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  1. #1

    Default Changing trading system

    hi, the trade system in this AWESOME mod.... in my opinion its very poor, the markets and ports, make a constant money, and the trade is very slowly (sorry for my english...), the sieges and trade rights canceled, dont be reflected in the economy... i change that, but whe i change them (and the defense skill of units) i get a lot of CTDs, i return to the original sistem of the mod and get a lot of CTD... i dont know what happend... help

  2. #2

    Default Re: Changing trading system

    Likely you forgot to change something back, re-install the mod for it to be fixed.

    The trade and money is slow in the beginning, but gets better later on. If you want lots of money try doing as Rusty Hammer says in this topic:

    http://www.twcenter.net/forums/showthread.php?t=103535

    "For economy I have a fairly simple strategy that eventually will bankrole you 15-20k after a while.

    1-Dirt roads
    2-farms (continue to upgrade) will make you the most money and help your pop right away
    3-Get the grain exchange, and use your merchants wisely
    4-Then work on your markets and upgrade those
    5-Lastly get some ports up to get those tradeable goods out

    simply put farms will save your bacon, upgrade them fully it pays"


    That should help you.

  3. #3

    Default Re: Changing trading system

    Quote Originally Posted by Pitus View Post
    hi, the trade system in this AWESOME mod.... in my opinion its very poor, the markets and ports, make a constant money, and the trade is very slowly (sorry for my english...), the sieges and trade rights canceled, dont be reflected in the economy... i change that, but whe i change them (and the defense skill of units) i get a lot of CTDs, i return to the original sistem of the mod and get a lot of CTD... i dont know what happend... help
    What he has a problem with is not that the economy is to slow, but that markets gives a constant income. So potentially a player could be at war with everyone, has all of his ports blockaded all cities under siege, ect but he is still raking in thousands from the markets from trade which shouldn't be going on.
    Although I agree in that the bonuses of trade buildings need to be changed, it would be much better and more accurate to increase the trade bounus of a building to say, 10% rather than the measly 1 and 2% vanilla bonuses.
    "Laws are like sausages. It's better not to see them made"- Otto von Bismarck

  4. #4
    tornnight's Avatar Forum Bot
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    Default Re: Changing trading system

    Each tick of the trade income bonus is 10%. So you have to be careful where you add them.

    I'm working on making it more of a combination, trade boost and flat income.
    "The first casualty when war comes, is truth." - Hiram Johnson
    Developer of The Long Road Modification

  5. #5

    Default Re: Changing trading system

    Thanks tornnight.

    I do not look for the way of doing mas money in the game, actually with the changes that I have introduced I win less enough, what I search it is that the trade is mas dynamically ... that the wars affect the enconomia of my faction...

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