Hi Everyone,
I'm opening discussion on what you guys think of the M2TW religion and conversion system and what do you think you'd like to see change.
Personally I dislike the religion system. The notion of an imam strolling into Constantinople and converting 10% of the population to Islam in 2 turns is just too ridiculous for me. In these time most of the conversions of people took place due to either political alliances (ie allied tribal chieftains converting) or through direct conquest. While missionizing by sufis in the Islamic world was common it's hardly the way or rate the game portrays.
So here are a couple of option i've been thinking about:
- Make mosques/churches/temples the primary conversion tool.
- Allow the recruitment of imams/preist only at very high (or highest) levels
OR Reduce the conversion power of imams/priests to very very low rates
- Reduce heretics to the point that most heretics on the map will be former priests that fell to heresy, not newly spawned ones.
Another idea is the inclusion of levels of imams and orthodox preists. Do you want a heirarchy?
Any thoughts?




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