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Thread: Blood, Broads, & Bastards! v2.0 +

  1. #101

    Default Re: Blood, Broads, & Bastards! v2.0 +

    Ok, using BBB2 with SS3.2. Checked out error log and came across

    Could'n find level name description string for trait(WifeIsDomineering) level(Wife_is_Domineering).
    Could'n find level name description string for trait(WifeIsDomineering) level(Wife_is_Manipulative).
    Could'n find description string for trait(PriestIslamicDoctrine) level(PriestIslamicDoctrine_desc).
    Could'n find description string for trait(PriestOrthodoxDoctrine) level(PriestOrthodoxDoctrine_desc).
    Could'n find level name description string for trait(ImpEgg) level(ImpEgg).
    Could'n find level name description string for trait(ImpHatched) level(ImpHatched).
    Could'n find level name description string for trait(VanquisherEnglish) level(AlmostVanquisherEnglish).
    Could'n find level name description string for trait(VanquisherFrench) level(AlmostVanquisherFrench).
    All of the factions
    Could'n find level name description string for trait(SonVanquisherFatimids) level(SonVanquisherFatimids).
    Could'n find level name description string for trait(VendettaFatimids) level(VendettaFatimids).
    we should only have trait(SummerWinterCampaign) additional affects for triggers(ItsSummerNow)
    we should only have trait(Royal_Relation_English) additional affects for triggers(cleanup_relation_english)
    we should only have trait(Royal_Relation_French) additional affects for triggers(cleanup_relation_french)
    etc
    we should only have trait(HaleAndHearty) additional affects for triggers(ScurvyRemoveHealth)
    we should only have trait(HaleAndHearty) additional affects for triggers(PneumoniaRemoveHealth)
    we should only have trait(HaleAndHearty) additional affects for triggers(LeprosyRemoveHealth)
    we should only have trait(HaleAndHearty) additional affects for triggers(PlayerNaturalHealthDecline)
    we should only have trait(HaleAndHearty) additional affects for triggers(AINaturalHealthDecline)
    we should only have trait(HaleAndHearty) additional affects for triggers(PlayerHealthofBesieger)
    we should only have trait(HaleAndHearty) additional affects for triggers(AIHealthofBesieger)
    we should only have trait(HaleAndHearty) additional affects for triggers(PlayerHealthofBesieged)
    we should only have trait(HaleAndHearty) additional affects for triggers(AIHealthofBesieged)
    we should only have trait(HaleAndHearty) additional affects for triggers(PlayerHealthofPlagued)
    we should only have trait(HaleAndHearty) additional affects for triggers(AIHealthofPlagued)
    we should only have trait(HaleAndHearty) additional affects for triggers(PlayerHealthofInvaders)
    we should only have trait(HaleAndHearty) additional affects for triggers(AIHealthofInvaders)
    we should only have trait(HaleAndHearty) additional affects for triggers(PlayerHealthofSailors)
    we should only have trait(HaleAndHearty) additional affects for triggers(AIHealthofSailors)
    we should only have trait(Offensive_To_Nobles) additional affects for triggers(civil_war_or_not_progress_stop)
    we should only have trait(Locked) additional affects for triggers(cleanup_the_nobility3)
    we should only have trait(RulerofSicily) additional affects for triggers(rulerofsicilyisnotsicily)
    we should only have trait(RulerofSicily) additional affects for triggers(rulerofsicilyisnotengland)
    etc
    we should only have trait(Wantschool) additional affects for triggers(Edu_timer)
    we should only have trait(HaleAndHearty) additional affects for triggers(SeverelyWoundedDeterminedRemoveHealth)
    we should only have trait(SeverelyWounded) additional affects for triggers(SevereWoundsHealedInWild)
    we should only have trait(SeverelyWounded) additional affects for triggers(SevereWoundsHealedInTown)

