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  1. Sticky: Re: BGR-V 20150324. Byg's Grim Reality (Supply & Command Series): Guides, Updates & Optional Extras

    Hi Gigantus, thanks for replying. The original version of my previous post covered a troubleshooting step-by-step guide of which versions/methodology/order I tried to finally get BGR V working over...
  2. Sticky: Re: Full install for Stainless Steel 6.4, Meloo Fix, Steam compatible

    Whilst this compilation was sorely needed, and I thank Gigantus for creating it, I'd just like to highlight for anyone intending to play BGRV that BGRV is not compatible with Meloo's Bug Fix...
  3. Sticky: Re: BGR-V 20150324. Byg's Grim Reality (Supply & Command Series): Guides, Updates & Optional Extras

    EDIT: This post was originally longer and posed many questions, but having spent a good 5-hours researching/trawling this thread and various spin-off points, I've redrafted it to assist others (and...
  4. Re: Please help me understand the state of my campaign (especially Auxilaries, Economy, Intrigue)

    Hi all,

    Thanks for your replies over the past few days. I've read them where possible, but have been too busy at work to reply. This is the first time I've sat down at my PC since initially...
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    Re: Status of DeI + Rise of the Republic?

    Thanks for feeding this back!
  6. Please help me understand the state of my campaign (especially Auxilaries, Economy, Intrigue)

    Hi all,

    Not played DeI since early-2017, pre-Power & Politics. I loaded it back up a few weeks ago but was overwhelmed by the multi-layered systems. I decided to persevere and after watching...
  7. Re: Is there anything that can be done about the AI sending its armies to die out on the sea from attrition?

    I thought I'd read that naval attrition was disabled to prevent this? Or are you playing an old campaign that's incompatible with the latest versions?
  8. Replies
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    Status of DeI + Rise of the Republic?

    Hi all,

    I've been wanting to play a Rome prequel campaign with a historical twist for some time. I was happy when RotR was announced but never played the vanilla version because, well, it's...
  9. Sticky: Re: BGR-V 20150324. Byg's Grim Reality (Supply & Command Series): Guides, Updates & Optional Extras

    There is definitely something wrong with Dooz's file - almost every army I've seen from Papal States, HRE, France and Scotland has 10 Feudal Knights in it...

    I've just stumbled across this post....
  10. Sticky: Re: BGR-V 20150324. Byg's Grim Reality (Supply & Command Series): Guides, Updates & Optional Extras

    Hi all,

    Returned to SS6.4+BGR V recently and I'm currently further than I've ever been (which isn't saying much). I've been noting down things to ask I go. I was hoping to get more down before...
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    Re: Which submod? SSHIP, BGR4E or BGR5?

    I went with BGRV in the end and am having a blast. Got further than I ever have before, so far, and really enjoying the attention to detail and micromanagement required.

    Tried SSHIP but found the...
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    Which submod? SSHIP, BGR4E or BGR5?

    Hi all,

    Gonna reinstall SS tonight but really struggling to decide which of the above submits to play. I've played them all at one time or another over the last decade. Could do with a rundown of...
  13. Sticky: Re: [Submod] Historical Family System (Rome & Carthage)

    Any update on this Dresden? Watching an old Let's Play that's just restarted because of this update (recorded last year), but I'm mindful R2 now has a family tree... So is this addon necessary for...
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    23,808

    Re: Divide et Impera Rise of the Republic Release!

    I can't play due to revision. Can someone please do a YouTube Rome let's play? :yes:
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    2,956

    Re: [AAR - SSHIP 0.9.2] Norman Conquest (England)

    Thanks for the feedback. I'll try to tell more of a story through use of pictures when I next get round to playing.
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    Re: [AAR - SSHIP 0.9.2] Norman Conquest (England)

    TURN 7:

    OTHER FACTIONS' MOVEMENTS / GLOBAL & FACTIONAL ISSUES:



    London is struck by plague, killing 14% of the population within the first six months. A further 11% are estimated to die...
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    [AAR - SSHIP 0.9.2] Norman Conquest (England)

    Hi all,

    I wanted to report on my first campaign in SSHIP, having been away from Stainless Steel for about 4 years. I haven't got masses of time to play, let alone write about playing, and if other...
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    Re: Selecting the heir

    I'm in my first campaign and my previously son-less King has just given birth to a son, but his nephew remains the Faction Heir. I note this script is only compatible with a fresh campaign, but Lift...
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    Re: SSHIP - General Discussion

    Not yet witnessed it (as I'm still on Turn 1 of my campaign) but inclined to agree that in a mod attempting to replicate historical accuracy, it's a poor show if the Papal States are so aggressive...
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    Re: Hiding information of AI army composition

    I'm no fan of agent spam, or agents in general really as the games have gone on - too much micromanagement... But I understand the concept of a game being about 'choices' and every decision should be...
  21. Replies
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    Re: SSHIP - General Discussion

    Does every region have them, and you take control of them once you own the region? Or do they only exist for the factions starter regions? Fog of war is a game mechanic and automatically removing it...
  22. Replies
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    Re: SSHIP - General Discussion

    I haven't chosen permanent watchtowers in the SS_Setup, yet in the campaign I just started, England already has 3-4 watchtowers? I don't want to load SS_Setup to double-check because of the warning...
  23. Replies
    7,196
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    1,353,511

    Re: SSHIP - General Discussion

    Hi all,

    Sorry if this has been asked a million times, but apparently my search keywords are too short for the filter...

