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  1. Replies
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    Re: SSHIP - General Discussion

    Yeah, cutting down unrest from distance seems pretty vital. As it is now, playing as a faction in the more sparsely populated areas of the map (like Poland, as I'm doing now) becomes frustrating. 50...
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    Re: SSHIP - Bugs Reports & Technical Help

    The silver mines in Prague are inaccessible for merchants.

    ive noticed quite a few missing textures or units , but I need to figure out how to take screenshots haha.
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    Re: SSHIP - General Discussion

    Any intention of extending this mod to late era in the future, after you've got this one largely perfected?
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    Re: SSHIP - Bugs Reports & Technical Help

    I also noticed a peculiar non-building in Tunis which I'll post a photo of later when I'm playing.

    This isn't necessarily a problem or anything, I'm just curious why glass isn't a big trade...
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    Population Quirk

    Okay so I've just experienced an interesting quirk in population. Playing as Pisa, I captured Palermo held it for a while and then it rebelled (I didn't bother trying again), at the same time I got...
  6. Sticky: Re: S.S.H.I.P Economy, Events, Scripts and other Features

    Amazing guys, so much detail and thought you've put into this. And you got around several things stainless steel said was impossible, like re-emergence
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    Sticky: Re: SSHIP Original Thread - To be closed soon!

    Okay so I've just experienced an interesting quirk in population. Playing as Pisa, I captured Palermo held it for a while and then it rebelled (I didn't bother trying again), at the same time I got...
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    Sticky: Re: The Stainless Steel Historical Improvement Project - Second patch for Beta 8 released!

    Awesome, works! Thank you.

    And I am loving this mod. The new graphics are absolutely fantastic, as are all the extra added bits. Although I'm playing on easy and engage in some mild cheating...
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    Sticky: Re: The Stainless Steel Historical Improvement Project - Second patch for Beta 8 released!

    (Sorry for double post, I can't find an edit button). I've just discovered that when I merged the folders it simply created a new sub folder for the SSHIP data instead of replacing. I've no idea how...
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    Sticky: Re: The Stainless Steel Historical Improvement Project - Second patch for Beta 8 released!

    Hey, I'm new to using submods, but this doesn't seem to install correctly. I followed the instructions and ended up with the data in a SSHIP folder within SS but when I loaded the game it was just...
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    Re: BROKEN CRESCENT 2.3: QUESTIONS and SUGGESTIONS

    Am I just an awful player or is diplomacy basically non existent in this mod? It's a shame because I really like it
  12. Re: [V 5.5!] The Historical Units Region Buildings Mod! (6 New Factions/ Units/ Map / Buildings)

    Hey, I ran the S.4 install files again, and then copied over the data but the new campaign hasn't appeared. I've done this twice. Was I meant to uninstall S.4 entirely or have I done something weird?
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    Re: Campaign Won't Start

    Aha, perfect. Thanks man
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    Campaign Won't Start

    So, everything loaded nicely, but the game screen only fills about half of my laptops screen, and when I've tried to adjust the settings, the screen visually stays the same but the physical buttons...
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