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  1. Replies
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    [Tool] Re: EditSF 1.1 / 1.2 and Warhammer

    Any news?
  2. Thread: Army size

    by Dicer
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    2,259

    Army size

    In the past ESF edit has allowed us to edit the army amounts from 20 to 40 , now this game's are organized differently . Im looking to edit ether the amount of retinues you can have in one army or...
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    [Tool] Re: EditSF 1.1 / 1.2 and Warhammer

    the Editesf
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    [Tool] Re: EditSF 1.1 / 1.2 and Warhammer

    same here need this fixed !!
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    Poll: [Tool] Re: SaveParser - Editor for Total War savegames - v1.39.0.0

    how might this be done exactly ?
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    Re: Empty map and future DLC factions?

    Well honestly I could see tomb kings split into two maybe three separate factions settra for main , neferata , and Arkon the black
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    Re: Fots "Chinese, and Japan around 1916

    Why not go earlier with the time frame to make things easier make the start date right after the Boshin war and the consolidation of the japanesse empire and call in rise of an empire or what have...
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    Sticky: Re: IMPERIAL DESTROYER 4.6 [DOWNLOAD AND INSTALLATION]

    is there a late campaign in 4.6?
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    Re: Solidarity with all the Brave French People.

    Amen
  10. Re: [WIP] The Barbarian Invasions - Overhaul Mod for the Grand Campaign with 8 New Starting Dates from 395ad-681ad.With new Custom Units.

    I have been talking to Frozen he says the mod is in its final bit to be done !! :) i cant wait !!
  11. Re: [WIP] The Barbarian Invasions - Overhaul Mod for the Grand Campaign with 8 New Starting Dates from 395ad-681ad.With new Custom Units.

    we can we expect a beta for the campaigns ?
  12. Thread: the naval game

    by Dicer
    Replies
    16
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    2,097

    the naval game

    im curious if there are any consepts of what the old world navys would look like i found this picture so far is all i could find http://galeri7.uludagsozluk.com/267/ironclad_489793.jpg
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    Sticky: Re: >>>Download

    I agree
  14. [Beta] Re: Origo Europae - Beginning of Europe (Clovis based scenario)

    Sorry to hear I wish you and your son the very best and hope he gets better soon
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    Re: Morning Sun 2.0 update

    I have finished making the models for the land units but I have not been able to make new ship models.
    I have a version of the campaign map; which will include Ming dynasty China, Jurchen Tribes,...
  16. I need Ideas and help with this guys (Editing campaign map with last roman buildings )

    So yes What i want to do is give all the barbarian factions in the last roman campaign the the buildings they have for main campaign any idea on the tables i would have to change ? or perhaps a fast...
  17. [Beta] Re: Origo Europae - Beginning of Europe (Clovis based scenario)

    any new progress to report?
  18. Re: Huns can settle Mod - Create a true Hunnic Empire V,0.9

    Any new advances in this mod?
  19. Thread: Open Test

    by Dicer
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    Re: Open Test

    As would I :)
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    Re: Morning Sun 2.0 update

    Would love to try this beta I have a powerful pc and would love to see how the map runs
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    Re: Sub Mod Requests!

    Love love to see build-able forts again in this mod :) not for settlements i mean Forts you can build anywhere loved building up a series of forts along my boarders
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    Re: New game announced - Total War: WARHAMMER

    Star Wars total war would be epic ....and profitable .......... Wink wink CA ....Lol :),
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    Re: [WIP]Age of Justinian

    sounds easy enough we can also change the faction positions as that takes nothing to do
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    Re: [WIP]Age of Justinian

    Aye Id be willing to work with you mate although my capabilities are limited without the tools
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    Poll: Re: Armenian Reskin

    WOW Best Reskin Yet !!!
  26. Sticky: Re: Better Aggresive CAI for Attila V 3.4 Edition, Where CAI Awaken his True Power

    make it zero ! :)
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    [WIP] Re: The Rise Of Justinian the Great

    All very good recommendations I will do that thank you sir
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    [WIP] Re: The Rise Of Justinian the Great

    Sorry I've been MIA for a few weeks as of right now while I've been waiting for mod tools from CA I've been trying to find the standards for the gothic , Frankish and Saxon kingdoms this will be...
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    Re: Attila - DEI combat overhaul - 0.55 (27.03.2015)

    Dont work for me
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    Re: Attila - DEI combat overhaul - 0.55 (27.03.2015)

    lol nice Vid mate
  31. Thread: Hadrians wall

    by Dicer
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    Re: Hadrians wall

    It should be a siege location really I meanthat wall needs a function on a battle map even make it as a river crossing with two breaches in the wall already
  32. Replies
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    [WIP] Re: The Rise Of Justinian the Great

    lol ok ok Roman Empire it is Im working on Startpos right now trying to place all the migrant factions to where they belong in this period
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    Re: 15 Years of Total War & Rezzed

    Fans of warhammer lore will enjoy it perhaps this game is not targeted for the history buff total war player rather CA is looking to expand its fan base and there is nothing wrong with that
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    Re: Nvdia GTX 960 How does it handle TW Atilla?

    I have a GTX 660 and with 80 units on the field on large unit size I get about 30-40 FPS
  35. Re: Huns can settle Mod - Create a true Hunnic Empire V,0.9

    would be a good idea IF! you were able to still have encampments
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    [WIP] Re: The Rise Of Justinian the Great

    That is great feedback Great Idea
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    [WIP] The Rise Of Justinian the Great

    The Rise Of Justinian The Great

    http://hroarr.com/wp-content/uploads/2014/01/phalanx1.jpg




    Hello Friends Today I introduce the mod I will Be working on , It will include a fully new...
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    Re: anyone notice AI assigning govonors ?

    Cool thanks for replying must be my CAI mod I'm using :p
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    anyone notice AI assigning govonors ?

    I have not yet seen the ai do this yet can't even notice if the AI is using edicts
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    Re: Enosu's OP Danish crossbowmen

    Tis is great perhaps sing Radious Frankish elite crossbow template and making it a submod?
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