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  1. #1

    Default is possible more facctions

    is possible more factions in the campaign? i like this more germany iberian and gauls tribes is more realistic and the great factions for example parthians need more types of units and a faction indian is good,in the campaign have 21 faction but i like 30 or 40 factions is possible this? the mod is better with more tribes also i like more units always realistic and historic i like the realism of the uniform and tactics thanks.

  2. #2
    Locky's Avatar Centenarius
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    Default Re: is possible more facctions

    No the game is hard coded to 21 slots i believe.

  3. #3

    Default Re: is possible more facctions

    21 factions are very fews then is possible more units for faction? thanks

  4. #4
    name's Avatar Libertus
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    Default Re: is possible more facctions

    Quote Originally Posted by Locky View Post
    No the game is hard coded to 21 slots i believe.
    I hate this, why did CA do that, they shouldn't care how many factions one mods in, really.
    Proud owner of Total War: Eras and Medieval II: Total War





  5. #5

    Default Re: is possible more facctions

    Quote Originally Posted by name View Post
    I hate this, why did CA do that, they shouldn't care how many factions one mods in, really.
    Hardcodes are there for a reason. By putting in caps on what the game needs to check for the game uses less memory.

    Foot
    EBII Mod Leader
    Hayasdan Faction Co-ordinator

  6. #6

    Default Re: is possible more facctions

    EB is the best mod I have ever known (even though its not finished yet), but there is one thing that confuses me. Why is there a faction (Saba) way far south in the Arabian peninsula, surrounded by water and desert. IMO, that's a waist of factions. Wouldn't it make more sense to make another Iberian or Germanic tribe? Or perhaps have seperate Hellinic city-states (Athens/her allies and Sparta/her allies). I know it seems impossible...but EB could be even more fun! I am realistic though, I realize you've worked hard on this middle-of-nowhere faction and so I don't expect it to get scrapped just because of the opinion of one random noob.

    Sorry for questioning you O great EB team.

  7. #7

    Default Re: is possible more facctions

    Quote Originally Posted by AceOfSpades View Post
    EB is the best mod I have ever known (even though its not finished yet), but there is one thing that confuses me. Why is there a faction (Saba) way far south in the Arabian peninsula, surrounded by water and desert. IMO, that's a waist of factions. Wouldn't it make more sense to make another Iberian or Germanic tribe? Or perhaps have seperate Hellinic city-states (Athens/her allies and Sparta/her allies). I know it seems impossible...but EB could be even more fun! I am realistic though, I realize you've worked hard on this middle-of-nowhere faction and so I don't expect it to get scrapped just because of the opinion of one random noob.

    Sorry for questioning you O great EB team.
    Firstly it was an important faction in Arabia and beyond. Secondly that area is devoid of life. Thirdly we needed a faction for the slave factions in that area so they could be properly represented, otherwise they would have to look or Ptolemaic, which is just wrong.

    Foot
    EBII Mod Leader
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  8. #8
    MarcusAureliusAntoninus's Avatar Domesticus
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    Default Re: is possible more facctions

    Saba is there for variety, gameplay reasons (as mentioned), and since they were somewhat important. There are a whole lot of people who complain that they don't want "another barbarian faction" or "just another greek faction".
    Quote Originally Posted by AceOfSpades View Post
    Or perhaps have seperate Hellinic city-states (Athens/her allies and Sparta/her allies).
    Koinon Hellenon is Athens, Sparta, and their allies (Rhodes).

    ---

    A big reason to keep Arabia on the map is so that you can sail from the Persian Gulf, to the Indian Ocean, to the Red Sea; and if you own Egypt, to the Mediterranean.

  9. #9

    Default Re: is possible more facctions

    That's why EB2 has so many of us interested still. We are in the midst of deciding the last of the EB2 factions right now.

  10. #10
    starXdiaMoo's Avatar Miles
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    Default Re: is possible more facctions

    Quote Originally Posted by General Anibal Barca View Post
    the great factions for example parthians
    Define great please...
    Last edited by starXdiaMoo; May 30, 2007 at 07:37 AM.




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  11. #11

    Default Re: is possible more facctions

    Saba is great; I can't wait until they are finished.

    Think of Themistocles: "I can not fiddle, but I can make a great city out of a small one." The true test is to build these small minor factions into great empires that rival the historical superiority of Rome.

  12. #12

    Default Re: is possible more facctions

    I didn't mean actually cut off the bottom, I meant just leave it all rebels and put the faction where it would actually effect my gameplay. Of course, that's just my own, selfish want.

    @Marcus: Notice how I said seperate Hellenic city-states. Currently there is only one, which is unaccurate (were all those city-states really allied) but I understand there is a faction limit.

