Hi KK, first off, great work. Looked at SS 3.2 and LTC, but preferred yours as more detailed map, textures and traits.
Just doing a campaign as Turks on H/H with Battle and Banners and UAI 1.5. I had a great conflict with Byzantium and am now defending Constantinople from hordes of Crusaders - 1 or 2 full stacks a turn (from Poland, England, HRE, Scotland and France (allied with Pope - go figure). Armies had a nice mix of units, from swordsman guild castles.
I would note however that my Commander has fought inside and out but No Stars gained, so checked triggers.
Trigger V0090_Standard_Battle_Any_Victory_VnV_Trigger
WhenToTest PostBattle
Condition IsGeneral
and WonBattle
and BattleOdds < 2.25
Affects GoodCommander 1 Chance 33
Checked out Vanilla and VnV by Orientis eg
;------------------------------------------
Trigger V0090_Standard_Battle_Any_Victory_VnV_Trigger1
WhenToTest PostBattle
Condition IsGeneral
and WonBattle
and not Trait BadCommander >= 1
and BattleOdds < 2.25
Affects GoodCommander 1 Chance 100
Affects VictorVirtue 1 Chance 50
Comparing files it seems that most traits have been reduced from 100/50 down to 33. Whereas I agree that most generals have too many traits and things like BadAdministrator in Castles (Governing19) should have been reduced, I feel that a general having 10+ fights should not end up with no stars, so perhaps this one can be relaxed a little back towards norm.





Reply With Quote











