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Thread: Rebel mod for LTC

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  1. #1

    Default Rebel mod for LTC

    Thanks for the mod Lusted the expensive buildings balanced with timescale is great in particular.

    I would like to modify rebels so that it is possible to bribe them, to do this I would remove all the current possible rebels and replace with clone units which have a very low base cost. I believe the cost of bribing in related to the base cost of units, so I think this should work.

    The upshot will be that you will have the option of either fighting or bribing rebels that appear.

    The other part less important would be to allow those rebels to join your forces if bribed, that would allow a few unusual units to be added to your armies some of the time.

    One problem I see is that the ai may not be programmed to bribe rebels so that would lead to an imbalance.

    Any help on whether this idea would work and if so how to implement it best would be appreciated.

  2. #2
    ENSAIS's Avatar Decanus
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    Feb 2005
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    Default Re: Rebel mod for LTC

    As scottland, I would love to be able to bribe rebel units of Welsh longbowmen.... Might be a nice feature to add (if only one controlls one's self...)

  3. #3
    General A. Skywalker's Avatar Primicerius
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    currently Coruscant, but born on Tatooine
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    Default Re: Rebel mod for LTC

    Quote Originally Posted by razor1952 View Post
    I would remove all the current possible rebels and replace with clone units which have a very low base cost.
    Clone units? I'm in charge of a nice clone regiment. Good boys, really!

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