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  1. Re: Now that two DLCs are released, did they add any female Legendary Lords or units?

    Ah; I remember those models now! Bit of passing interest when the faction got their 8th edition update (didn't pay much more since I was big into 40k at the time).

    And Cyanide made the right...
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    Re: Lords, heroes and armies

    Spells like Fireball and Shem's Burning Gaze can also work well at sniping down enemy air units, like a lord on a flying mount. But you should never look at magic as how quickly it can kill...
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    Re: Should Lords be able to dismount in battle?

    I think they'd be pretty reluctant to dismount even for a city fight, only doing so if they had to go into a narrow alley or a building (and, odds are, most of them would rather leave it to the...
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    Re: Multiplayer Replays

    A shame there's no section for Total War on GameReplays. I think I read why they didn't have such a section a while ago, but now I can't remember what that reason was.
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    Re: Should Lords be able to dismount in battle?

    Even if it was added, it probably wouldn't be available to Bretonnia's knight units - in their culture, fighting on horseback is the only way for a Knight to fight.
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    Re: No Castle defense?

    So for a full summary (since the answers are a bit spread out through the thread):

    By default; only province capitals have walls, battles to defend non-capital settlements are fought in a normal...
  7. Re: Now that two DLCs are released, did they add any female Legendary Lords or units?

    We might get some in the future, the issue is whether any already exist in the fiction (either as models on the tabletop or, like the Regiments of Renown that they recently announced, taken from...
  8. Re: Now that two DLCs are released, did they add any female Legendary Lords or units?

    Truth be told, there just aren't that many female named characters at all in the source material. Of the five base factions in the game (haven't looked beyond them yet, myself) there are only two...
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    Re: Question About Empire State Troops

    Well I can't answer all of it but Greatswords and Halberdiers work best against armoured units as they're Armour-Piercing. Greatswords are best for dealing with armoured infantry (like most dwarf...
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    Re: Upgrading Magic Spell Abilities

    Yeah, but you get bonus or improved effects by overcasting the spell (double-clicking its icon before casting) and I was wondering if the extra effects mentioned in the game files are from...
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    Re: Steamtank Balancing Lorewise?

    Okay, was going to edit this into my last post, but I can't find the edit button.

    It's a risk-reward system - as long as the tank's undamaged, you can have it generate as many Steam Points as...
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    Re: Steamtank Balancing Lorewise?

    Just pulled up a copy of the 8th edition Empire book a mate lent me a while back (not like he's using them anymore).

    Biggest thing affecting its combat ability is the Steam Point ability - start...
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    Re: Upgrading Magic Spell Abilities

    Hang on; are those extra changes that KAM mentioned from upgrading the spell or overcasting it? I know overcasting gives extra effects and you can see those in the Spell Browser, but is that what...
  14. Re: Wyvern's are a unit? What about Elite Orcs, not Warbosses/Shamans, riding them?

    "I always get confused between the sound of a Sopwith Camel and the sound of a malingering runt wasting everybody's time."
    ... I have been watching Blackadder way too much lately.:tongue:
  15. Re: Wyvern's are a unit? What about Elite Orcs, not Warbosses/Shamans, riding them?

    Another issue with this is down to the licensing terms with GW - I wouldn't be surprised if they're restricted to what the factions had in their army books. The only flying units the Greenskins have...
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    Re: What is it with VCs and "Crumbling"?

    I can't recall the name of it, but don't VCs have a chance for some of their units to be revived automatically and for free, even when defeated?
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    Re: The "you've got the giants wrong" thread.

    I was about to say something about where that second mouth was. Suddenly it makes a lot more sense.
  18. Re: Too small map and only 5 unique factions to choose from

    Cycle-charging with them could probably get a similar effect. More micro-intensive, but you're probably already cycle-charging your cav anyway.
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    Re: Ok, convince me

    Normally I'd also suggest you make use of the Steam refund system to get about an hour and a half of gameplay yourself in to see how it goes (I know the refund cut-off is two hours, but if you're...
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    Re: Ok, convince me

    Well on the lore front; you probably would get a bit more out of it if you're familiar with it as very little of the lore is conveyed in-game. You could probably enjoy it just fine without knowing...
  21. Re: A couple of simple questions regards upgrading

    1) No; units cannot be upgraded at all.
    2) No; there are no dwarf mounts or cavalry at all - Thorgrim Grudgebearer's throne is the closest thing to a mount and it is exclusive to him (as it is the...
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    Re: "Awaken tribe" Why not Vassals?

    I dunno; maybe the first time, you demonstrate the true power of Chaos. Then you beat their heads in again to remind them who's top dog.
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    Re: Karl Franz mount Deathclaw

    Yeah, both Karl and Deathclaw make attacks. Not sure if the melee line affects Deathclaw's attacks, but Karl's still putting Ghal Maraz to use.

    Since they were mentioned before - I'd be tempted...
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    Re: Which units are large?

    Large is Cavalry and larger. So normal cav, Monstrous Cav, Monstrous Infantry, chariots and the obvious ones (Terrorgeists, Giants, etc).

    Orc boys and unmounted orc leaders are both classed as...
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