I think the rebels are too much only a bystanding thing in the campain. You don't really think about them, because there is only 2 interaction: bribe them or fight them.
Besides, rebels is the wrong discription, because not all of them fall in this role:
A rebel actually is someone who revolts against a nation. The cities at the beginning of the campaign are actually small kingdoms, and you should be able to interact with them accordingly! Like the "Irish Rebels" only should be the "Irish", they are not rebelling against anything!
They are not much into expanding, but should do more then just sit in their castle.
- How about beeing able to trade with these small kingdoms
- or buying/convincing them into your kingdom (the troops as well as the city/castle)
- Rebels must occure inside lands you conquered, because it's not real that the conquered are all just ok with it! But these should be from small groups to even a family member of the destroyed faction, raising up again (with a message, like in the old Medieval game!)
They then should not only stand there! they should block trade roads and even attack you.
Is it even possible to change this aspect of the game?
And what do you guys think?




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