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  1. #1
    tornnight's Avatar Forum Bot
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    Icon4 BUG REPORTS & INSTALLATION PROBLEMS | POST HERE!!!

    This thread is for bug reports.


  2. #2

    Default Re: Bug Reports

    I've found a repeatable CTD with 1.9.11 version:
    - start a campaign as Denmark;
    - click on the cardinal ---> CTD.

    Thanks for your work!

  3. #3
    tornnight's Avatar Forum Bot
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    Default Re: Bug Reports

    Hmm, I can't reproduce it. Anyone else having this issue?

    Do you notice anything strange about him? Can you see him in the agent list?
    "The first casualty when war comes, is truth." - Hiram Johnson
    Developer of The Long Road Modification

  4. #4
    Beagler's Avatar Foederatus
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    Default Re: Bug Reports

    No Danish Cardinal crash for me. Seems to work fine

  5. #5

    Default Re: Bug Reports

    I had the same problem with Novgorod cardinal...

    Then I installed the 1.2 Addon, started a Spanish campaign and had no trouble using priests/cardinals...
    Maybe the addon fixes the bug.

  6. #6
    tornnight's Avatar Forum Bot
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    Default Re: Bug Reports

    Well that's odd. I don't see how that could have any effect. The addon deals mostly with battle stuff, not campaign map stuff.
    "The first casualty when war comes, is truth." - Hiram Johnson
    Developer of The Long Road Modification

  7. #7

    Default Re: Bug Reports

    I experianced a CTD with an unspecified error when beginning as Byzantium. I don't have the addon applied. *edit* this one doesn't appear to be repeatable.

    By the way, great mod! You've done a fine job and obviously put a lot of work into making it truly 'EPIC'.
    Last edited by epic76; May 28, 2007 at 10:28 AM.

  8. #8
    Laetus
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    Default Re: Bug Reports

    just a quick question: does the new version require a clean 1.2 or can i install it over .10?
    ow and thx for keepin up the work, tlr got me back to m2tw

  9. #9
    tornnight's Avatar Forum Bot
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    Default Re: Bug Reports

    Quote Originally Posted by Heinrich von Sachsen View Post
    Kepper, there is negative growth only becuase your generals are 'inexperienced governors.' It will improve with time.
    Torn, I dont know if you noticed, but niether the Pope nor the starting cardinal for the papal states haves names. Also the three new eastern factions are unavailable to be played in the campaign. BTW I'm playing with Xenophonia w/ the descr_sm_factions change, if that might affect anything.
    Yes that must be the problem. You must have done something to the new factions in the descr_sm_factions to make them not show up.

    Quote Originally Posted by Dwarfeh View Post
    just a quick question: does the new version require a clean 1.2 or can i install it over .10?
    ow and thx for keepin up the work, tlr got me back to m2tw
    I believe you can install over .10. But I recommend uninstalling TLR 1.9.10 and then installing 1.9.11
    "The first casualty when war comes, is truth." - Hiram Johnson
    Developer of The Long Road Modification

  10. #10

    Default Re: Bug Reports

    Quote Originally Posted by tornnight View Post
    Yes that must be the problem. You must have done something to the new factions in the descr_sm_factions to make them not show up.
    Regarding the Papal States not having names you should try playing as them them first. If the Papal States have no family tree then this problem may be caused by one of the family members having a name that has not been recognised (try renaming them and see if this helps).
    Morning Sun (adds Korea and China to the Shogun 2 map)
    http://www.twcenter.net/forums/forum...28-Morning-Sun

    Expanded Japan mod (97 new regions and 101 new factions)
    http://www.twcenter.net/forums/showt...ew-factions%29

    How to split a region in TWS2
    http://www.twcenter.net/forums/showt...split-a-region

    Eras Total Conquest 2.3 (12 campaigns from 970-1547)

  11. #11
    Laetus
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    Default Re: Bug Reports

    ok ive tested every faction now n will sum it up if its of any help:

    choosing venice, poland or any of the new factions in grand campaign leads to an immediate ctd while loading up the campaign.

    when i play as Novgorod, Denmark, Scotland or Hungary (my fav factions except novgorod) the game crashes when i click on any of the factions characters.
    (all of these ctds are reproducable on my machine)

    all the other factions seem to work without any problems as far as i can see. anyone experiencing the same problems?

