When I get you right, you say the issue is caused by the changed formation values in RC? I'll try tight formation values.
I haven't touched formations for the human player, but it seems the AI file has an effect on the starting formation here as well. I'll investigate.Btw, is there a quick way to have the units start with their initial formation, with regards to deepness? After yesterday's tests (see my post in the RC thread), I got sick and tired of having to rearrange my units at the start of EVERY battle!![]()
Why do you dislike deep formations?







Reply With Quote






