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Thread: Questions about Combining Mods.

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  1. #1

    Default Questions about Combining Mods.

    What mods are known to be compatible to use together? I know i wanted to use both the mercenaries and the quick build mod. Do they work with every mod?

  2. #2

    Default Re: Questions about Combining Mods.

    Welcome to the forums!

    Mods are only compatible if they don't have the same files. It sounds the quick build and merceneries mods you describe would be compatible. Look at the files each mod has and determine their compatibilty. If they aren't, well you could always try combining those files. Hope this helps.
    I speak Latin to God, English to my friends, French to girls, German to my enemies, and Japanese to my PS2.

    Creator of the Byzantine Enhancment Mod
    Version: 1.4

  3. #3

    Default Re: Questions about Combining Mods.

    can the big map and the order mod work together. I don't know how to combine them since they both have their own installer.

  4. #4
    Kushan's Avatar Artifex
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    Default Re: Questions about Combining Mods.

    Quote Originally Posted by RyuNoKami View Post
    can the big map and the order mod work together. I don't know how to combine them since they both have their own installer.
    Install them each into their own folder, then use a program like winmerge (free software) to compare/merge the files that they share. Then copy any ones that they dont share, into the what ever one your going to use as your "mod" folder.

    Kushan
    Under the patronage of Silver Guard

  5. #5

    Default Re: Questions about Combining Mods.

    ok. let me rephrase what i think you mean. So i would use winmerge to merge the files that are the same together in one folder. Then copy the ones that are different into that folder and activate the mod from there?

  6. #6

    Default Re: Questions about Combining Mods.

    bump.

  7. #7

    Default Re: Questions about Combining Mods.

    Yup you got it,
    Install each mod to a temp directory, open up each directory and make a note of any files that are being used by both.

    Load the files in a comparison utility and review the changes made by both mods, depending on the type of change either combine or replace the code. Save your updated files in a new folder!

    Once you have merged all common files create a new folder, 'MyMod' under your M2TW directory. Copy the contents of both temp mod directories, created earlier, to your new MyMod folder. Next copy your custom merged files on top of the rest.
    Note: If either mod makes changes within the default data folder please remember to copy them into the default data and not the MyMod folder.

    As far as IO switching and cfg files go, I'll let the experts handle that...

    http://www.twcenter.net/forums/showp...6&postcount=25
    http://www.twcenter.net/forums/showt...witch+tutorial

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