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Thread: BUG REPORTS & INSTALLATION PROBLEMS | POST HERE!!!

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  1. #1

    Default Re: Bug Reports

    I also had a very bad CTD when playing as france at 1410 right after i got gothic armor and matchlock. After I could not even load the save game it would just CTD right away

  2. #2

    Default Re: Bug Reports

    Quote Originally Posted by TheWhaaaaat! View Post
    I also had a very bad CTD when playing as france at 1410 right after i got gothic armor and matchlock. After I could not even load the save game it would just CTD right away
    wow that's interesting! That's exactly the same point as me. I'm playing (or was playing) as England. Thinking about it, its probably 1410. I know that because I've just had gothic and matchlock. Coincidence or something darker?

  3. #3

    Default Re: Bug Reports

    I loaded up a save from about 20 turns back around 1400 and played again.
    When 1410 comes I get gothic armour and matchlock. As soon as I press end turn, it CTDs. So this is reproducable, Has anyone played the campaign past 1410 after gothic armour and matchlock succussfully?

  4. #4
    tornnight's Avatar Forum Bot
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    Default Re: Bug Reports

    select the character

    then type in the console ~

    kill_character this
    "The first casualty when war comes, is truth." - Hiram Johnson
    Developer of The Long Road Modification

  5. #5

    Default Re: Bug Reports

    That so strange. I've tried it a dozen times, no luck. I'm imputting it exactly into the console. Other commands "cheats" work, I've tried it out (like toggle _fow), but not this.

    Maybe I'm selecting the character wrong? Do I just left click on the protrait? Right click and bring up thier info? I hate to pester you about it, but i'm quite perplexed.

  6. #6
    tornnight's Avatar Forum Bot
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    Default Re: Bug Reports

    Move them out of the settlement and make sure they have the green select circle. Then type the command.
    "The first casualty when war comes, is truth." - Hiram Johnson
    Developer of The Long Road Modification

  7. #7
    tornnight's Avatar Forum Bot
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    Default Re: Bug Reports

    @Hanny
    Nope on VH/VH you additional reduction in population growth. That's hardcoded.

    @Alexei78
    I can't stop the spawning ships in those sea as far as I know. It has been an issue since RTW games.
    There is an issue with Guilds that will get fixed in the next verison. Right now, thieves guilds are too common.
    "The first casualty when war comes, is truth." - Hiram Johnson
    Developer of The Long Road Modification

  8. #8

    Default Re: Bug Reports

    Quote Originally Posted by tornnight View Post
    @Hanny
    Nope on VH/VH you additional reduction in population growth. That's hardcoded.
    n.
    well yes it is, but i would have assumed it to be a constant value on start up, not variable, which kinda throws me somewhat as i can get 2 variants on stast up for the regional pop loss due to the difficulty level.

    im sure thats not intentional.

  9. #9

    Default Re: Bug Reports

    Not sure if a bug or not but only one crusade and one Jihad was called both were succesful after that no more calls. Can you make it to where a Jihad is called imediately after a succesful crusade? For the same city?

  10. #10
    tornnight's Avatar Forum Bot
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    Default Re: Bug Reports

    Cruades/Jihads are completely hardcoded right now. I can't control them.
    "The first casualty when war comes, is truth." - Hiram Johnson
    Developer of The Long Road Modification

  11. #11

    Default Re: Bug Reports

    Oujda has a recruitment pool of 4 ships
    Last edited by Rex Inanimatus; June 11, 2007 at 04:03 PM. Reason: cordoba hasn't got a port

  12. #12

    Default Re: Bug Reports

    do not know if this is a vanilla bug : when having 2 units in trainingslots and the first one wasn't trained the second one who was trained shows up in the recruitment report with the unit card of the first one

  13. #13

    Default Re: Bug Reports

    Hi all and first gratz. for your great mod . I've this bug:

    Playing the Great Campaign with England, any click or battle with a Scottish unit or army causes a CTD.

  14. #14

    Default Re: Bug Reports

    I don't know if I've struck upon a real solution to my previous problem, but I just started a new campaign with a different faction, then went back to my old Byzantium campaign and it played as normal.

    Thanks for all the hard work on this mod, I love it!

  15. #15

    Default Re: Bug Reports

    I think your middle eastern princess portraits are way too ugly
    not a bug but a change would be great in my opinion
    Hello. Today we are gathered here to do battle. Regretable, isn't it? but sometimes, you know, life is like that. You have to do something that you don't want to do, just because someone is telling you to do it. I didn't want to be here myself, but then my mother told me that I'd better make a reasonable show of it all, so here we go then...
    Today we fight against monsters - the Gauls! They are dangerous, mad and hairy beyond reason. In victory, they are always heartless.

  16. #16
    tornnight's Avatar Forum Bot
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    Default Re: Bug Reports

    They looked nice outside of MTW2. I when ingame, they stretched weirdly or something.
    "The first casualty when war comes, is truth." - Hiram Johnson
    Developer of The Long Road Modification

  17. #17
    pajomife's Avatar Protector Domesticus
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    Default Re: Bug Reports

    i don't know if its a bug,but they don't belong to this part of world nor to tis year 1120.
    http://www.twcenter.net/forums/attac...1&d=1181781604
    Sem título.jpg

    Sorry for the bad quality,i recruit this unit after conquest Constantinople in 1124
    Playing Kiev????

  18. #18
    setheroph's Avatar Libertus
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    Default Re: Bug Reports

    hey wanted to start by saying thanks for the great mod first.... so thanks


    haveing a big problem, whenever i start playing as any faction, as im looking at my city infomation or general info, certain buttons get over lapped by the previous screen, for instance, i have a face of one of my generals as a cancel button or the top half of my mini map will become overlapped by a previous info screen.

    soon after that happens my game freezes, unable to return to desktop im forced to turn off my comp via the power button, and that cant be good .

    i really hope someone can help me out with this problem, i love this mod but cant enjoy it in full for this very reason, its happend every time ive tryed playing the mod,

    i installed tlr v2.0 in a clean instal of me2tw patched to 1.2.

    please help somebody lol

  19. #19
    tornnight's Avatar Forum Bot
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    Default Re: Bug Reports

    Yep that has been adjusted for the next version. Thanks.
    "The first casualty when war comes, is truth." - Hiram Johnson
    Developer of The Long Road Modification

  20. #20

    Default Re: Bug Reports

    Bug with the scottish? I can recruit almost 5000 generalbodyguard units!

    I can post picture if you want. I haven't modified anything

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