  12. #12
    kepper's Avatar Artifex
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    Default Re: Bug Reports

    Now the Portuguese city have negative population growth
    And byzantine some have negative some have zero growth
    ill like the Byzantine Reskin now you most change the unit cards.
    <iframe width="480" height="360" src="https://www.kickstarter.com/projects...get/video.html" frameborder="0" scrolling="no"> </iframe>

  13. #13

    Default Re: Bug Reports

    Hello,

    the game crash when i click, on the strat map, on navy diplomat army etc of danmark, scotland.

    Work fine for france and england.

    I don't test all the country, only this four playing as france and using Toggle_fow to test.

    message error : unknown error with medieval 2 total war, go back to windows.

  14. #14

    Default Re: Bug Reports

    Kepper, there is negative growth only becuase your generals are 'inexperienced governors.' It will improve with time.
    Torn, I dont know if you noticed, but niether the Pope nor the starting cardinal for the papal states haves names. Also the three new eastern factions are unavailable to be played in the campaign. BTW I'm playing with Xenophonia w/ the descr_sm_factions change, if that might affect anything.
    "Laws are like sausages. It's better not to see them made"- Otto von Bismarck

  15. #15

    Default Re: Bug Reports

    no bugs in the campaign map no ctd's untill now but i had a strange experience playing the custom battle on "black forest" or something like that" the map is only water and you start with all units dead

  16. #16

    Default Re: Bug Reports

    no CTDs, at about 30 turns in as the Byzantines, also love the new animation speed and population balances.

    The quickest route may not always be the most fun.
    http://www.twcenter.net/forums/forumdisplay.php?f=315

  17. #17

    Default Re: Bug Reports

    No CTDs here. I installed it over .10 and its working fine. I started a game as sicily and the only odd things were that one of the navies consisted of a dhow. thought it should be a galley. also, i think i have a ton of generals, and there are still boys that are 14 or 15 and will be generals soon. not sure if its a bug, but ive never had this many.

  18. #18

    Default Re: Bug Reports

    In the past i had many ctd when i selected units from mongolia, hungary or dania. I realized it was my fault becouse i was using xenophobia and there was a mess up with the speechfiles.

    My questions: Is it a vanillabug when during a siege the AI doesnt move the second(reenforcement) army that is seiging you and i must go out for them?
    OT: when i am firing with flamingarrows at seigingrams or towers, shouldnt it increase the chance of burning them down?

    Dont missunderstand me, i am not complaining, I installed ver.1.11 over 1.10
    and the savegames still work for me.:-) Should they or have i done something wrong installing?

    Sry, for my english.I should have done better my englishhomeworks during schooltime...and thank you very much for this great mod. The new battlespeedanimations are superb!

  19. #19

    Default Re: Bug Reports

    First CTD, i play Abassyd, and i try to capture Samanda city, when i win and capture this city : CTD...
    boring....

  20. #20
    tornnight's Avatar Forum Bot
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    Default Re: Bug Reports

    Quote Originally Posted by Alexei78 View Post
    In the past i had many ctd when i selected units from mongolia, hungary or dania. I realized it was my fault becouse i was using xenophobia and there was a mess up with the speechfiles.

    My questions: Is it a vanillabug when during a siege the AI doesnt move the second(reenforcement) army that is seiging you and i must go out for them?
    OT: when i am firing with flamingarrows at seigingrams or towers, shouldnt it increase the chance of burning them down?

    Dont missunderstand me, i am not complaining, I installed ver.1.11 over 1.10
    and the savegames still work for me.:-) Should they or have i done something wrong installing?

    Sry, for my english.I should have done better my englishhomeworks during schooltime...and thank you very much for this great mod. The new battlespeedanimations are superb!
    Vanilla bug.

    Flaming arrows does increase the chance. Doesn't happen all the time though.

    Dunno. They shouldn't work. The install over 1.9.10 may not have been complete? Unsure.
    "The first casualty when war comes, is truth." - Hiram Johnson
    Developer of The Long Road Modification

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