Results 1 to 5 of 5

Thread: Remove HUD?

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default Remove HUD?

    How does one hide the HUD? So I can take clean screenshots and so forth. I Did a search and nothing came up.

    Thanks,
    Drexxus

    "And I have felt the sudden blow of a nameless wind's cold breath,
    And watched the grisly pilgrims go that walk the roads of Death,
    And I have seen black valleys gape, abysses in the gloom,
    And I have fought the deathless Ape that guards the Doors of Doom."
    -Robert E. Howard "Recompense"

  2. #2

    Default Re: Remove HUD?

    Go into the game options and enable the minimal UI, then, while in a battle, adjust the UI options to hide all three parts of it.
    Citizen under the patronage of Garb.
    Ex Administrator, Senior Moderator, and Content Editor.

  3. #3

    Default Re: Remove HUD?

    is there a way to quickly toggle it on and off for screenies and the like?

  4. #4
    Aneirin's Avatar of flowing verse
    Join Date
    Nov 2012
    Location
    Gododdin
    Posts
    2,733

    Default Re: Remove HUD?

    Well, you could add a few lines of code into your campaign_script
    Just copy the code and past it after "script".

    Code:
        declare_counter ui_showing
        monitor_event ShortcutTriggered ShortcutTriggered object_manager hide_gui
            wait 0.1
            if I_CompareCounter ui_showing = 0
                hide_ui
                disable_movie_view
                set_counter ui_showing 2
            end_if
            if I_CompareCounter ui_showing = 1
                show_ui
                set_counter ui_showing 0
            end_if
            if I_CompareCounter ui_showing = 2
                set_counter ui_showing 1
            end_if
        end_monitor
    
        monitor_event FactionTurnEnd FactionType slave
            hide_all_revealed_tiles
        end_monitor
    Just press rol down to hide and again to unhide it
    Proud son of Aikanár and brother of Iskar

  5. #5
    Gigantus's Avatar I am not special - I am a limited edition.
    Moderator Emeritus Administrator Emeritus

    Join Date
    Aug 2006
    Location
    Goa - India
    Posts
    52,680
    Blog Entries
    35

    Default Re: Remove HUD?

    Quote Originally Posted by Aneirin View Post
    Well, you could add a few lines of code into your campaign_script
    Just copy the code and past it after "script".

    Code:
        declare_counter ui_showing
        monitor_event ShortcutTriggered ShortcutTriggered object_manager hide_gui
            wait 0.1
            if I_CompareCounter ui_showing = 0
                hide_ui
                disable_movie_view
                set_counter ui_showing 2
            end_if
            if I_CompareCounter ui_showing = 1
                show_ui
                set_counter ui_showing 0
            end_if
            if I_CompareCounter ui_showing = 2
                set_counter ui_showing 1
            end_if
        end_monitor
    
        monitor_event FactionTurnEnd FactionType slave
            hide_all_revealed_tiles
        end_monitor
    Just press rol down to hide and again to unhide it
    That's only for the campaign map, uses the scroll lock key (which some of the latest keyboards don't have anymore )










Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •