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  1. #1
    The Border Reiver's Avatar Artifex
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    Default New Heraldry Mod for DarthMod 1.4


    Design and Concept

    I am currently working on the implementation of a Heraldry Mod for DarthMod, which coincidentally is about 80% finished as a working Alpha version.

    This mod is the original design and concept of Rawghi, who is currently too busy to continue his work. Nevertheless, I have been granted freedom to modify this as desired. Moreover, if you are familiar with the HeraldryMod by Rawghi, then this will have the same feel to it, but with some changes.

    Shortfalls

    Now please remember this mod is not meant to imitate real life. It is a historically based mod. Each Coats of Arms or Heraldric Design were taken from the Internet. I am not concerned if a Coat of Arms did not exist in 1080, but existed in 1440. I am also unconcerned if the Title did not exist in 1080, but existed in 1560. However saying that, please feel free to state nicely that there may be a better choice by stating clearly your internet source, with the URL.
    Remember this games covers 6 centuries of European History

    Goals
    Personalise each faction Titles and Castle Names
    Add a Herald/Ancillary for Diplomats
    Add a Herald/Ancillary for Merchants

    The Mod Design

    - Provincial Titles Awarded to Family Members/Generals at End of Turn in Settlements
    - Governing Titles Awarded to Family Members/Generals at End of Turn in Settlements depending on building type present.
    - Titles Awarded to Priests at the End of Turn in Settlements.

    This mod will work in conjunction with my MapModification which will also be used in DM1.4.

    PROVINCIAL TITLES (Christian & Muslim)
    When one of your general is in a settlement at the end of a turn,
    a provincial title is assigned to him. If he also got a provincial title
    or he is the faction leader no title are assigned to him. The titles are
    transferrable, so you can eventually transfer it to another general.
    When this general die, the title for the province return available.
    If your faction is a christian one (Catholic or Orthodox) your general gain
    titles that looks like "Duke of" "Count of" "Governor of" etc. If your faction is
    a muslim one, your general gain titles that looks like "Bey of" "Emir of" etc.
    Every title have its unique bonuses, that can touch loyalty, command, law, etc..

    - PRIVY COUNCIL
    Each faction have its own privy council, the symbol of the charge is the same
    (shown in retinues) but the color and the name varies for every faction.
    This charges are transferrable to a character to another, but there are only
    one of the same type at a time, so cannot happen that you see 2 army general, or two first
    councillor. Like provincial titles they return available when the owner die.
    In general they are six, and they are:

    Faction Leader : Obviously titles given to the current faction leader

    Army Councillor : Given to a general (not faction leader) that remain in a castle
    without moving for 2 or more turns and the castle have a "garrison_quarters"

    First Councillor: Given to a general (not faction leader) that remain in a city
    without moving for 2 or more turns and the city have a "city hall"

    Treasure Concllr: Given to a general (not faction leader) that remain in a city
    without moving for 2 or more turns and the city have a "fairground"

    Security Concllr: Given to a general (not faction leader) that remain in a city
    without moving for 2 or more turns and the city have a "tavern"

    Kingdom Concllor: Given to a general (not faction leader) that remain in a city
    without moving for 2 or more turns and the city have reached
    and build the "farms+1"


    Each of these titles give the general various bonuses, depending on the role.
    A Councillor can even got a provincial title


    - PRIEST TITLES
    All catholic, orthodox or muslim priest become at the head of the local settlement
    church or mosquee when they finish their turn in a settlement, these are transferrable
    titles, that are given only to priest that haven't a title from another city.
    The title of one city is unique, so only one priest can have it. Like provincial
    titles they return available as soon as the priest die (or become pope)
    The ancillary image is different if it is muslim, catholic or orthodox.
    They are:

    Bishop of.. : if your priest (christian) is in a settlement (city) that have at
    least a small church
    Chaplain of.. : if your priest (christian) is in a settlement (castle) that have at
    least a small chapel
    Mullah of.. : if your priest (muslim) is in a settlement (castle or city) that have at
    least a small masjid



    English Titles as an example

    Generals - Location Titles - Will be Plantagenet Line

    King of England
    Duke of Wessex
    Duke of York
    Duke of Southampton
    Earl of Cornwall
    Earl of Warwick
    Duke of Norfolk
    Earl of Nottingham
    Duke of Normandy

