Page 2 of 49 FirstFirst 12345678910111227 ... LastLast
Results 21 to 40 of 1068

Thread: BUG REPORTS & INSTALLATION PROBLEMS | POST HERE!!!

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default Re: Bug Reports

    I restart my computer, but when i capture Samanda with an abassyd army : CTD. In 1.9.10, i had CTD when i captured Cairo, or Alexandria.
    Last edited by Jeremy971; May 28, 2007 at 02:39 PM.

  2. #2
    Laetus
    Join Date
    Apr 2007
    Location
    Hamburg, Germany
    Posts
    12

    Default Re: Bug Reports

    >I believe you can install over .10. But I recommend uninstalling TLR 1.9.10 and then installing 1.9.11


    thanks man did just that n it seems to work. starting a grand campaign and i cant choose any of the new factions tho.(ctd with an uhm unspecific? error or whatever the english word is) then started as moors and everything goes smooth so far (only like 10 turns in)

  3. #3
    Beagler's Avatar Foederatus
    Join Date
    Oct 2006
    Location
    Indianapolis
    Posts
    48

    Default Re: Bug Reports

    1. CTD when capturing Caernavon as the English.

    2. Still can't seem to build any Order Knights even after a chapter house has been built and I have to ability to create regular knights in that city.

  4. #4

    Icon4 Re: Bug Reports

    Hey Guys i was wondering if any of you could help me.

    I'm playing the sultanate of rum and so far I've been doing well, until i captured both Alexandria and Cairo. Anyway It crashed and i was left with a black screen, so i have to turn the pc off manually. Anyway i read earlier that the errors can be found in the system log, but you see the Long Road doesn't have a system, so i checked the main one in the medieval folder and here it is.

    I don't know where to start looking on it, so i copied all of it and pasted it here. Anyway if someone knows this stuff and if that someone can help me, then I would really appreciate it.

    Leonidas300


    22:27:03.324 [system.rpt] [always] CPU: SSE2
    22:27:03.324 [system.rpt] [always] ==== system log start, build date: Dec 5 2006 version development ===
    22:27:03.324 [system.io] [always] mounted pack packs/data_0.pack
    22:27:03.324 [system.io] [always] mounted pack packs/data_1.pack
    22:27:03.340 [system.io] [always] mounted pack packs/data_2.pack
    22:27:03.340 [system.io] [always] mounted pack packs/data_3.pack
    22:27:03.340 [system.io] [always] mounted pack packs/data_4.pack
    22:27:03.340 [system.io] [always] mounted pack packs/localized.pack
    22:27:03.355 [system.io] [warning] open: preferences/player.txt is missing
    22:27:03.355 [system.io] [warning] open: preferences/keys.dat is missing
    22:27:03.355 [system.io] [warning] open: preferences/keys.dat is missing
    22:27:04.777 [data.missing] [warning] missing/invalid cursor for ANISELECT
    22:27:04.808 [data.missing] [warning] missing/invalid cursor for MODIFIER_SABOTAGE
    22:27:04.855 [data.missing] [warning] missing/invalid cursor for MODIFIER_TRADE
    22:27:04.996 [data.missing] [warning] missing/invalid cursor for DRAGGABLE
    22:27:04.996 [data.missing] [warning] missing/invalid cursor for DRAGGING
    22:27:05.043 [data.missing] [warning] missing/invalid cursor for MODIFIER_MULTIPLE_SELECT
    22:27:05.043 [data.missing] [warning] missing/invalid cursor for MODIFIER_ATTACK
    22:27:05.043 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_CHARACTER
    22:27:05.043 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_RESOURCE
    22:27:05.043 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_FORT
    22:27:05.043 [data.missing] [warning] missing/invalid cursor for MODIFIER_MOVE_OBJECT
    22:27:05.043 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_WATCHTOWER
    22:27:05.043 [data.missing] [warning] missing/invalid cursor for MODIFIER_DEPLOYMENT_AREA
    22:27:05.043 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_TILE
    22:27:05.043 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_SPECIAL_PIECE
    22:27:05.043 [data.missing] [warning] missing/invalid cursor for MODIFIER_PAINT
    22:27:05.043 [data.missing] [warning] missing/invalid cursor for MODIFIER_ADJUST_HEIGHTS
    22:27:05.043 [data.missing] [warning] missing/invalid cursor for MODIFIER_ADD_UNIT
    22:27:05.043 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_SETTLEMENT
    22:27:06.262 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/civilians/000.tga, using the default culture path if it exists
    22:27:06.262 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/civilians/000.tga, using the default culture path if it exists
    22:27:06.277 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/rogues/000.tga, using the default culture path if it exists
    22:27:06.277 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/rogues/000.tga, using the default culture path if it exists
    22:27:06.277 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/princesses/000.tga, using the default culture path if it exists
    22:27:06.277 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/princesses/000.tga, using the default culture path if it exists
    22:27:06.277 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/merchants/000.tga, using the default culture path if it exists
    22:27:06.277 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/merchants/000.tga, using the default culture path if it exists
    22:27:06.277 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/priests/000.tga, using the default culture path if it exists
    22:27:06.277 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/priests/000.tga, using the default culture path if it exists
    22:27:06.277 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/heretics/000.tga, using the default culture path if it exists
    22:27:06.277 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/heretics/000.tga, using the default culture path if it exists
    22:27:06.277 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/witches/000.tga, using the default culture path if it exists
    22:27:06.277 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/witches/000.tga, using the default culture path if it exists
    22:27:06.277 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/inquisitors/000.tga, using the default culture path if it exists
    22:27:06.277 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/inquisitors/000.tga, using the default culture path if it exists
    22:27:06.293 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/civilians/000.tga, using the default culture path if it exists
    22:27:06.293 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/civilians/000.tga, using the default culture path if it exists
    22:27:06.293 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/rogues/000.tga, using the default culture path if it exists
    22:27:06.293 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/rogues/000.tga, using the default culture path if it exists
    22:27:06.293 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/princesses/000.tga, using the default culture path if it exists
    22:27:06.293 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/princesses/000.tga, using the default culture path if it exists