    we should only have trait(NoHeirYet) additional affects for triggers(EnglishKing_HasHeirNow)
    we should only have trait(NoHeirYet) additional affects for triggers(FrenchKing_HasHeirNow)
    etc
    we should only have trait(VendettaEngland) additional affects for triggers(ForgetVendettaagainstEngland)
    we should only have trait(VendettaSet) additional affects for triggers(ForgetVendettaagainstEngland)
    we should only have trait(VendettaFrance) additional affects for triggers(ForgetVendettaagainstFrance)
    we should only have trait(VendettaSet) additional affects for triggers(ForgetVendettaagainstFrance)
    etc
    we should only have trait(BattleChivalry) additional affects for triggers(battle3Chivalry_Dread_Not_fighting)
    we should only have trait(BattleDread) additional affects for triggers(battle3Chivalry_Dread_Not_fighting)
    we should only have trait(BattleChivalry) additional affects for triggers(battle3Chivalry_Dread_Routing)
    we should only have trait(BattleDread) additional affects for triggers(battle3Chivalry_Dread_Routing)
    we should only have trait(BattleChivalry) additional affects for triggers(battle3Chivalry_Dread_Routing2)
    we should only have trait(BattleDread) additional affects for triggers(battle3Chivalry_Dread_Routing2)
    we should only have trait(BattleDread) additional affects for triggers(battle3Dread_Let_Them_Go)
    we should only have trait(CrusaderHistory) additional affects for triggers(crusades_6)
    we should only have trait(CrusaderHistory) additional affects for triggers(crusades_7)
    we should only have trait(JihadHistory) additional affects for triggers(jihads_7)
    we should only have trait(JihadHistory) additional affects for triggers(jihads_8)
    we should only have trait(Hatespapal_states) additional affects for triggers(ReConsiderCatholicChurch)
    we should only have trait(GoodDenouncer) additional affects for triggers(hereticinit1_denouncerclear)
    we should only have trait(StrongFaith) additional affects for triggers(hereticinit1_denouncerclear1)

    Some of these are because they are missing in the export_vnvs file, some are trigger issues. Have I missed an update? If not, could you help fix please.

    PS Sorry if these have already been reported, but I would like to get this fixed before I try and add the Naval vns Mod triggers/traits (unless somebody already has - if so please let me know where)

    Thanks

  2. #102

    Default Re: Blood, Broads, & Bastards! v2.0 +

    quark, it's not compatible... i think Shaeffer is doing that right now, besides, 4.0 will be released within 3-4 days if my guess is correct, since that the testing is gonna start tomorrow

    +rep for me if you agree with me , i might give it right back to you

  3. #103
    Pnutmaster's Avatar Dominus Qualitatium
    Join Date
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    Brooklyn, NY
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    1,572

    Default Re: Blood, Broads, & Bastards! v2.0 +

    The missing trait descriptions are due to the trait descriptions file included in BBB 2.0. I posted a filefront link to an updated trait description text that reflected our newest build (correct percentages, tweaked descriptions, new descriptions, etc).

    The remainder of the error messages that read "we should only have trait(X) additional affects for triggers" are virtually harmless. They appear whenever you include triggers that deduct trait points (i.e., tell the game to give the player negative points for the said traits).
    Under the patronage and bound to the service of the
    artist formerly known as Squeakus Maximus
    Stoic Pantheist of S.I.N

  4. #104

    Default Re: Blood, Broads, & Bastards! v2.0 +

    Thanks for the info, will download now.

    In vanilla when a character became King, Loyalty was converted into Authority I believe, but when I get new kings they start will zero authority, even though they have several traits which give such.

    This must have been mentioned, but when you download for some Polish traits you get this
    {Royal_Blood_Polish_desc} This man is a descendant of W?adys?aw Herman

    rather than
    This man is a descendant of Władysław Herman,

    I assume its a 'foriegn' character issue.



    Mike: It does work I have been using it for well over a week now, you just need to do a bit of merging.
    Last edited by Quark; June 27, 2007 at 08:42 PM.

  5. #105

    Default Re: Blood, Broads, & Bastards! v2.0 +

    I will be addressing the king authority thing in the next release.

    Ebullient Princesses! Titles! Bloodlines! Bastard Traitors!
    So much fun in one little BBB package! Get yours today!

  6. #106

    Default Re: Blood, Broads, & Bastards! v2.0 +

    can you maybe tell us when that is gonna be?

    +rep for me if you agree with me , i might give it right back to you

  7. #107

    Default Re: Blood, Broads, & Bastards! v2.0 +

    I'm working on it now.

    The good news is:
    I planned to be done with my changes today. Nothing too huge involved- a lot of minor fixes and tweaks, but:

    The bad news is:
    I've made changes that mean it'll be v2.1; I added two traits possible for merchants to get, in addition to fixing any bugs mentioned in this thread that are outside of Pnut's particular changes. So it won't be savegame compatible.

    Ebullient Princesses! Titles! Bloodlines! Bastard Traitors!
    So much fun in one little BBB package! Get yours today!

  8. #108

    Default Re: Blood, Broads, & Bastards! v2.0 +

    Grrrrreat, I dont care as long as it comes out before SS4.0 so can have the changes.

    Will keep a careful eye out on the forum.

  9. #109

    Default Re: Blood, Broads, & Bastards! v2.0 +

    Just finished all my changes and will alert Pnut- he will do his stuff, then we should be done w/v2.1

    For my part it is mostly a bug/nuisance fixing release. However a few changes made will affect savegames, sorry.
    Last edited by dearmad; June 28, 2007 at 12:58 PM.

    Ebullient Princesses! Titles! Bloodlines! Bastard Traitors!
    So much fun in one little BBB package! Get yours today!

  10. #110

    Default Re: Blood, Broads, & Bastards! v2.0 +

    Excellent, can't wait!

  11. #111

    Default Re: Blood, Broads, & Bastards! v2.0 +

    Can I just ask if you have had a chance to check out Superstitious. I still get 6 Piety +Book of Kells+90% Religion leads to Highly Superstitious, my how empire has Silly beliefs.

  12. #112

    Default Re: Blood, Broads, & Bastards! v2.0 +

    superstitious triggers all appear normal without anything wrong with them.

    Ebullient Princesses! Titles! Bloodlines! Bastard Traitors!
    So much fun in one little BBB package! Get yours today!

  13. #113

    Default Re: Blood, Broads, & Bastards! v2.0 +

    I'm gonna sound like a total noob here, but how do you install this mod? It sounds really good but I'm not good with this kind of stuff. The readme confused me - it didn't really say anything about how to install it...

  14. #114

    Default Re: Blood, Broads, & Bastards! v2.0 +

    Quote Originally Posted by dearmad View Post
    Not that I know of. Big project that would be involving lots of graphics too. And I play on the vanilla map- I like it. Someone else out there *might* have adapted it, however...
    *might* you mention what mod that is? ur ideas on a big map... my m2tw paradise

  15. #115

    Default Re: Blood, Broads, & Bastards! v2.0 +

    I'm not sure if there is one out there, I really did just mean there "might" be... I remember someone trying to adapt it to big map months ago... but I don't know if that ever got off the ground. Sorry.

    Ebullient Princesses! Titles! Bloodlines! Bastard Traitors!
    So much fun in one little BBB package! Get yours today!

  16. #116

    Default Re: Blood, Broads, & Bastards! v2.0 +

    ok nevermind that. anyway, i'm sure there's room for more? like the swords, knight banners, nation specific crowns, etc like in DLV? looks like you guys have a cartel going. so i just thought i'd ask.

    - if not, can you teach me how to add the swords from dlv to bbb2.0+?

    - and/or how to add ancillaries if i add regions to the vanilla map with bbb?

    thanks.

  17. #117

    Default Re: Blood, Broads, & Bastards! v2.0 +

    Whenwhenwhenwhen ?

  18. #118

    Default Re: Blood, Broads, & Bastards! v2.0 +

    When? I sent off the candidate (v2.1) to Pnut. So once he sends it back I can answer that.

    Next version doesn't have a lot of huge changes, just trying to improve balance and fix the bugs pointed out in this thread. So don't stress too much.

    Ebullient Princesses! Titles! Bloodlines! Bastard Traitors!
    So much fun in one little BBB package! Get yours today!

  19. #119
    Rammstein's Avatar Templar Knight
    Join Date
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    Germany
    Posts
    1,195

    Default Re: Blood, Broads, & Bastards! v2.0 +

    thanks your doing a great job

  20. #120

    Default Re: Blood, Broads, & Bastards! v2.0 +

    i added quite a few regions to the vanilla map. so far, its been working well with BBB2.0

    can anyone teach me how to add new titles(ancillaries) for those regions?

    thanks so much.

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