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Thread: BUG REPORTS & INSTALLATION PROBLEMS | POST HERE!!!

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  1. #1
    Oldgamer's Avatar My President ...
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    Illinois, and I DID obtain my concealed carry permit! I'm packin'!
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    Default Re: Bug Reports

    This is probably not a TLR bug, but I'm placing my report here in case anyone else has experienced it.

    I spent probably 7 hours playing TLR, yesterday. (Torn, note that I will not use any new version, until I've finished my current campaign. It's that good!) When I left the campaign, and then tried to get out of the game and back to Windows, the computer went to "blue screen", and started booting up, as though I had "restarted" the computer.

    I've defragged, today, and this has never happened to me before, with any game or mod. Anyone with an idea on what happened? There's nothing in the system log, and I'm at a loss ...

  2. #2
    tornnight's Avatar Forum Bot
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    Default Re: Bug Reports

    If you think you may be having issues with the sound files, delete all
    the files in The_Long_Road/data/sounds/

    The game will regenerate them for you.

    Worth a shot anyway.
    "The first casualty when war comes, is truth." - Hiram Johnson
    Developer of The Long Road Modification

  3. #3

    Default Re: Bug Reports

    Started up a new campaign as Kievan Rus after uninstalling 1.9.10 (and addon) last night and reinstalling 1.9.11 (and addon).

    Played my first battle against nearby rebel settlement, and when the fight started for some reason only a few of the units had banner flag indicators. I turned off the green circles on vanilla, but kept the banners on. Also from the horizon to the top of the screen there was a weird flickering line that went perfectly horizontal and then vertical throughout the battle...anyone ever experience anything like this?

  4. #4
    tornnight's Avatar Forum Bot
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    Default Re: Bug Reports

    Thats odd.

    Start with 1.9.11 I shrunk the banners to a more realistic size. But I hadn't seen any issues like that.
    "The first casualty when war comes, is truth." - Hiram Johnson
    Developer of The Long Road Modification

  5. #5

    Default Re: Bug Reports

    Quote Originally Posted by tornnight View Post
    Thats odd.

    Start with 1.9.11 I shrunk the banners to a more realistic size. But I hadn't seen any issues like that.
    I took a screen and will post later, sorry I can't now.

    Loving the new animation speeds, though. Loving everything, actually! Thanks Torn.

  6. #6
    tornnight's Avatar Forum Bot
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    Default Re: Bug Reports

    I've corrected it for version 2.0.0. There was a flaw with a bunch of names that I fixed. Portugal and Papal States were most affected.
    "The first casualty when war comes, is truth." - Hiram Johnson
    Developer of The Long Road Modification

  7. #7
    Condottiere SOG's Avatar Domesticus
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    Default Re: Bug Reports

    Quote Originally Posted by tornnight View Post
    I've corrected it for version 2.0.0. There was a flaw with a bunch of names that I fixed. Portugal and Papal States were most affected.
    Don't think this got fixed.

    is anyone wrking on a fix for this; version 2.0.0?
    Last edited by Condottiere SOG; August 22, 2007 at 12:52 AM.

  8. #8

    Default Re: Bug Reports

    As the Byzantines, I have spearmen upgraded to mail, but their unit card only shows the brown leather tanner symbol

    The quickest route may not always be the most fun.
    http://www.twcenter.net/forums/forumdisplay.php?f=315

  9. #9
    tornnight's Avatar Forum Bot
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    Default Re: Bug Reports

    Aha the fix is posted in the Xenophoia forums.

    Turns out for Non English versions of MTW2, you need to do this.

    Copy the complete sound folder
    ***from***
    \Medieval II Total War\Data\Sounds
    ***to***
    \Medieval II Total War\The_Long_Road\Data\Sounds

    Let me know if this works.
    "The first casualty when war comes, is truth." - Hiram Johnson
    Developer of The Long Road Modification

  10. #10
    Laetus
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    Default Re: Bug Reports

    BADABOOOUUUM waaaaaheeey

    works now

    thx alot for ur support man, ca should look at the tlr forums to see how fast problems can be solved

    thanks again, cant wait to try out the new factions now *screamsofjoy*

  11. #11

    Default Re: Bug Reports

    hi i have a problem with this mod.

    i installed the full game.

    Then i installed the update patch 1.2

    Then i added the no-cd patch for the update.

    but when i start playing, and presses the next turn button the game freezes.

    please help me

  12. #12
    Lord Finga's Avatar Decanus
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    Default Re: Bug Reports

    Quote Originally Posted by tornnight View Post
    Aha the fix is posted in the Xenophoia forums.

    Turns out for Non English versions of MTW2, you need to do this.

    Copy the complete sound folder
    ***from***
    \Medieval II Total War\Data\Sounds
    ***to***
    \Medieval II Total War\The_Long_Road\Data\Sounds

    Let me know if this works.
    did this, as i own the german version and no ctds so far with 2.0.0. but the accents seem odd, since the danish and the germans speak with the italian accent and the byzantines have the islamic accent :hmmm: .

    INVENTOR OF THE SettlementOccupiedScript v08 #4(SOS) for dlv 3.0
    INVENTOR OF THE ChangeCapital v2.04 for dlv 5.2

  13. #13

    Default Re: Bug Reports

    Ok, fresh install of MTW2 with latest patch and then LTR latest build.

    repeatable CTD`s, due to opening info screens to see settlement details, which throws up a lock up because the close button for the screen is missing or greted out, other graphical erors are some Muslim oficers and Khwarizzem bodygaurd appearing as white only models, but mostly CTD through unrexpeted errors, save games and a reset dont help, as the same error appears from the save posistion, cant get beyond 1130 or so without perm error message comming up.

    Any one else haveing such probs?.

  14. #14

    Default Re: Bug Reports

    Quote Originally Posted by Lord Finga View Post
    did this, as i own the german version and no ctds so far with 2.0.0. but the accents seem odd, since the danish and the germans speak with the italian accent and the byzantines have the islamic accent :hmmm: .
    Becouse in TLR therer are new factions you must modify the descr_sm_factions.txt in TLR/data/

    You can also can download it in the forum. There is a topic which deals with the problem

  15. #15

    Default Re: Bug Reports

    Getting evry time in round 1113 an unexpected error/ctd during the rebbellturn...

  16. #16

    Default Re: Bug Reports

    seems that no-cd patches cause problems, try a different no-cd patch, it has helped some people

    The quickest route may not always be the most fun.
    http://www.twcenter.net/forums/forumdisplay.php?f=315

  17. #17

    Default Re: Bug Reports

    also I'm not seeing any victory conditions (in game) for the spanish

    -Another strange thing is that I have a region that is 109% Catholic
    Last edited by Rusty Hammer; May 29, 2007 at 03:39 PM.

    The quickest route may not always be the most fun.
    http://www.twcenter.net/forums/forumdisplay.php?f=315

  18. #18

    Default Re: Bug Reports

    -Some unit general with "Captain/Officer" still Invisible (The giants shield unit with captain. Pavist spearmen is one example)
    -Also did you change anything with the battle ai or animation in 2.0 tornnight?

  19. #19
    tornnight's Avatar Forum Bot
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    Default Re: Bug Reports

    Yep animation has been revamped.
    "The first casualty when war comes, is truth." - Hiram Johnson
    Developer of The Long Road Modification

  20. #20

    Default Re: Bug Reports

    Awesome, I thought there was something diffrent. I had a two hand unit and they just maul through a spearmen unit.

    Though I have English own M2TW Xenophina doesn't seem to work for me. Nation speaks the wrong language and I install that mod countless time on TLR and other mods. Any way to fix this?

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