    22:27:06.308 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/merchants/000.tga, using the default culture path if it exists
    22:27:06.308 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/merchants/000.tga, using the default culture path if it exists
    22:27:06.308 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/priests/000.tga, using the default culture path if it exists
    22:27:06.308 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/priests/000.tga, using the default culture path if it exists
    22:27:06.308 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/heretics/000.tga, using the default culture path if it exists
    22:27:06.308 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/heretics/000.tga, using the default culture path if it exists
    22:27:06.308 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/witches/000.tga, using the default culture path if it exists
    22:27:06.308 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/witches/000.tga, using the default culture path if it exists
    22:27:06.308 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/inquisitors/000.tga, using the default culture path if it exists
    22:27:06.308 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/inquisitors/000.tga, using the default culture path if it exists
    22:27:06.308 [data.missing] [warning] Cannot find the portrait path: data/ui/middle_eastern/portraits/portraits/young/princesses/000.tga, using the default culture path if it exists
    22:27:06.308 [data.missing] [warning] Cannot find the portrait path: data/ui/middle_eastern/portraits/portraits/young/princesses/000.tga, using the default culture path if it exists
    22:27:06.324 [data.missing] [warning] Cannot find the portrait path: data/ui/middle_eastern/portraits/portraits/young/heretics/000.tga, using the default culture path if it exists
    22:27:06.324 [data.missing] [warning] Cannot find the portrait path: data/ui/middle_eastern/portraits/portraits/young/heretics/000.tga, using the default culture path if it exists
    22:27:06.324 [data.missing] [warning] Cannot find the portrait path: data/ui/middle_eastern/portraits/portraits/young/witches/000.tga, using the default culture path if it exists
    22:27:06.324 [data.missing] [warning] Cannot find the portrait path: data/ui/middle_eastern/portraits/portraits/young/witches/000.tga, using the default culture path if it exists
    22:27:06.324 [data.missing] [warning] Cannot find the portrait path: data/ui/middle_eastern/portraits/portraits/young/inquisitors/000.tga, using the default culture path if it exists
    22:27:06.324 [data.missing] [warning] Cannot find the portrait path: data/ui/middle_eastern/portraits/portraits/young/inquisitors/000.tga, using the default culture path if it exists
    22:27:06.340 [script.err] [warning] Trigger parsing warning in data/export_descr_character_traits.txt, at line 10638, column 28 :
    we should only have trait(BattleChivalry) additional affects for triggers(battle3Chivalry_Dread_Not_fighting)
    22:27:06.340 [script.err] [warning] Trigger parsing warning in data/export_descr_character_traits.txt, at line 10639, column 25 :
    we should only have trait(BattleDread) additional affects for triggers(battle3Chivalry_Dread_Not_fighting)
    22:27:06.340 [script.err] [warning] Trigger parsing warning in data/export_descr_character_traits.txt, at line 10649, column 28 :
    we should only have trait(BattleChivalry) additional affects for triggers(battle3Chivalry_Dread_Routing)
    22:27:06.340 [script.err] [warning] Trigger parsing warning in data/export_descr_character_traits.txt, at line 10650, column 25 :
    we should only have trait(BattleDread) additional affects for triggers(battle3Chivalry_Dread_Routing)
    22:27:06.340 [script.err] [warning] Trigger parsing warning in data/export_descr_character_traits.txt, at line 10662, column 28 :
    we should only have trait(BattleChivalry) additional affects for triggers(battle3Chivalry_Dread_Routing2)
    22:27:06.340 [script.err] [warning] Trigger parsing warning in data/export_descr_character_traits.txt, at line 10663, column 25 :
    we should only have trait(BattleDread) additional affects for triggers(battle3Chivalry_Dread_Routing2)
    22:27:06.340 [script.err] [warning] Trigger parsing warning in data/export_descr_character_traits.txt, at line 10703, column 25 :
    we should only have trait(BattleDread) additional affects for triggers(battle3Dread_Let_Them_Go)
    22:27:06.371 [script.err] [warning] Trigger parsing warning in data/export_descr_character_traits.txt, at line 15740, column 27 :
    we should only have trait(GoodDenouncer) additional affects for triggers(hereticinit1_denouncerclear)
    22:27:06.371 [script.err] [warning] Trigger parsing warning in data/export_descr_character_traits.txt, at line 15748, column 25 :
    we should only have trait(StrongFaith) additional affects for triggers(hereticinit1_denouncerclear)
    22:27:06.371 [script.err] [warning] Trigger parsing warning in data/export_descr_character_traits.txt, at line 15756, column 22 :
    we should only have trait(Purifier) additional affects for triggers(hereticinit1_purifierclear)
    22:27:06.371 [script.err] [warning] Trigger parsing warning in data/export_descr_character_traits.txt, at line 16672, column 29 :
