Ages: Total War (Temporary name, may need a super power brain trust to get a better one)
I am proposing possibly the largest M2TW project. Not because we'll have a massive map or something like a space age style game. But because it will span from 337 AD, the year Constantinople was named Constantinople, to 1453. The year The Ottoman Empire took Constantinople and renamed it Istanbul. Our mod will run 3 different campaigns, early, dark, and another medieval campaign. The eary campaign, or Roman campaign, starts at 337 AD. I have not yet decided when it will end but I feel that 600 AD seems like a good time. The second campaign would be the Dark Age campaign. Starting the year the Early Campaign ends it would last till the year the original M2TW campaign. Then the Medieval Campaign would last to 1453.
EARLY CAMPAIGN
This will be the base for the Early Campaign region map.
Here is my first shot at a faction list:
The Western Roman Empire
The Eastern Roman Empire
The Vandals
The Lombards
The Saxons
The Franks
Hordes:
The Huns
The goal of the Early Campaign is to bring some of the feel of Rome: Total War to M2TW, but to also add our own little twists to gameplay.
DARK AGE CAMPAIGN
Faction List:
Ostrogoths
Visigoths
Franks
Bergundy
Saxons
The Eastern Roman Empire
The Republic of Novgorod
Hordes:
The Saracen Empire
The Vikings
The goal of the Dark Age Campaign is to bring the Dark Ages to the Total War series. Since this era has not been covered by CA I feel we will have the most trouble with creating this part of the mod.
MEDIEVAL CAMPAIGN
The main goal of the Medieval Campaign is to add a couple new factions and to balance the gameplay with work on the AI and unit rosters. The Medieval Campaign will not be focused on as much as the other 2 eras, but we feel that it deserves a revamping itself.
This is just a rough draft and more will be added later as my research continues.
RECRUITMENT
Ages: Total War will need a massive amount of work. 2d artists, 3d artists, a mapper, people to do script and of course researchers.
Thanks,
Vorge





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