    Keep up the good work guys.:thumbsup4

  13. #13

    Default Re: is possible more facctions

    Quote Originally Posted by AceOfSpades View Post
    I didn't mean actually cut off the bottom, I meant just leave it all rebels and put the faction where it would actually effect my gameplay. Of course, that's just my own, selfish want.
    Um, did you read my post. There would be no suitable faction for that area, it would either be carthaginian or ptolemaic. We decided, not only because Saba was an important faction in this area, but also because Arabia was in need of a proper faction, that Saba would be a good choice for a new faction.

    @Marcus: Notice how I said seperate Hellenic city-states. Currently there is only one, which is unaccurate (were all those city-states really allied) but I understand there is a faction limit.
    The alliance with have is historical, and indeed seperate city states in the south of greece would be unhistorical by the fact that they would be too weak to resist the eventual Macedonian or Epeirote conquest of their territories. This is because we cannot accurately reflect their ability to ally when under pressure.

    Foot
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    Hayasdan Faction Co-ordinator

  14. #14
    starXdiaMoo's Avatar Miles
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    Default Re: is possible more facctions

    Quote Originally Posted by Foot View Post
    This is because we cannot accurately reflect their ability to ally when under pressure.
    Well, that would be ideal but I understand that is somewhat impossibe. Is there really evidence that those city-states allied with each other? I thought Sparta remained autonomous, refusing alliance (especially with Athens) because of their pride, even if that meant their niolation Of course, after the Peloponnesian War, Sparta was only a mere shadow of itself (the Agoge was limited to sons of wealthy citizens if I am not mistaken) and the Spartan fighting force (Spartiatai) had fallen from 9000 to 700! (Is that the reason Sparte's population is 1.000+ at the start of the game btw?) One last thing, why did you prefer the Attic spelling of Sparta instead of the Doric one? I kind of prefer the old spelling to be honest




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  15. #15

    Default Re: is possible more facctions

    Read the faction description and search online for the Chremonides Decree. It probably dates to three years after our game starts, but it clearly allies Athens and Sparta with the backing of the Ptolemies, who also are very close and supportive of Rhodes, against the Macedonians. It is quite likely the alliance would not have lasted if they were successful against the Macedonians - they would have started looking out after their own interests again quickly, but that's quite likely with a lot of our factions, but we can't have rebellions and such creating new factions unfortunately. Anyway, events were in motion at our games start and very soon realized that tied these cities together in their hatred for the Macedonian oppression of Greek lands.

  16. #16
    MarcusAureliusAntoninus's Avatar Domesticus
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    Default Re: is possible more facctions

    "The enemy of my enemy is my friend."

  17. #17
    name's Avatar Libertus
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    Default Re: is possible more facctions

    Quote Originally Posted by Teleklos Archelaou View Post
    but we can't have rebellions and such creating new factions unfortunately.
    Couldn't BI do that?
    Proud owner of Total War: Eras and Medieval II: Total War





  18. #18
    spirit_of_rob's Avatar The force is my ally
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    Default Re: is possible more facctions

    Just to clarify what TA said you can have rebel factions but it uses a faction slot up and EB already has the maximum number you can have in Rome so no even with BI it cannot be done in EB because there are not vacant slots for them to rebel to
    Former Skinner/Modeller for EB Former Skinner/Modeller for Hegemonia


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  19. #19

    Default Re: is possible more facctions

    I'm not too sure on the specifics of the games' mechanics, but I think many of the above issues can be solved (with skill) in EB2. Instead of adding new core factions to EB2, use the remaining slots and make rebel factions out of them.
    This would:
    A) Prevent the need to make new factions from scratch (mostly).
    B)In the case of Saba, being a rebel faction would prevent its conquering of all of Arabia. It would be to the Ptolemies great disadvantage to spend the effort to conquer all of Arabia, and then lose it to a revolting faction later in the game. That being said, I think rebel factions could be of great use in curtailing the further expansion of large empires, as they would need to spend significant resources in squashing the organized rebellion.
    C)Enable the posibility of Roman civil war. (a posibilty triggered once the Republic grows too large)
    D)Assuming that rebel factions can spawn from slave provinces, it could reflect a unified effort of small tribes joining forces in the face of outside invasion (ie, Greeks allies only unite if Macedon captures a certain province or crosses a certain river). And then when the threat has subsided, the allies disband and become slave provinces once again, which will also serve to curb their development.

    Q:Can factions be reassigned once they are destroyed? (ie, a conquered syracuse faction reawakening later as Pergamon)


    I'm not sure if similar ideas have already been brought up, but I think it would be an excellent move (if possible)

  20. #20

    Default Re: is possible more facctions

    Quote Originally Posted by Gallantide View Post
    I'm not too sure on the specifics of the games' mechanics, but I think many of the above issues can be solved (with skill) in EB2. Instead of adding new core factions to EB2, use the remaining slots and make rebel factions out of them.
    This is something we will certainly not do. We have decided that no faction to make it into the game will be unplayable; this includes rebel factions.

    Foot
    EBII Mod Leader
    Hayasdan Faction Co-ordinator

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