I use again this thread to signal that, if there were lack of alliances in Early Campaign, there are even lack of wars between different cultures... realms stay pretty in the same shape as the beginning, after many turns, and it's the player who changes the politics of the world, except for Scotland that wipes out fastly England (LOL), but never comes to exterminate them, it simply takes control of the British Isles, then stops, so some english domains remained in France.
On the other hand, playing with Genoa I have always problems of money (but that is probably my game style), and some cultures are not very smart at counterattacking you while you slip away their power, province by province...
Another thing I noticed is the very high % of Scurvy and Leprosy in my Ducal Court.... It seems very often! Historically, scurvy was not very common among noblemen, because of their rich diet. (Scurvy is a deficiency of Ascorbic Acid, which is present in fruit and vegetables). Scurvy was instad VERY common in sailors, who could not eat fresh vegetables at sea.
However, soldiers that fought in the desert for a long time, like Crusaders, or people besieged for a long time, were often afflicted with that, because of the lack of vegetables to eat, I must say it.
The most popular illnes which hit rich people was on the other hand the so called "Gout", caused by large amount of Uric Acid which accumulates in lower parts of the body. This illness was due to large consumption of meat, expecially game meat, fact that was very common among nobles. That leaded people to call Gout the "Disease of Rich People", because almost no poor man had it, for its poor diet.
I suggest to lower Scurvy %, Leprosy %, and to insert Gout (with a penalty of movement, Gout causes very severe attacks of pain at junctures) instead as a more consistent threat to nobles' health...
BTW I have found the Early Campaign funny, and that is what counts!!! Keep up the good work SV!!!
