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  1. Replies
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    Re: Announcement: Europa Barbarorum 2.2b is released!

    Well, it seems to reduce the fragmentation (thanks for the proper word for the phenomenon), but the geographically large factions (Seleucids, Ptolies and Punics) still suffer from it more or less.
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    Re: Announcement: Europa Barbarorum 2.2b is released!

    Are you talking about the vanilla CAI or the 2.2b CAI? I think I read from this topic that you are rewriting the CAI, and I ment to ask what's wrong with the current one.


    I'm reading the...
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    Re: Europa Barbarorum II FAQ

    Not the easiest topic, but I can tell you what knowledge I've gathered about it. The main factors deciding to whom the settlement revolts are:

    1.)The culture of the core building(walls in EBII) in...
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    Re: Announcement: Europa Barbarorum 2.2b is released!

    In 2.2b, the slave faction uses the "default" lines of descr_campaign_ai_db.xml instead of the lines dedicated to slave faction, because the slave ai_label is wrong in the xml-file. The label is now...
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    Re: Question about devastation

    For what I know, these are the values you might want to alter to get the results you want:

    In descr_settlement_mechanics.xml:

    <factor name="SIF_DEVASTATION">
    <pip_modifier...
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    Re: Paintable Map for EB2

    I actually updated the basic one myself. Hope you don't mind me stepping into your turf? :bow:

    http://i.imgur.com/CjWqE4k.png
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    Re: v.2.2b campaign script issue

    I did more testing, and the problem is that the campaign script won't run fully until i fight one battle on a battle map. After the first battle, the script seems to be functioning properly even...
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    Re: v.2.2b campaign script issue

    Windows XP, no modifications, no invalid script marker and there is no errors or CTD. I first noticed the absence of various notifications (playtime reminder, YIH's, No UI etc.), and when I looked at...
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    v.2.2b campaign script issue

    My issue is simply that the lines in the campaign_script, after the first battle script lines:
    while ! I_BattleStarted
    end_while won't activate in campaign. If I comment out these lines, the...
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    Re: Announcement: Europa Barbarorum 2.2b is released!

    Okay, seems I draw wrong conclusion. I think I'll still use the script, if I get it to function properly. I'll just hamper their economy a bit, so they don't get too powerful.


    I have Notepad++,...
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    Re: Paintable Map for EB2

    Any intensions to update the map?
  12. Replies
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    Re: Announcement: Europa Barbarorum 2.2b is released!

    I noticed that the Knossos siege script has been commented out because it doesn't work. I then tried to fix the script with my very limited scripting skills, but had no success. Any idea why the...
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    Re: Announcement: Europa Barbarorum 2.2a is released!

    Greetings EBII-community, it's been a while and first of all I would like to congratulate the team for their quality work. I really like the changes that has been made to the mod since 2.04c :). The...
  14. Re: (Round 11) Europa Barbarorum II Faction Wars [Read OP for rules]

    Aedui 5
    Arverni 5
    Baktria 5
    Casse 6
    Epeiros 5-
    Getai 5
    Hayasdan 5
    Karthadastim 5
    Koinon Hellenon 8
    Lusotannan 3
  15. Re: (Round 11) Europa Barbarorum II Faction Wars [Read OP for rules]

    Aedui 5
    Arverni 5
    Baktria 5
    Casse 6
    Epeiros 7
    Getai 5
    Hayasdan 5
    Karthadastim 6
    Koinon Hellenon 6
    Lusotannan 5
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    Re: Europa Barbarorum 2.04b is released!

    By the way, the 'See Charlie' error was in the logs even when there was no CTD. I didn't find it in the logs when I tested with the Romans, so it might only occur in Britain.
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    Re: Europa Barbarorum 2.04b is released!

    Well, Charlie. Oompa loompa doompety doo. I've got a perfect puzzle for you:

    The location is not the reason for the crash, because I found out that the game crashes at any location if I use over...
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    Re: Europa Barbarorum 2.04b is released!

    Few notes from the beginning (10 turns) of my 2.04b Pritanoi H/M-campaign:

    -Enemy units route more easily (at least in field battles), making the battles easier than in the previous version. The...
  19. Re: (Round 11) Europa Barbarorum II Faction Wars [Read OP for rules]

    Aedui 5
    Arche Seleukeia 2
    Arverni 5
    Baktria 5
    Casse 6+
    Epeiros 5
    Getai 5
    Hayasdan 5
    Karthadastim 5
    Koinon Hellenon 5
  20. Replies
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    Re: Europa Barbarorum 2.04a is released!

    Last remarks from my 2.04a Pritanoi campaign. (Maps & events)

    -Restless rebels left Segesta undefended. The town stayed that way about 20 turns, until the Romans captured it.

