DONE:
- Fix Byzantium Skin/Armour Progression
- Integrate BBB 2.0
- Add Character Names Project 3.0
- Add New Royal Titles
- Add Naval Traits Modification
- Add new Siege/Capture Costs (1000 to start a seige, 500 to maintain one, 500 to storm the walls, 500 to setup a ruling government if you capture the settlement)
- Tweaked AI economy, AI now usually has 2 full stacks and decent garrisons.
- Fix Minor Bugs
- Fix Unit Balance for 2-Handed Units (Swords and Halberds) and Knife wielding units.
- Add new Renaissance Event requirement for some units.
- Finally fixed custom battle map positions
- Add new Province Names
- Added new Reduced Interface Sounds (Now you can hear those War Cries!)
- Tweaks to the Battle Rank system to make it easier to acquire. No more generals with tons of battle experience as Knight Bacheliers
- Secret Project
- Extensive AI overhaul
- Tweak Campaign AI to be more aggressive.
- Fix Campaign AI spamming Vassal requests
TODO:
- Add Denmark Reskin
- New Build Tree with Government Building Requirements
- New Regional Levy based recruitment
POSSIBLE:
- Add portions of King's Banner Mod
- Fix Unit Cards
- Correct unit sprites
- Add new Acegogo inspired ancillary weapons and armor






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