    we should only have trait(CrusaderHistory) additional affects for triggers(crusades_6)
    22:27:06.371 [script.err] [warning] Trigger parsing warning in data/export_descr_character_traits.txt, at line 16681, column 29 :
    we should only have trait(CrusaderHistory) additional affects for triggers(crusades_7)
    22:27:06.371 [script.err] [warning] Trigger parsing warning in data/export_descr_character_traits.txt, at line 16723, column 26 :
    we should only have trait(JihadHistory) additional affects for triggers(jihads_7)
    22:27:06.371 [script.err] [warning] Trigger parsing warning in data/export_descr_character_traits.txt, at line 16732, column 26 :
    we should only have trait(JihadHistory) additional affects for triggers(jihads_8)
    22:27:06.371 [data.missing] [warning] Failed to find ancillary image data/ui/ancillaries/scribe_ancillary.tga
    22:27:06.371 [data.missing] [warning] Failed to find ancillary image data/ui/ancillaries/security_religious.tga
    22:27:06.371 [data.missing] [warning] Failed to find ancillary image data/ui/ancillaries/security_religious.tga
    22:27:11.277 [system.io] [warning] open: data/text/FactionIntroSubTitles.txt.strings.bin is missing
    22:27:14.933 [system.io] [warning] open: data/loading_screen/loading_bar.tga.dds is missing
    22:27:14.933 [system.io] [warning] open: data/loading_screen/loading_logo.tga.dds is missing
    22:27:16.433 [system.io] [warning] open: data/loading_screen/loading_bar.tga.dds is missing
    22:27:16.496 [system.io] [warning] open: data/menu/symbols/FE_symbols_80/normans.tga is missing
    22:27:16.496 [system.io] [warning] open: data/menu/symbols/FE_faction_units/normans.tga is missing
    22:27:16.496 [system.io] [warning] open: data/menu/symbols/FE_symbols_80/saxons.tga is missing
    22:27:16.496 [system.io] [warning] open: data/menu/symbols/FE_faction_units/saxons.tga is missing
    22:27:16.496 [system.io] [warning] open: data/menu/symbols/FE_symbols_80/slave.tga is missing
    22:27:16.496 [system.io] [warning] open: data/menu/symbols/FE_faction_units/slave.tga is missing
    22:27:16.512 [system.io] [warning] open: data/menu/_M2_MP_HISTORICAL_BATTLE_CHOOSE_TEAMS.TGA is missing
    22:27:16.512 [system.io] [warning] open: data/menu/TEXTURES/_M2_MAIN_MENU.TGA is missing
    22:27:17.574 [system.io] [warning] open: data/menu/buttons_composite2.tga.dds is missing
    22:27:17.574 [system.io] [warning] open: data/menu/slider_composite.tga.dds is missing
    22:27:17.574 [system.io] [warning] open: data/menu/slider_composite2.tga.dds is missing
    22:27:17.574 [system.io] [warning] open: data/menu/border_4pix_black_gold2.tga.dds is missing
    22:27:17.574 [system.io] [warning] open: data/menu/text_border.tga.dds is missing
    22:27:17.574 [system.io] [warning] open: data/menu/yellow_highlight.tga.dds is missing
    22:27:17.574 [system.io] [warning] open: data/menu/border_4pix_black_gold_selected.tga.dds is missing
    22:27:17.574 [system.io] [warning] open: data/menu/border_4pix_black_gold_black.tga.dds is missing
    22:27:17.574 [system.io] [warning] open: data/menu/_M2_Selection_Glow.tga.dds is missing
    22:27:17.574 [system.io] [warning] open: data/menu/unit_card.tga.dds is missing
    22:27:17.574 [system.io] [warning] open: data/menu/icons.tga.dds is missing
    22:27:22.699 [system.io] [warning] open: data/world/maps/campaign/imperial_campaign/map_timurids.tga is missing
    22:27:22.699 [system.io] [warning] open: data/world/maps/campaign/imperial_campaign/map_FE.tga is missing
    22:27:22.699 [system.io] [warning] open: data/world/maps/base/map_timurids.tga is missing
    22:27:22.730 [system.io] [warning] open: data/world/maps/campaign/imperial_campaign/map_normans.tga is missing
    22:27:22.730 [system.io] [warning] open: data/world/maps/campaign/imperial_campaign/map_FE.tga is missing
    22:27:22.730 [system.io] [warning] open: data/world/maps/base/map_normans.tga is missing
    22:27:22.730 [system.io] [warning] open: data/world/maps/campaign/imperial_campaign/map_saxons.tga is missing
    22:27:22.730 [system.io] [warning] open: data/world/maps/campaign/imperial_campaign/map_FE.tga is missing
    22:27:22.730 [system.io] [warning] open: data/world/maps/base/map_saxons.tga is missing
    22:27:22.730 [system.io] [warning] open: data/world/maps/campaign/imperial_campaign/map_slave.tga is missing
    22:27:22.730 [system.io] [warning] open: data/world/maps/campaign/imperial_campaign/map_FE.tga is missing
    22:27:22.730 [system.io] [warning] open: data/world/maps/base/map_slave.tga is missing
    22:27:22.730 [system.io] [warning] open: data/world/maps/campaign/imperial_campaign/leader_pic_england.tga is missing
    22:27:22.762 [system.io] [warning] open: data/world/maps/campaign/imperial_campaign/leader_pic_england.tga is missing
    22:27:26.246 [system.io] [warning] open: data/world/maps/campaign/imperial_campaign/leader_pic_france.tga is missing
    22:27:26.293 [system.io] [warning] open: data/world/maps/campaign/imperial_campaign/leader_pic_france.tga is missing
    22:27:28.418 [system.io] [warning] open: data/world/maps/campaign/imperial_campaign/leader_pic_england.tga is missing
    ‘’Go tell the Spartans, stranger passing by, that here, obedient to their laws, we lie.'’