    -Ptolemaioi gave...
  21. Re: (Round 10) Europa Barbarorum II Faction Wars [Read OP for rules]

    Epeiros 8+
    Hayasdan 5
    Karthadastim 0-
    Sauromatae 5
    Pergamon 23-
    Taksashila 0-
  22. Replies
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    Re: Europa Barbarorum 2.04a is released!

    Well, it indeed was something to consider! After a few tests, I'm pretty sure the culture of the wall building plays a part in civil revolts. In my current campaign I was pondering why Tylis didn't...
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    Re: Europa Barbarorum 2.04a is released!

    Few notes, and some data from my Pritanoi H/M Campaign (2.04a) after 160 turns (MAPS & EVENTS):

    -Something shortly about factions: Macedonia pulled the shortest straw again. Well, Rome is still...
  24. Re: (Round 10) Europa Barbarorum II Faction Wars [Read OP for rules]

    Epeiros 6
    Hayasdan 5
    Karthadastim 5
    Koinon Hellenon 8+
    Saka Rauka 0-
    Sauromatae 5
    Pergamon 20-
    Taksashila 5
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    Sticky: Re: EB 2.X AI Faction Progression Thread

    Pritanoi H/M 2.04a -250turns (updated 14.8 -final update)

    Feedback: after 50 turns , 160 turns

    Red stars are hostile borders, vassals are striped and big stars are hordes.
    ...
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    Re: Carthage bug?

    I tried this myself, and indeed you can't get the truce to hold with QH after taking Messana (got the warning too). I gifted Messana to Numidians and Lilybaeum back to QH, but no effect. I force...
  27. Re: (Round 10) Europa Barbarorum II Faction Wars [Read OP for rules]

    Epeiros 5
    Hayasdan 5
    Karthadastim 5
    Koinon Hellenon 9+
    Pontos 4
    Saka Rauka 5
    Sauromatae 5
    Pergamon 22-
    Taksashila 5
  28. Replies
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    Re: Carthage bug?

    Which cities you have in Sicily? After you take Messana (and hold it), the script shouldn't force war between Rome and Carthage anymore.
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    Re: Europa Barbarorum 2.04a is released!

    The posts I've read here in twcenter gave me the idea that it would be primarily determined by descr_regions-file. Either way there are actually only few differences in creators (descr_strat) and...
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    Re: Europa Barbarorum 2.04a is released!

    But in this case, as I've understood, the Celts are not ruled by the Greeks in Massalia, and I have some doubts the Celtic majority would like the idea of joining KH. Anyhow, as I said Massalia is...
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    Re: Europa Barbarorum 2.04a is released!

    Has the team considered changing the chance values in descr_rebel_factions to create more or less public order in certain regions? I think it's a good tool, because it creates fixed unrest for all...
  32. Re: (Round 10) Europa Barbarorum II Faction Wars [Read OP for rules]

    Baktria 3
    Epeiros 5
    Hayasdan 5
    Karthadastim 5
    Koinon Hellenon 8
    Pahlava 5
    Pontos 5
    Saka Rauka 5
    Sauromatae 5
    Eleutheroi 4+
  33. Replies
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    Re: Europa Barbarorum 2.04a is released!

    Although I have quite limited experience, I'd say it's more a unit specific problem. I haven't noticed any bad charges with Pritanoi units (2.04a), but in the Saba campaign (2.03k) I had several...
  34. Re: (Round 10) Europa Barbarorum II Faction Wars [Read OP for rules]

    Aedui 4
    Baktria 4
    Epeiros 5
    Hayasdan 5
    Karthadastim 5
    Koinon Hellenon 7
    Pahlava 5
    Pontos 5
    Saka Rauka 5
    Sauromatae 5
  35. Replies
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    Re: Europa Barbarorum 2.04a is released!

    Events from my campaign:

    T0 Epeiros vs SPQR
    T0 Epeiros vs Qarthadast
    T0 Epeiros vs Makedonia >T29 (Makedonia destroyed)
    T0 ...
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    Re: Europa Barbarorum 2.04a is released!

    Well said! :thumbsup2

    I got interested about the cultural distribution one day and made a map of the main cultures in regions. I might as well share it if someone else is intrested. Regions are...
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    Re: Europa Barbarorum 2.04a is released!

    50 turns of 2.04a Pritanoi H/M Campaign and the arena looks like this:
    http://i.imgur.com/AMkqi3J.gif
    Macedonians were wiped out in turn 29 (I think it a new record in my campaigns). In the...
  38. Replies
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    Re: Europa Barbarorum 2.04a is released!

    Some good news for a change, you don't have to click the battle advisor anymore to activate the BAI.
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    Re: Europa Barbarorum 2.04a is released!

    Well, I'm not surprised I've not noticed it before... :paperbag: Howerever, it doesn't bother me at all, just thought it was something related to the changes in Pritanoi campaign.

    I'm not very far...
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    Re: Europa Barbarorum 2.04a is released!

    Something minor caught my eye in 2.04a: When choosing Pritanoi campaign, the map shows starting region to be Kantion, not Albion.
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