Results 1 to 2 of 2

Thread: cavalry a "little" bit too strong

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Icon13 cavalry a "little" bit too strong

    Ok Iīm playing the new enhancer with OS 26 and Real Combat 1.2 (optimized
    for OS26)

    I just cancelled a battle against novgorod russians. Me is danish faction.

    I have besieged a castle of them with 1750 men with general
    (2 cavalry/ 1 bows)
    Got 2 ledders, 3 towersand one piece for the gate.
    Piece for the gate (donīt know the english name - in german itīs rammbock)
    was destroyed.

    2 units of very strong russian cavalry (boyjars or something like that)
    were coming out of the gate and 3/4 of my infantry was fleeing.

    I mean thats kind of damn unrealistic...
    My infantry would have been easaly able to surround them and fight them down if they werenīt fleeing..

    even with my generals horn-blow - no chance at all...

    I mean what is that kind of fight if two damn horse units can chase
    a whole army away?

    Does anybody know how to change this?
    Some changes in the battle config?

  2. #2

    Default Re: cavalry a "little" bit too strong

    forgot to say that normal battles on land hasnīt this problem.
    Itīs a real challange now and makes fun..

    Thanks to darth, repman and Zappa!!!!

    But fought just two battles yet.

    Maybe itīs the same problem if enémy has mor than two cavalry units...

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •