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Thread: Pachinko SS_3.2MOD (A Very,Very Small Mod)

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  1. #1

    Default Pachinko SS_3.2MOD (A Very,Very Small Mod)

    Ok, Here it is. Its done before. Its not a real mod, just a little of cut & paste job. And the banners I forget who is the guy. Ooops...

    -Light Swordsmen goes with England, France, and Germans
    -Macemen goes with England, France, and Germans

    And use a small Banners. Looks good

    Last edited by Pachinko; September 02, 2007 at 05:19 PM.

  2. #2

    Default Re: Pachinko SS_3.2MOD (A Very,Very Small Mod)

    Ok.. Here it is.

    Put in the xml instead txt. The attenchment would not let the xml...
    Last edited by Pachinko; September 02, 2007 at 05:19 PM.

  3. #3

    Default Re: Pachinko SS_3.2MOD (A Very,Very Small Mod)

    lol, if you don't mind me asking, what exactly did you put in there exactly?

    +rep for me if you agree with me , i might give it right back to you

  4. #4

    Default Re: Pachinko SS_3.2MOD (A Very,Very Small Mod)

    In the Stainless_Steel/data. Its easy. Really.

  5. #5

    Default Re: Pachinko SS_3.2MOD (A Very,Very Small Mod)

    no no, i meant what did you add to the mod?
    Did you add units or what?

    +rep for me if you agree with me , i might give it right back to you

  6. #6

    Default Re: Pachinko SS_3.2MOD (A Very,Very Small Mod)

    Light swordsman and Macemen. Thats about it. Theres other things. But its not a big deal.
    I think you guys would love that banners. Its pretty neat. I did that for LTC and DLV.

  7. #7

    Default Re: Pachinko SS_3.2MOD (A Very,Very Small Mod)

    oh nice, thanks, why not?
    but hold up , they ARE new units aren't they? or just moved from another faction
    if it is new unit, why doesn't it have any texture files?

    +rep for me if you agree with me , i might give it right back to you

  8. #8

    Default Re: Pachinko SS_3.2MOD (A Very,Very Small Mod)

    It was a mercenary. Thats all.

  9. #9

    Default Re: Pachinko SS_3.2MOD (A Very,Very Small Mod)

    Is this descr_buildings.txt with standard 2year/turn build times (rather than the modified 1year/turn)?

  10. #10

    Default Re: Pachinko SS_3.2MOD (A Very,Very Small Mod)

    2 years.

  11. #11

    Default Re: Pachinko SS_3.2MOD (A Very,Very Small Mod)

    why is the texture in the screenshot yellow? is it possible to keep the old texture, cause i thought it looked better

    +rep for me if you agree with me , i might give it right back to you

  12. #12

    Default Re: Pachinko SS_3.2MOD (A Very,Very Small Mod)

    I like the banner mod, its ++good. The other part didnt work though, causes game to crash on startup.

  13. #13

    Default Re: Pachinko SS_3.2MOD (A Very,Very Small Mod)

    Quote Originally Posted by pinko View Post
    I like the banner mod, its ++good. The other part didnt work though, causes game to crash on startup.
    hmmm,... Should work. Do you have the 3.2 standalone mod

  14. #14

    Default Re: Pachinko SS_3.2MOD (A Very,Very Small Mod)

    I'm playing with 1 year/turn, so what shall I change?

  15. #15

    Default Re: Pachinko SS_3.2MOD (A Very,Very Small Mod)

    Quote Originally Posted by napoleonic View Post
    I'm playing with 1 year/turn, so what shall I change?
    eeks... I would not use it then.

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