    Generals - Position Titles

    Army Councillor : The Lord High Councillor Given to a general (not faction leader) that remain in a castle
    without moving for 2 or more turns and the castle have a "garrison_quarters"

    First Councillor: Lord Chancellor Given to a general (not faction leader) that remain in a city
    without moving for 2 or more turns and the city have a "city hall"

    Treasure Concllr: Chancellor of the Exchequer Given to a general (not faction leader) that remain in a city
    without moving for 2 or more turns and the city have a "fairground"

    Security Concllr: Earl Marshal of England Given to a general (not faction leader) that remain in a city
    without moving for 2 or more turns and the city have a "tavern"

    Kingdom Concllor: Lord High Steward of England Given to a general (not faction leader) that remain in a city
    without moving for 2 or more turns and the city have reached
    and build the "farms+1"

    Priest in Settlement = Bishop
    Priest in Castle = Chaplain
    Priest in London (and Kent on the new map) Settlement = The Archbishop of Canterbury
    Priest in London (and Kent on the new map) Castle = Chaplain of The Tower of London

    The Heralds below are a selection of the 150 Heralds that will be awarded ingame both to the Human and AI.



    I hope to develop this mod further, but I will need help with research for other factions. Therefore, if you are interested in helping please let me know. Likewise this is a WIP, and as such there will be things added to future versions of DarthMod, I can't improve this and find every single oversight, so please report them.

    Thanks again to Rawghi whose work I have largely used, but nonetheless manipulated to better enhance DarthMod.
    Last edited by The Border Reiver; June 02, 2007 at 06:23 PM.

  2. #2

    Default Re: New Heraldry Mod for DarthMod 1.4

    Cool, thanks... Is there any chance you know as well, when the official Darth Mod 1.4 for 1.2 patch gonna come out? I still haven't installed the game just waiting for the mod and the patch
    Alea jacta est.
    Disce, sed а doctis, indoctos ipse doceto.

  3. #3

    Default Re: New Heraldry Mod for DarthMod 1.4

    BR I am back! Provide me with any files you have ready to include to the mod that I plan to release on Sunday...sorry for the absence!

  4. #4
    The Border Reiver's Avatar Artifex
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    Default Re: New Heraldry Mod for DarthMod 1.4

    First Post Updated Everyone, I am looking for volunteers and historians

  5. #5

    Default Re: New Heraldry Mod for DarthMod 1.4

    I do believe there was an Archbishop of York.

  6. #6
    The Border Reiver's Avatar Artifex
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    Default Re: New Heraldry Mod for DarthMod 1.4

    Quote Originally Posted by Valahad View Post
    I do believe there was an Archbishop of York.

    Quite correct Valahad in the Settlement of York the player and AI will have:

    Priest in settlement - The Archbishop of York
    Priest in castle - The Chaplain of Cliffords Tower
    General in Settlement - Duke of York

    (tinkering with the idea for all castles)
    General in Castle - Sheriff or Lord of York


    These were oversights in my initial description.

  7. #7

    Default Re: New Heraldry Mod for DarthMod 1.4

    I am waiting to include this...BR will help DM to be even better with this system!

  8. #8
    gary's Avatar Domesticus
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    Default Re: New Heraldry Mod for DarthMod 1.4

    You have missed the Henry Percey, Duke of Northumberland. This family was seen as one of the most powerful in the land in Medieval times.
    My Granfather Frederick Avery.Battalion Boxing champion. Regiment.The Kings Own Yorkshire Light Infantry. dorcorated D.C.M. M.M.
    campaigns

    (India.1930) (Norway 1940) (Fontenay le Pesnil) (North-West Europe1944-45) (Argoub Se!lah)
    (Sicily, 1943 Salerno) (Minturno) (Anzio Gemmano Ridge)
    "Burma, 1942"
    My grandfather was a hero, modest, quiet and wounded twice, in hand to hand combat at Casino Italy.

  9. #9
    The Border Reiver's Avatar Artifex
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    Default Re: New Heraldry Mod for DarthMod 1.4

    It would have been quite fitting to have Northumberland, but there was no room left on the map.