    Is the latest version (or any version) of BGR IV-E compatible with the...
  24. Sticky: Re: BGR-V 20150324. Byg's Grim Reality (Supply & Command Series): Guides, Updates & Optional Extras

    I've just reinstalled:

    1.) 6.3
    2.) Steam Version Fix
    3.) 6.4
    4.) BGR-V 20150324 (link to last known download: http://www.twcenter.net/forums/attachment.php?attachmentid=329244&d=1440972691 from...
  25. Replies
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    Sticky: Re: [Tech] 1.2 Bug Reports

    Any idea why sometimes when I attack Arretium it's a settlement, and the majority of the time it's a field battle?
  26. Sticky: Re: [Download & Installation] Divide et Impera 1.2 - UPDATED JAN 28

    Got the latest version and started a new game as Rome, Nobiles, Very Hard. Turn 2, Syracuse declares war. I want to Client State them eventually so I went to offer them peace and tried to trade as...
  27. Replies
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    Sticky: Re: [Feedback] Impressions, Critiques and Requests for 1.2

    What I mean is, what happens if I liberate say, Arretium, after defeating the Etruscan League, when they are the original owners? Or is their an emergent faction for almost every starting settlement,...
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    Re: Very hard Roman campaign at beginning

    I can't make my mind up between Occupying and Looting Arretium and Taras.

    With such a weak initial income, I need the money boost from looting immediately to help build up the economic strength of...
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    Sticky: Re: Screenshot Thread

    I'm playing all Ultra but my game doesn't look this good? Are you guys using a graphics mod, or just adding photoshop effects afterwards?
  30. Replies
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    Sticky: Re: [Feedback] Impressions, Critiques and Requests for 1.2

    Quick question, didn't warrant a new thread - what happens if you liberate a faction who presumably originally owned the region you're liberating?
  31. Replies
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    Sticky: Re: [Tech] 1.2 Bug Reports

    Has it been noted that the spy's "Poison Well" ability kills no one in the garrison?
  32. Replies
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    Sticky: Re: [Feedback] Impressions, Critiques and Requests for 1.2

    Dresden, is there a building tree somewhere that covers all buildings in DeI, their upgrade levels and what benefits they afford? As a new player to the mod without prior knowledge of "ideal builds",...
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    Sticky: Re: [Tech] 1.2 Bug Reports

    Small one - the region effect on the province overview in the bottom left of the screen...

    Either Cosentia or Benevium or whatever it's called, the region name is 'Mount Vesuvius' on the icon when...
  34. Re: Early Roman Republic Manipular Legion Army Composition

    You're right that legions had attachments of alae - usually on the flanks, but artillery didn't feature in standard land-legions, at least not until much later into the Republic; and with a 20 unit...
  35. Thread: Crash Fix Help

    by Heskey
    Replies
    128
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    17,585

    Re: Crash Fix Help

    Here you are, sir.
  36. Replies
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    Sticky: Re: [Tech] 1.2 Bug Reports

    The province pane is a bit buggy as to which region icons it shows (the one where it says what bonuses that region gets and helps you to make informed construction decisions). E.g. Latium has 4...
  37. Thread: Crash Fix Help

    by Heskey
    Replies
    128
    Views
    17,585

    Re: Crash Fix Help

    @Dresden - Only mods are DeI 1.2 Parts 1 & 2, and then English faction names, English unit names, and RTW Music Mod. Have verified my cache (only installed the game yesterday) and it's still doing...
  38. Thread: Crash Fix Help

    by Heskey
    Replies
    128
    Views
    17,585

    Re: Crash Fix Help

    I'm afraid it hasn't helped me, Dresden,

    Roman campaign as the Patricii, Normal-Normal, got to Turn 8 having taken Arretium & Taras. On End Turn, it gets to Icini (who I can't see yet), the sound...
  39. Re: Early Roman Republic Manipular Legion Army Composition

    I know
  40. Replies
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    Sticky: Re: [Tech] 1.2 Bug Reports

    The Triarii (early) unit's "drag-out" icons are so small compared to other units that you can hardly see the formation you're putting them into.
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