building up of the empire. i always get sick of it when my empire is huge and ive got 30 cities i gotta deal with with 15 problems happening all over the place and im at war with 6 factions and im having to move 8 armies at the same time. plus dealing with upgrading or otherwise dealing with the older armies. i just cant remember all that stuff that i have planned. i love having bout 10 cities, 2 big armies, and just duking it out with one faction. where by the time i research a new unit, its time to build a new army, rather then trying to retrofit 7 or 8 of them.
    same, except I usually start over because I find a new mod or something with awesome new factions.


  10. #10

    Default Re: long enough?

    I like the 1:1 ratio mainly because you get a chance to enjoy developing your generals before they die of old age. With 1 turn to 2 years (default i think) your blokes are dust almost before you've really gotten to know them, especially if you send them on crusade.
    Forever in your arms, you said, forever in my heart
    My love for you will make us both climb higher

  11. #11

    Default Re: long enough?

    Quote Originally Posted by Sammyboi View Post
    I like the 1:1 ratio mainly because you get a chance to enjoy developing your generals before they die of old age. With 1 turn to 2 years (default i think) your blokes are dust almost before you've really gotten to know them, especially if you send them on crusade.
    I agree... I have had kings who never ruled at home... because of this...

    Grim Tales~ A Sweboz AAR

  12. #12

    Default Re: long enough?

    i had a 27 prince turn king, sent him out to conquer egypt from london and he died on the way, maybe i should have used a boat the whole way

  13. #13

    Default Re: long enough?

    I also blame mods for my flightlyness -_-....

    Damn DLV, Custom Campaign, Otherworld Mod, TLR, AD, etc. Damn you!

    Grim Tales~ A Sweboz AAR

  14. #14

    Default Re: long enough?

    Yeah, I'm gonna have to restart soon because Road to Jerusalem is coming out very soon. After that is Stainless Steel 4.0


  15. #15
    Hunter Makoy's Avatar We got 2 words for ya..
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    Default Re: long enough?

    is the new TLR any good? ive tried out the one that was out bout 3 months ago or sooner, and i just didn't like it very much. everything was super expensive, and i didn't like how u could recruit everything from cities and castles, and how u could even recruit some units not available yet. all the changes in costs and pool numbers seemed to make it more confusing and took away the big difference between castles and cities as far as unit availability goes.
    Under the patronage of Lord Condormanius (12.29.08)
    "Yes, I know why the leaf is turning yellow. Its a lack of chloroform."

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