    Maybe if I make an alternative Big Map...as I had planned?

  10. #10
    Marku's Avatar Domesticus
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    Default Re: New Heraldry Mod for DarthMod 1.4

    this sounds pretty good, cant wait to use it on darth mod.

    "It's not always possible to do what we want to do, but it's important to believe in something before you actually do it"

  11. #11
    IZ-Master's Avatar Centenarius
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    Default Re: New Heraldry Mod for DarthMod 1.4

    Will these be finished or is alrdy implemented ?? sry idk im at lose on the current work ^^

    NVM found out its alrdy added baka me ^^
    Last edited by IZ-Master; August 07, 2007 at 09:57 PM.

  12. #12
    Lucrezia Borgia's Avatar Foederatus
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    Default Re: New Heraldry Mod for DarthMod 1.4

    Just to suggest: the title of whoever end up with Zagreb should be 'Ban of Croatia' rather than 'Lord of Croatia'.
    Drink this, you can trust me.

  13. #13
    The Border Reiver's Avatar Artifex
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    Default Re: New Heraldry Mod for DarthMod 1.4

    Quote Originally Posted by Lucrezia Borgia View Post
    Just to suggest: the title of whoever end up with Zagreb should be 'Ban of Croatia' rather than 'Lord of Croatia'.
    Thanks Lucrezia, I'll update my files!

  14. #14
    Tiberiu_R's Avatar Ordinarius
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    Default Re: New Heraldry Mod for DarthMod 1.4

    It looks great! Keep on the good work!

    Darth Team Member(click my sig )
    Darth_Battle_AI for Kingdoms( GET IT NOW! )




  15. #15
    Lucrezia Borgia's Avatar Foederatus
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    Default Re: New Heraldry Mod for DarthMod 1.4

    Here is some English language reference.

    Also the symbol used now in game for Lord of Croatia is symbol for city of Zagreb and immediate area around it. Much better would be Ban of Croatia to using the very simple šahovnica, the red and white checkerboard, which is symbol for all of old Croatia and in use from 10th century at least. This was used as vassal state of Hungary and then Austria-Hungary and also when independent kingdom and within Yugoslavia, during fascism, during communism and also still used today.
    Last edited by Lucrezia Borgia; August 10, 2007 at 12:14 AM.
    Drink this, you can trust me.

  16. #16

    Default Re: New Heraldry Mod for DarthMod 1.4

    ...also... why on earth is M2-TW calling William the Conqueror a member of the Plantagenet family? The Plantagenets were another name for the Anjevin dynasty. William should be more correctly just called William of Normandy, William the Conqueror or even William the Bastard. The Plantagenets do not appear in England until 1154.

    The very essence of a freely interacting civil society & indeed post-Enlightenment civilisation itself, is the personal right to own & control your own private property________
    DarthMod beta-tester v.1.4D out now... embrace the Dark Side!

  17. #17

    Default Re: New Heraldry Mod for DarthMod 1.4

    this is a setting "problem" with the CNP... in vanilla he is just William, through CNP they added Plantagenet as surname and added this to william in the descr_start... its not fault of m2
    DarthMod Beta-Tester

  18. #18

    Default Re: New Heraldry Mod for DarthMod 1.4

    Ah!

    The very essence of a freely interacting civil society & indeed post-Enlightenment civilisation itself, is the personal right to own & control your own private property________
    DarthMod beta-tester v.1.4D out now... embrace the Dark Side!

  19. #19
    The Border Reiver's Avatar Artifex
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    Default Re: New Heraldry Mod for DarthMod 1.4

    And the problem is if you call William the Conqueror at the beginning William of Normandy....the whole English family would be called "of Normandy".

    As it is now the first person called Plantagenet is Henry & Adela....unfortunately it was a trade between reality and not having Plantagenet appear.

  20. #20

    Default Re: New Heraldry Mod for DarthMod 1.4

    the whole English family would be called "of Normandy"
    Actually that would be more correct historically but I see your point

    The very essence of a freely interacting civil society & indeed post-Enlightenment civilisation itself, is the personal right to own & control your own private property________
    DarthMod beta-tester v.1.4D out now... embrace the Dark Side!

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