@1 - yes, that was the case. So one problem less - thanks to you... again. :)
Type: Posts; User: Quasar5; Keyword(s):
@1 - yes, that was the case. So one problem less - thanks to you... again. :)
I have 2 problems with unit behaviour:
1 - unlike in old TW engine (Rome, Medieval 2) units in WH2 (I don't remember how it's like in R2, Attila or WH1) when ordered to chase a fleeing enemy unit,...
Thanks. I'll give it a try.
So originally the vow/troth mechanics is open for Bretonnia factions for Lords, Prophetesses (also lords) and Paladins (champion heroes). I want to add it for Damsels (mage heroes) too. So far I made...
In my first post I wrote:
It should be variants.pack NOT "data.pack" of course.
Good to know.
And perhaps you know what "imposter_model" is? Some units have this in their VMDs, like in here:
<SLOT name="head" >
<VARIANT_MESH...
Oh, come on! Reveal the secret, Master. Pretty please! :)
Btw. in variantmeshdefinitions of some units there is a specific entry <SLOT name="crest" >. It contains the list of possible...
1 - you'd have to extract "variantmeshdefinition" file for the specific unit from:
variants.pack -> variantmeshes -> variantmeshdefinitions
You might need to search several variants.packs (like...
Once again - thank you!
I managed to add my own custom Legendary Lord to the game by copying and editting the work from a mod I downloaded and everything works as intended except one thing: there is no portrait of my lord...
Thank you A LOT for all your help!
1
I can't find the answer in any tutorial I checked, so maybe I could get it here:
Is it possible to merge two startpos.esf files OR to run two mods with startpos.esf files so that both work in...
"Regeneration" ability is assigned to units in "land_units_to_unit_abilities_junctions_tables".
I couldn't find any script that refers to recruitment but thanks anyway. I'll try to circumvent this by editing backgroung skills and their influence cost.
By default, when recruiting lords and heroes for High Elves factions, there are theese choices:
2 characters with random negative traits (let's call them Bad)
2 characters with random strong...
I'm not sure about "regeneration" but some abilities (like "causes fear", "immune to psychology" etc.) are assigned to units and characters in
Table: "land_units" -> column: "attribute_group"
...
In case someone is still looking how to add "Causes Fear" effect (or some other effects) to a unit or a hero or a lord, this is the way:
Table: "land_units" -> column: "attribute_group" -> we...
Absolutely GREAT work! :)
A few years ago - as far as I can remember - it seemed almost impossible to do but you showed everyone that something is impossible only until someone makes it posssible....
I finally managed to assign Loremasters of Hoeth new campaign actions, so if anyone is looking for the way to do this, here is what needs to be done.
HOW TO give to an AGENT SUBTYPE different...
Hello,
Since Bretonnia is the WHFB army I used to collect and paint myself, I wanted to make Repanse de Lyonesse more lore friendly (at least according to Bretonnia Army Book 5th edition). She is...
I'm back to WHFB after the latest addon and still haven't got those two problems solved.
If anyone can help me, I'll be grateful. :)
Thank you!
The things I was looking for were in "trait_level_effects". It turned out the bug was in mod "Traits, Talents and Toadies". I got it from Steam Workshop.
In case someone else needs...
Hey
In Empire Divided campaign I play Alani faction and I encountered a bug, where some higher career ranks of generals / politicians give ridicolous bonus to archers' missile range (where...
I did (local_en.pack) but I can't locate the table with LL faction traits that are displayed on Faction selection screen.
I made some changes (for example changing Teclis' +5 Exp rank bonus for Mages into +4 bonus for Mages and Loremasters) but although they show up on Faction panel in game and they do work in game,...
I'm trying to give something to ride for Loremasters of Hoeth (High Elves). By default they can go only on foot. I tried to add warhorse from Elven Noble agent subtype, and in battle map it works...
Hello
Firstly I'm trying to swap Obsidian resource in Star Tower region (High Elves, Teclis' starting region) with Gems resource from some other region. I'm using PFM 5.2.0 and I can open...
THANK YOU! This solved the problem. :)
Thanks! I found it.
So it seems there's no problem with the table itself. After copying the "Higher edict caps" mod to data directory (and renaming it since mod manager auto delete original file...
There is no need to enable out-of-date mods since I don't use any. I tried to create a new one from scratch and use steam workshop mods that are up-to-date. I don't try to use any old mods that...
After a year or two, I returned to Rome 2 and wanted to make a simple mod, like I used to do before. The problem is my own mods don't work anymore. STEAM Workshop mods work normally. My own mods show...