  5. #5

    Default Re: Bug Reports

    Don't know if it was said before, but i usually have a lot of crashes when doubleclicking on other factions units, generals, diplomats... And also i already had some crashes at round-change.

    Is there a list of already reported bugs? Otherwise i'm pretty sure i'm just repeating old bugs^^!

  6. #6

    Default Re: Bug Reports

    The game crashes down when I click on a agent/army on the campaign map. Can anyone help me?

    -Alex

  7. #7

    Default Re: Bug Reports

    Hi, i'm kinda new here but...
    I can't really start the game, I double click on the start thingiAnd it loads and then it disappears, then this message comes up Medieval has unidentified error something?? I don't know what happend?

    So if you could help me that be great

  8. #8

    Icon9 Re: Bug Reports

    Hi, the game goes very well, but as now and then the save files, auto save or if i save myself, get bad (unexpected error it says) and than i cannot load the game again. this is very bad, think a whole day work went nowhere. please help

  9. #9

    Default Re: ***********BUG REPORTS & INSTALLATION PROBLEMS | POST HERE!!!***********

    Oh I found a bug on 2.4.3. I don't think it is that big of a deal, But I will let yall decide. As the french with prince Louie, age 16, had just taken over the holy roman empire captial. Frankfurt I think. To the west of the captial there is a river crossing. There was two independent spear milita and a genral on the south side of it. I wanted to build up louie a little bit so I broke off from the Main army and engaged from the north across the river with Louie and two couriers Squads, The swords and shilds men you get after the foot nights. It would never let me assault. It would freeze ever time I tried, no biggy, had to auto and went on. No other problems.

  10. #10

    Default Re: ***********BUG REPORTS & INSTALLATION PROBLEMS | POST HERE!!!***********

    Hello all,

    I recently installed this mod however when I go to a campaign game, all the menus in the game around the edges of the screen (ie end turn, factional announcements, map) are either not there or are just white blocks with no text on them. I am currently running the version using the cd not through steam, I have kingdoms installed on it so I have the latest updates. I currently do have Third Age Total War mod installed but I figured this would not affect anything since it is from another game. Please help as I am excited to try this mod.

  11. #11

    Default Re: Bug Reports

    Hi, I just installed the Long Road 2.4.3 and Patch A, but when I launched via the desktop shortcut or inside the folder I installed it, it just launches the vanilla game. Please help..

  12. #12

    Default Re: Bug Reports

    I finish turn 88 and when it is cycling through the other factions before turn 89 starts, I get a desktop crash every-time. Is there any way to fix this?

  13. #13

    Default Re: Bug Reports

    Hi,
    I recently bought medieval 2 on steam and found this mod. I downloaded it, and dragged all the necesary files into the directory. I could not understand the instructions as per the .reg files. Whenever I try to launch it through steam, it loads the vanilla game. Whenever i use either of the .bat files, it takes me to the mod up until the end of the first loading screen, and then it crashes and says that Medieval 2 has experienced a unspecified error and will now close. How do I fix this?

  14. #14

    Default Re: Bug Reports

    Meh,the game won't launch,I mean it exits as soon as it starts.

  15. #15

    Default Re: Bug Reports

    After I finish my turn ( tried this as both Kievan Rus' and the HRE) it half-freezes at independants. The game doesn't lock up or anything, but it just stops loading (or whatever you want to call it)

  16. #16
    Lord Finga's Avatar Decanus
    Join Date
    Mar 2007
    Location
    Cologne, Germany
    Posts
    501

    Default Re: Bug Reports

    got a ctd when a diplomat (i think it was one of the papal states) tried to talk to one of mine. think it has something to do with the soundfiles...

    INVENTOR OF THE SettlementOccupiedScript v08 #4(SOS) for dlv 3.0
    INVENTOR OF THE ChangeCapital v2.04 for dlv 5.2

  17. #17

    Default Re: Bug Reports

    Guys just to let you know, I was experiencing some crashes too. Don't use a no-cd patch if you can help it. For some reason they cause problems.

  18. #18
    tornnight's Avatar Forum Bot
    Join Date
    Dec 2006
    Location
    Virginia, U.S.A.
    Posts
    1,755

    Default Re: Bug Reports

    Quote Originally Posted by Drakonak View Post
    After I finish my turn ( tried this as both Kievan Rus' and the HRE) it half-freezes at independants. The game doesn't lock up or anything, but it just stops loading (or whatever you want to call it)
    Hmm usually that means they get stuck on the map somewhere.

    Open the console with ~

    And type toggle_fow

    Maybe you can see what's going on.
    "The first casualty when war comes, is truth." - Hiram Johnson
    Developer of The Long Road Modification

  19. #19

    Default Re: Bug Reports

    Quote Originally Posted by tornnight View Post
    Hmm usually that means they get stuck on the map somewhere.

    Open the console with ~

    And type toggle_fow

    Maybe you can see what's going on.
    Didn't see a thing. Is there any one place I should look for? The mod looks great, but I can't even go past the first turn.

  20. #20

    Default Re: Bug Reports

    Quote Originally Posted by Drakonak View Post
    Didn't see a thing. Is there any one place I should look for? The mod looks great, but I can't even go past the first turn.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •